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1 /* Copyright 2016 Jack Humbert
2  *
3  * This program is free software: you can redistribute it and/or modify
4  * it under the terms of the GNU General Public License as published by
5  * the Free Software Foundation, either version 2 of the License, or
6  * (at your option) any later version.
7  *
8  * This program is distributed in the hope that it will be useful,
9  * but WITHOUT ANY WARRANTY; without even the implied warranty of
10  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
11  * GNU General Public License for more details.
12  *
13  * You should have received a copy of the GNU General Public License
14  * along with this program.  If not, see <http://www.gnu.org/licenses/>.
15  */
16 #include <stdio.h>
17 #include <string.h>
18 //#include <math.h>
19 #include <avr/pgmspace.h>
20 #include <avr/interrupt.h>
21 #include <avr/io.h>
22 #include "print.h"
23 #include "audio.h"
24 #include "keymap.h"
25
26 #include "eeconfig.h"
27
28 #define CPU_PRESCALER 8
29
30 // -----------------------------------------------------------------------------
31 // Timer Abstractions
32 // -----------------------------------------------------------------------------
33
34 // TIMSK3 - Timer/Counter #3 Interrupt Mask Register
35 // Turn on/off 3A interputs, stopping/enabling the ISR calls
36 #ifdef C6_AUDIO
37     #define ENABLE_AUDIO_COUNTER_3_ISR TIMSK3 |= _BV(OCIE3A)
38     #define DISABLE_AUDIO_COUNTER_3_ISR TIMSK3 &= ~_BV(OCIE3A)
39 #endif
40
41 #ifdef B5_AUDIO
42     #define ENABLE_AUDIO_COUNTER_1_ISR TIMSK1 |= _BV(OCIE1A)
43     #define DISABLE_AUDIO_COUNTER_1_ISR TIMSK1 &= ~_BV(OCIE1A)
44 #endif
45
46 // TCCR3A: Timer/Counter #3 Control Register
47 // Compare Output Mode (COM3An) = 0b00 = Normal port operation, OC3A disconnected from PC6
48
49 #ifdef C6_AUDIO
50     #define ENABLE_AUDIO_COUNTER_3_OUTPUT TCCR3A |= _BV(COM3A1);
51     #define DISABLE_AUDIO_COUNTER_3_OUTPUT TCCR3A &= ~(_BV(COM3A1) | _BV(COM3A0));
52 #endif
53
54 #ifdef B5_AUDIO
55     #define ENABLE_AUDIO_COUNTER_1_OUTPUT TCCR1A |= _BV(COM1A1);
56     #define DISABLE_AUDIO_COUNTER_1_OUTPUT TCCR1A &= ~(_BV(COM1A1) | _BV(COM1A0));
57 #endif
58
59 // Fast PWM Mode Controls
60
61 #ifdef C6_AUDIO
62     #define TIMER_3_PERIOD     ICR3
63     #define TIMER_3_DUTY_CYCLE OCR3A
64 #endif
65
66 #ifdef B5_AUDIO
67     #define TIMER_1_PERIOD     ICR1
68     #define TIMER_1_DUTY_CYCLE OCR1A
69 #endif
70
71
72 // -----------------------------------------------------------------------------
73
74
75 int voices = 0;
76 int voice_place = 0;
77 float frequency = 0;
78 float frequency_alt = 0;
79 int volume = 0;
80 long position = 0;
81
82 float frequencies[8] = {0, 0, 0, 0, 0, 0, 0, 0};
83 int volumes[8] = {0, 0, 0, 0, 0, 0, 0, 0};
84 bool sliding = false;
85
86 float place = 0;
87
88 uint8_t * sample;
89 uint16_t sample_length = 0;
90
91 bool     playing_notes = false;
92 bool     playing_note = false;
93 float    note_frequency = 0;
94 float    note_length = 0;
95 uint8_t  note_tempo = TEMPO_DEFAULT;
96 float    note_timbre = TIMBRE_DEFAULT;
97 uint16_t note_position = 0;
98 float (* notes_pointer)[][2];
99 uint16_t notes_count;
100 bool     notes_repeat;
101 float    notes_rest;
102 bool     note_resting = false;
103
104 uint8_t current_note = 0;
105 uint8_t rest_counter = 0;
106
107 #ifdef VIBRATO_ENABLE
108 float vibrato_counter = 0;
109 float vibrato_strength = .5;
110 float vibrato_rate = 0.125;
111 #endif
112
113 float polyphony_rate = 0;
114
115 static bool audio_initialized = false;
116
117 audio_config_t audio_config;
118
119 uint16_t envelope_index = 0;
120 bool glissando = true;
121
122 void audio_init()
123 {
124
125     // Check EEPROM
126     if (!eeconfig_is_enabled())
127     {
128         eeconfig_init();
129     }
130     audio_config.raw = eeconfig_read_audio();
131
132     // Set port PC6 (OC3A and /OC4A) as output
133
134     #ifdef C6_AUDIO
135         DDRC |= _BV(PORTC6);
