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1 /* Copyright 2016 Jack Humbert
2  *
3  * This program is free software: you can redistribute it and/or modify
4  * it under the terms of the GNU General Public License as published by
5  * the Free Software Foundation, either version 2 of the License, or
6  * (at your option) any later version.
7  *
8  * This program is distributed in the hope that it will be useful,
9  * but WITHOUT ANY WARRANTY; without even the implied warranty of
10  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
11  * GNU General Public License for more details.
12  *
13  * You should have received a copy of the GNU General Public License
14  * along with this program.  If not, see <http://www.gnu.org/licenses/>.
15  */
16 #include <stdio.h>
17 #include <string.h>
18 //#include <math.h>
19 #include <avr/pgmspace.h>
20 #include <avr/interrupt.h>
21 #include <avr/io.h>
22 #include "print.h"
23 #include "audio.h"
24 #include "keymap.h"
25
26 #include "eeconfig.h"
27
28 #define CPU_PRESCALER 8
29
30 // -----------------------------------------------------------------------------
31 // Timer Abstractions
32 // -----------------------------------------------------------------------------
33
34 // TIMSK3 - Timer/Counter #3 Interrupt Mask Register
35 // Turn on/off 3A interputs, stopping/enabling the ISR calls
36 #ifdef C6_AUDIO
37     #define ENABLE_AUDIO_COUNTER_3_ISR TIMSK3 |= _BV(OCIE3A)
38     #define DISABLE_AUDIO_COUNTER_3_ISR TIMSK3 &= ~_BV(OCIE3A)
39 #endif
40
41 #ifdef B5_AUDIO
42     #define ENABLE_AUDIO_COUNTER_1_ISR TIMSK1 |= _BV(OCIE1A)
43     #define DISABLE_AUDIO_COUNTER_1_ISR TIMSK1 &= ~_BV(OCIE1A)
44 #endif
45
46 // TCCR3A: Timer/Counter #3 Control Register
47 // Compare Output Mode (COM3An) = 0b00 = Normal port operation, OC3A disconnected from PC6
48
49 #ifdef C6_AUDIO
50     #define ENABLE_AUDIO_COUNTER_3_OUTPUT TCCR3A |= _BV(COM3A1);
51     #define DISABLE_AUDIO_COUNTER_3_OUTPUT TCCR3A &= ~(_BV(COM3A1) | _BV(COM3A0));
52 #endif
53
54 #ifdef B5_AUDIO
55     #define ENABLE_AUDIO_COUNTER_1_OUTPUT TCCR1A |= _BV(COM1A1);
56     #define DISABLE_AUDIO_COUNTER_1_OUTPUT TCCR1A &= ~(_BV(COM1A1) | _BV(COM1A0));
57 #endif
58
59 // Fast PWM Mode Controls
60
61 #ifdef C6_AUDIO
62     #define TIMER_3_PERIOD     ICR3
63     #define TIMER_3_DUTY_CYCLE OCR3A
64 #endif
65
66 #ifdef B5_AUDIO
67     #define TIMER_1_PERIOD     ICR1
68     #define TIMER_1_DUTY_CYCLE OCR1A
69 #endif
70
71
72 // -----------------------------------------------------------------------------
73
74
75 int voices = 0;
76 int voice_place = 0;
77 float frequency = 0;
78 float frequency_alt = 0;
79 int volume = 0;
80 long position = 0;
81
82 float frequencies[8] = {0, 0, 0, 0, 0, 0, 0, 0};
83 int volumes[8] = {0, 0, 0, 0, 0, 0, 0, 0};
84 bool sliding = false;
85
86 float place = 0;
87
88 uint8_t * sample;
89 uint16_t sample_length = 0;
90
91 bool     playing_notes = false;
92 bool     playing_note = false;
93 float    note_frequency = 0;
94 float    note_length = 0;
95 uint8_t  note_tempo = TEMPO_DEFAULT;
96 float    note_timbre = TIMBRE_DEFAULT;
97 uint16_t note_position = 0;
98 float (* notes_pointer)[][2];
99 uint16_t notes_count;
100 bool     notes_repeat;
101 float    notes_rest;
102 bool     note_resting = false;
103
104 uint8_t current_note = 0;
105 uint8_t rest_counter = 0;
106
107 #ifdef VIBRATO_ENABLE
108 float vibrato_counter = 0;
109 float vibrato_strength = .5;
110 float vibrato_rate = 0.125;
111 #endif
112
113 float polyphony_rate = 0;
114
115 static bool audio_initialized = false;
116
117 audio_config_t audio_config;
118
119 uint16_t envelope_index = 0;
120 bool glissando = true;
121
122 void audio_init()
123 {
124
125     // Check EEPROM
126     if (!eeconfig_is_enabled())
127     {
128         eeconfig_init();
129     }
130     audio_config.raw = eeconfig_read_audio();
131
132     // Set port PC6 (OC3A and /OC4A) as output
133
134     #ifdef C6_AUDIO
135         DDRC |= _BV(PORTC6);
136     #else
137         DDRC |= _BV(PORTC6);
138         PORTC &= ~_BV(PORTC6);
139     #endif
140
141     #ifdef B5_AUDIO
142         DDRB |= _BV(PORTB5);
143     #else
144         DDRB |= _BV(PORTB5);
145         PORTB &= ~_BV(PORTB5);
146     #endif
147
148     #ifdef C6_AUDIO
149         DISABLE_AUDIO_COUNTER_3_ISR;
150     #endif
151     
152     #ifdef B5_AUDIO
153         DISABLE_AUDIO_COUNTER_1_ISR;
154     #endif
155
156     // TCCR3A / TCCR3B: Timer/Counter #3 Control Registers
157     // Compare Output Mode (COM3An) = 0b00 = Normal port operation, OC3A disconnected from PC6
158     // Waveform Generation Mode (WGM3n) = 0b1110 = Fast PWM Mode 14 (Period = ICR3, Duty Cycle = OCR3A)
159     // Clock Select (CS3n) = 0b010 = Clock / 8
160
161     #ifdef C6_AUDIO
162         TCCR3A = (0 << COM3A1) | (0 << COM3A0) | (1 << WGM31) | (0 << WGM30);
163         TCCR3B = (1 << WGM33)  | (1 << WGM32)  | (0 << CS32)  | (1 << CS31) | (0 << CS30);
164     #endif
165
166     #ifdef B5_AUDIO
167         TCCR1A = (0 << COM1A1) | (0 << COM1A0) | (1 << WGM11) | (0 << WGM10);
168         TCCR1B = (1 << WGM13)  | (1 << WGM12)  | (0 << CS12)  | (1 << CS11) | (0 << CS10);
169     #endif
170
171     audio_initialized = true;
172 }
173
174 void stop_all_notes()
175 {
176     dprintf("audio stop all notes");
177
178     if (!audio_initialized) {
179         audio_init();
180     }
181     voices = 0;
182
183
184     #ifdef C6_AUDIO
185         DISABLE_AUDIO_COUNTER_3_ISR;
186         DISABLE_AUDIO_COUNTER_3_OUTPUT;
187     #endif
188
189     #ifdef B5_AUDIO
190         DISABLE_AUDIO_COUNTER_1_ISR;
191         DISABLE_AUDIO_COUNTER_1_OUTPUT;
192     #endif
193
194     playing_notes = false;
195     playing_note = false;
196     frequency = 0;
197     frequency_alt = 0;
198     volume = 0;
199
200     for (uint8_t i = 0; i < 8; i++)
201     {
202         frequencies[i] = 0;
203         volumes[i] = 0;
204     }
205 }
206
207 void stop_note(float freq)
208 {
209     dprintf("audio stop note freq=%d", (int)freq);
210
211     if (playing_note) {
212         if (!audio_initialized) {
213             audio_init();
214         }
215         for (int i = 7; i >= 0; i--) {
216             if (frequencies[i] == freq) {
217                 frequencies[i] = 0;
218                 volumes[i] = 0;
219                 for (int j = i; (j < 7); j++) {
220                     frequencies[j] = frequencies[j+1];
221                     frequencies[j+1] = 0;
222                     volumes[j] = volumes[j+1];
223                     volumes[j+1] = 0;
224                 }
225                 break;
226             }
227         }
228         voices--;
229         if (voices < 0)
230             voices = 0;
231         if (voice_place >= voices) {
232             voice_place = 0;
233         }
234         if (voices == 0) {
235             #ifdef C6_AUDIO
236                 DISABLE_AUDIO_COUNTER_3_ISR;
237                 DISABLE_AUDIO_COUNTER_3_OUTPUT;
238             #endif
239             #ifdef B5_AUDIO
240                 DISABLE_AUDIO_COUNTER_1_ISR;
241                 DISABLE_AUDIO_COUNTER_1_OUTPUT;
242             #endif
243             frequency = 0;
244             frequency_alt = 0;
245             volume = 0;
246             playing_note = false;
247         }
248     }
249 }
250
251 #ifdef VIBRATO_ENABLE
252
253 float mod(float a, int b)
254 {
255     float r = fmod(a, b);
256     return r < 0 ? r + b : r;
257 }
258
259 float vibrato(float average_freq) {
260     #ifdef VIBRATO_STRENGTH_ENABLE
261         float vibrated_freq = average_freq * pow(vibrato_lut[(int)vibrato_counter], vibrato_strength);
262     #else
263         float vibrated_freq = average_freq * vibrato_lut[(int)vibrato_counter];
264     #endif
265     vibrato_counter = mod((vibrato_counter + vibrato_rate * (1.0 + 440.0/average_freq)), VIBRATO_LUT_LENGTH);
266     return vibrated_freq;
267 }
268
269 #endif
270
271 #ifdef C6_AUDIO
272 ISR(TIMER3_COMPA_vect)
273 {
274     float freq;
275
276     if (playing_note) {
277         if (voices > 0) {
278
279             #ifdef B5_AUDIO
280             float freq_alt = 0;
281                 if (voices > 1) {
282                     if (polyphony_rate == 0) {
283                         if (glissando) {
284                             if (frequency_alt != 0 && frequency_alt < frequencies[voices - 2] && frequency_alt < frequencies[voices - 2] * pow(2, -440/frequencies[voices - 2]/12/2)) {
285                                 frequency_alt = frequency_alt * pow(2, 440/frequency_alt/12/2);
286                             } else if (frequency_alt != 0 && frequency_alt > frequencies[voices - 2] && frequency_alt > frequencies[voices - 2] * pow(2, 440/frequencies[voices - 2]/12/2)) {
287                                 frequency_alt = frequency_alt * pow(2, -440/frequency_alt/12/2);
288                             } else {
289                                 frequency_alt = frequencies[voices - 2];
290                             }
291                         } else {
292                             frequency_alt = frequencies[voices - 2];
293                         }
294
295                         #ifdef VIBRATO_ENABLE
296                             if (vibrato_strength > 0) {
297                                 freq_alt = vibrato(frequency_alt);
298                             } else {
299                                 freq_alt = frequency_alt;
300                             }
301                         #else
302                             freq_alt = frequency_alt;
303                         #endif
304                     }
305
306                     if (envelope_index < 65535) {
307                         envelope_index++;
308                     }
309
310                     freq_alt = voice_envelope(freq_alt);
311
312                     if (freq_alt < 30.517578125) {
313                         freq_alt = 30.52;
314                     }
315
316                     TIMER_1_PERIOD = (uint16_t)(((float)F_CPU) / (freq_alt * CPU_PRESCALER));
317                     TIMER_1_DUTY_CYCLE = (uint16_t)((((float)F_CPU) / (freq_alt * CPU_PRESCALER)) * note_timbre);
318                 }
319             #endif
320
321             if (polyphony_rate > 0) {
322                 if (voices > 1) {
323                     voice_place %= voices;
324                     if (place++ > (frequencies[voice_place] / polyphony_rate / CPU_PRESCALER)) {
325                         voice_place = (voice_place + 1) % voices;
326                         place = 0.0;
327                     }
328                 }
329
330                 #ifdef VIBRATO_ENABLE
331                     if (vibrato_strength > 0) {
332                         freq = vibrato(frequencies[voice_place]);
333                     } else {
334                         freq = frequencies[voice_place];
335                     }
336                 #else
337                     freq = frequencies[voice_place];
338                 #endif
339             } else {
340                 if (glissando) {
341                     if (frequency != 0 && frequency < frequencies[voices - 1] && frequency < frequencies[voices - 1] * pow(2, -440/frequencies[voices - 1]/12/2)) {
342                         frequency = frequency * pow(2, 440/frequency/12/2);
343                     } else if (frequency != 0 && frequency > frequencies[voices - 1] && frequency > frequencies[voices - 1] * pow(2, 440/frequencies[voices - 1]/12/2)) {
344                         frequency = frequency * pow(2, -440/frequency/12/2);
345                     } else {
346                         frequency = frequencies[voices - 1];
347                     }
348                 } else {
349                     frequency = frequencies[voices - 1];
350                 }
351
352                 #ifdef VIBRATO_ENABLE
353                     if (vibrato_strength > 0) {
354                         freq = vibrato(frequency);
355                     } else {
356                         freq = frequency;
357                     }
358                 #else
359                     freq = frequency;
360                 #endif
361             }
362
363             if (envelope_index < 65535) {
364                 envelope_index++;
365             }
366
367             freq = voice_envelope(freq);
368
369             if (freq < 30.517578125) {
370                 freq = 30.52;
371             }
372
373             TIMER_3_PERIOD = (uint16_t)(((float)F_CPU) / (freq * CPU_PRESCALER));
374             TIMER_3_DUTY_CYCLE = (uint16_t)((((float)F_CPU) / (freq * CPU_PRESCALER)) * note_timbre);
375         }
376     }
377
378     if (playing_notes) {
379         if (note_frequency > 0) {
380             #ifdef VIBRATO_ENABLE
381                 if (vibrato_strength > 0) {
382                     freq = vibrato(note_frequency);
383                 } else {
384                     freq = note_frequency;
385                 }
386             #else
387                     freq = note_frequency;
388             #endif
389
390             if (envelope_index < 65535) {
391                 envelope_index++;
392             }
393             freq = voice_envelope(freq);
394
395             TIMER_3_PERIOD = (uint16_t)(((float)F_CPU) / (freq * CPU_PRESCALER));
396             TIMER_3_DUTY_CYCLE = (uint16_t)((((float)F_CPU) / (freq * CPU_PRESCALER)) * note_timbre);
397         } else {
398             TIMER_3_PERIOD = 0;
399             TIMER_3_DUTY_CYCLE = 0;
400         }
401
402         note_position++;
403         bool end_of_note = false;
404         if (TIMER_3_PERIOD > 0) {
405             end_of_note = (note_position >= (note_length / TIMER_3_PERIOD * 0xFFFF));
406         } else {
407             end_of_note = (note_position >= (note_length * 0x7FF));
408         }
409
410         if (end_of_note) {
411             current_note++;
412             if (current_note >= notes_count) {
413                 if (notes_repeat) {
414                     current_note = 0;
415                 } else {
416                     DISABLE_AUDIO_COUNTER_3_ISR;
417                     DISABLE_AUDIO_COUNTER_3_OUTPUT;
418                     playing_notes = false;
419                     return;
420                 }
421             }
422             if (!note_resting && (notes_rest > 0)) {
423                 note_resting = true;
424                 note_frequency = 0;
425                 note_length = notes_rest;
426                 current_note--;
427             } else {
428                 note_resting = false;
429                 envelope_index = 0;
430                 note_frequency = (*notes_pointer)[current_note][0];
431                 note_length = ((*notes_pointer)[current_note][1] / 4) * (((float)note_tempo) / 100);
432             }
433
434             note_position = 0;
435         }
436     }
437
438     if (!audio_config.enable) {
439         playing_notes = false;
440         playing_note = false;
441     }
442 }
443 #endif
444
445 ISR(TIMER1_COMPA_vect)
446 {
447     #if defined(B5_AUDIO) && !defined(C6_AUDIO)
448     float freq = 0;
449
450     if (playing_note) {
451         if (voices > 0) {
452             if (polyphony_rate > 0) {
453                 if (voices > 1) {
454                     voice_place %= voices;
455                     if (place++ > (frequencies[voice_place] / polyphony_rate / CPU_PRESCALER)) {
456                         voice_place = (voice_place + 1) % voices;
457                         place = 0.0;
458                     }
459                 }
460
461                 #ifdef VIBRATO_ENABLE
462                     if (vibrato_strength > 0) {
463                         freq = vibrato(frequencies[voice_place]);
464                     } else {
465                         freq = frequencies[voice_place];
466                     }
467                 #else
468                     freq = frequencies[voice_place];
469                 #endif
470             } else {
471                 if (glissando) {
472                     if (frequency != 0 && frequency < frequencies[voices - 1] && frequency < frequencies[voices - 1] * pow(2, -440/frequencies[voices - 1]/12/2)) {
473                         frequency = frequency * pow(2, 440/frequency/12/2);
474                     } else if (frequency != 0 && frequency > frequencies[voices - 1] && frequency > frequencies[voices - 1] * pow(2, 440/frequencies[voices - 1]/12/2)) {
475                         frequency = frequency * pow(2, -440/frequency/12/2);
476                     } else {
477                         frequency = frequencies[voices - 1];
478                     }
479                 } else {
480                     frequency = frequencies[voices - 1];
481                 }
482
483                 #ifdef VIBRATO_ENABLE
484                     if (vibrato_strength > 0) {
485                         freq = vibrato(frequency);
486                     } else {
487                         freq = frequency;
488                     }
489                 #else
490                     freq = frequency;
491                 #endif
492             }
493
494             if (envelope_index < 65535) {
495                 envelope_index++;
496             }
497
498             freq = voice_envelope(freq);
499
500             if (freq < 30.517578125) {
501                 freq = 30.52;
502             }
503
504             TIMER_1_PERIOD = (uint16_t)(((float)F_CPU) / (freq * CPU_PRESCALER));
505             TIMER_1_DUTY_CYCLE = (uint16_t)((((float)F_CPU) / (freq * CPU_PRESCALER)) * note_timbre);
506         }
507     }
508
509     if (playing_notes) {
510         if (note_frequency > 0) {
511             #ifdef VIBRATO_ENABLE
512                 if (vibrato_strength > 0) {
513                     freq = vibrato(note_frequency);
514                 } else {
515                     freq = note_frequency;
516                 }
517             #else
518                     freq = note_frequency;
519             #endif
520
521             if (envelope_index < 65535) {
522                 envelope_index++;
523             }
524             freq = voice_envelope(freq);
525
526             TIMER_1_PERIOD = (uint16_t)(((float)F_CPU) / (freq * CPU_PRESCALER));
527             TIMER_1_DUTY_CYCLE = (uint16_t)((((float)F_CPU) / (freq * CPU_PRESCALER)) * note_timbre);
528         } else {
529             TIMER_1_PERIOD = 0;
530             TIMER_1_DUTY_CYCLE = 0;
531         }
532
533         note_position++;
534         bool end_of_note = false;
535         if (TIMER_1_PERIOD > 0) {
536             end_of_note = (note_position >= (note_length / TIMER_1_PERIOD * 0xFFFF));
537         } else {
538             end_of_note = (note_position >= (note_length * 0x7FF));
539         }
540
541         if (end_of_note) {
542             current_note++;
543             if (current_note >= notes_count) {
544                 if (notes_repeat) {
545                     current_note = 0;
546                 } else {
547                     DISABLE_AUDIO_COUNTER_1_ISR;
548                     DISABLE_AUDIO_COUNTER_1_OUTPUT;
549                     playing_notes = false;
550                     return;
551                 }
552             }
553             if (!note_resting && (notes_rest > 0)) {
554                 note_resting = true;
555                 note_frequency = 0;
556                 note_length = notes_rest;
557                 current_note--;
558             } else {
559                 note_resting = false;
560                 envelope_index = 0;
561                 note_frequency = (*notes_pointer)[current_note][0];
562                 note_length = ((*notes_pointer)[current_note][1] / 4) * (((float)note_tempo) / 100);
563             }
564
565             note_position = 0;
566         }
567     }
568
569     if (!audio_config.enable) {
570         playing_notes = false;
571         playing_note = false;
572     }
573 #endif
574 }
575
576 void play_note(float freq, int vol) {
577
578     dprintf("audio play note freq=%d vol=%d", (int)freq, vol);
579
580     if (!audio_initialized) {
581         audio_init();
582     }
583
584     if (audio_config.enable && voices < 8) {
585         #ifdef C6_AUDIO
586             DISABLE_AUDIO_COUNTER_3_ISR;
587         #endif
588         #ifdef B5_AUDIO
589             DISABLE_AUDIO_COUNTER_1_ISR;
590         #endif
591
592         // Cancel notes if notes are playing
593         if (playing_notes)
594             stop_all_notes();
595
596         playing_note = true;
597
598         envelope_index = 0;
599
600         if (freq > 0) {
601             frequencies[voices] = freq;
602             volumes[voices] = vol;
603             voices++;
604         }
605
606         #ifdef C6_AUDIO
607             ENABLE_AUDIO_COUNTER_3_ISR;
608             ENABLE_AUDIO_COUNTER_3_OUTPUT;
609         #endif
610         #ifdef B5_AUDIO
611             #ifdef C6_AUDIO
612             if (voices > 1) {
613                 ENABLE_AUDIO_COUNTER_1_ISR;
614                 ENABLE_AUDIO_COUNTER_1_OUTPUT;
615             }
616             #else
617             ENABLE_AUDIO_COUNTER_1_ISR;
618             ENABLE_AUDIO_COUNTER_1_OUTPUT;
619             #endif
620         #endif
621     }
622
623 }
624
625 void play_notes(float (*np)[][2], uint16_t n_count, bool n_repeat, float n_rest)
626 {
627
628     if (!audio_initialized) {
629         audio_init();
630     }
631
632     if (audio_config.enable) {
633
634         #ifdef C6_AUDIO
635             DISABLE_AUDIO_COUNTER_3_ISR;
636         #endif
637         #ifdef B5_AUDIO
638             DISABLE_AUDIO_COUNTER_1_ISR;
639         #endif
640
641         // Cancel note if a note is playing
642         if (playing_note)
643             stop_all_notes();
644
645         playing_notes = true;
646
647         notes_pointer = np;
648         notes_count = n_count;
649         notes_repeat = n_repeat;
650         notes_rest = n_rest;
651
652         place = 0;
653         current_note = 0;
654
655         note_frequency = (*notes_pointer)[current_note][0];
656         note_length = ((*notes_pointer)[current_note][1] / 4) * (((float)note_tempo) / 100);
657         note_position = 0;
658
659
660         #ifdef C6_AUDIO
661             ENABLE_AUDIO_COUNTER_3_ISR;
662             ENABLE_AUDIO_COUNTER_3_OUTPUT;
663         #endif
664         #ifdef B5_AUDIO
665             #ifndef C6_AUDIO
666             ENABLE_AUDIO_COUNTER_1_ISR;
667             ENABLE_AUDIO_COUNTER_1_OUTPUT;
668             #endif
669         #endif
670     }
671
672 }
673
674 bool is_playing_notes(void) {
675     return playing_notes;
676 }
677
678 bool is_audio_on(void) {
679     return (audio_config.enable != 0);
680 }
681
682 void audio_toggle(void) {
683     audio_config.enable ^= 1;
684     eeconfig_update_audio(audio_config.raw);
685     if (audio_config.enable)
686         audio_on_user();
687 }
688
689 void audio_on(void) {
690     audio_config.enable = 1;
691     eeconfig_update_audio(audio_config.raw);
692     audio_on_user();
693 }
694
695 void audio_off(void) {
696     audio_config.enable = 0;
697     eeconfig_update_audio(audio_config.raw);
698 }
699
700 #ifdef VIBRATO_ENABLE
701
702 // Vibrato rate functions
703
704 void set_vibrato_rate(float rate) {
705     vibrato_rate = rate;
706 }
707
708 void increase_vibrato_rate(float change) {
709     vibrato_rate *= change;
710 }
711
712 void decrease_vibrato_rate(float change) {
713     vibrato_rate /= change;
714 }
715
716 #ifdef VIBRATO_STRENGTH_ENABLE
717
718 void set_vibrato_strength(float strength) {
719     vibrato_strength = strength;
720 }
721
722 void increase_vibrato_strength(float change) {
723     vibrato_strength *= change;
724 }
725
726 void decrease_vibrato_strength(float change) {
727     vibrato_strength /= change;
728 }
729
730 #endif  /* VIBRATO_STRENGTH_ENABLE */
731
732 #endif /* VIBRATO_ENABLE */
733
734 // Polyphony functions
735
736 void set_polyphony_rate(float rate) {
737     polyphony_rate = rate;
738 }
739
740 void enable_polyphony() {
741     polyphony_rate = 5;
742 }
743
744 void disable_polyphony() {
745     polyphony_rate = 0;
746 }
747
748 void increase_polyphony_rate(float change) {
749     polyphony_rate *= change;
750 }
751
752 void decrease_polyphony_rate(float change) {
753     polyphony_rate /= change;
754 }
755
756 // Timbre function
757
758 void set_timbre(float timbre) {
759     note_timbre = timbre;
760 }
761
762 // Tempo functions
763
764 void set_tempo(uint8_t tempo) {
765     note_tempo = tempo;
766 }
767
768 void decrease_tempo(uint8_t tempo_change) {
769     note_tempo += tempo_change;
770 }
771
772 void increase_tempo(uint8_t tempo_change) {
773     if (note_tempo - tempo_change < 10) {
774         note_tempo = 10;
775     } else {
776         note_tempo -= tempo_change;
777     }
778 }