136     #else
137         DDRC |= _BV(PORTC6);
138         PORTC &= ~_BV(PORTC6);
139     #endif
140
141     #ifdef B5_AUDIO
142         DDRB |= _BV(PORTB5);
143     #else
144         DDRB |= _BV(PORTB5);
145         PORTB &= ~_BV(PORTB5);
146     #endif
147
148     #ifdef C6_AUDIO
149         DISABLE_AUDIO_COUNTER_3_ISR;
150     #endif
151     
152     #ifdef B5_AUDIO
153         DISABLE_AUDIO_COUNTER_1_ISR;
154     #endif
155
156     // TCCR3A / TCCR3B: Timer/Counter #3 Control Registers
157     // Compare Output Mode (COM3An) = 0b00 = Normal port operation, OC3A disconnected from PC6
158     // Waveform Generation Mode (WGM3n) = 0b1110 = Fast PWM Mode 14 (Period = ICR3, Duty Cycle = OCR3A)
159     // Clock Select (CS3n) = 0b010 = Clock / 8
160
161     #ifdef C6_AUDIO
162         TCCR3A = (0 << COM3A1) | (0 << COM3A0) | (1 << WGM31) | (0 << WGM30);
163         TCCR3B = (1 << WGM33)  | (1 << WGM32)  | (0 << CS32)  | (1 << CS31) | (0 << CS30);
164     #endif
165
166     #ifdef B5_AUDIO
167         TCCR1A = (0 << COM1A1) | (0 << COM1A0) | (1 << WGM11) | (0 << WGM10);
168         TCCR1B = (1 << WGM13)  | (1 << WGM12)  | (0 << CS12)  | (1 << CS11) | (0 << CS10);
169     #endif
170
171     audio_initialized = true;
172 }
173
174 void stop_all_notes()
175 {
176     dprintf("audio stop all notes");
177
178     if (!audio_initialized) {
179         audio_init();
180     }
181     voices = 0;
182
183
184     #ifdef C6_AUDIO
185         DISABLE_AUDIO_COUNTER_3_ISR;
186         DISABLE_AUDIO_COUNTER_3_OUTPUT;
187     #endif
188
189     #ifdef B5_AUDIO
190         DISABLE_AUDIO_COUNTER_1_ISR;
191         DISABLE_AUDIO_COUNTER_1_OUTPUT;
192     #endif
193
194     playing_notes = false;
195     playing_note = false;
196     frequency = 0;
197     frequency_alt = 0;
198     volume = 0;
199
200     for (uint8_t i = 0; i < 8; i++)
201     {
202         frequencies[i] = 0;
203         volumes[i] = 0;
204     }
205 }
206
207 void stop_note(float freq)
208 {
209     dprintf("audio stop note freq=%d", (int)freq);
210
211     if (playing_note) {
212         if (!audio_initialized) {
213             audio_init();
214         }
215         for (int i = 7; i >= 0; i--) {
216             if (frequencies[i] == freq) {
217                 frequencies[i] = 0;
218                 volumes[i] = 0;
219                 for (int j = i; (j < 7); j++) {
220                     frequencies[j] = frequencies[j+1];
221                     frequencies[j+1] = 0;
222                     volumes[j] = volumes[j+1];
223                     volumes[j+1] = 0;
224                 }
225                 break;
226             }
227         }
228         voices--;
229         if (voices < 0)
230             voices = 0;
231         if (voice_place >= voices) {
232             voice_place = 0;
233         }
234         if (voices == 0) {
235             #ifdef C6_AUDIO
236                 DISABLE_AUDIO_COUNTER_3_ISR;
237                 DISABLE_AUDIO_COUNTER_3_OUTPUT;
238             #endif
239             #ifdef B5_AUDIO
240                 DISABLE_AUDIO_COUNTER_1_ISR;
241                 DISABLE_AUDIO_COUNTER_1_OUTPUT;
242             #endif
243             frequency = 0;
244             frequency_alt = 0;
245             volume = 0;
246             playing_note = false;
247         }
248     }
249 }
250
251 #ifdef VIBRATO_ENABLE
252
253 float mod(float a, int b)
254 {
255     float r = fmod(a, b);
256     return r < 0 ? r + b : r;
257 }
258
259 float vibrato(float average_freq) {
260     #ifdef VIBRATO_STRENGTH_ENABLE
261         float vibrated_freq = average_freq * pow(vibrato_lut[(int)vibrato_counter], vibrato_strength);
262     #else
263         float vibrated_freq = average_freq * vibrato_lut[(int)vibrato_counter];
264     #endif
265     vibrato_counter = mod((vibrato_counter + vibrato_rate * (1.0 + 440.0/average_freq)), VIBRATO_LUT_LENGTH);
266     return vibrated_freq;
267 }
268
269 #endif
270
271 #ifdef C6_AUDIO
272 ISR(TIMER3_COMPA_vect)
273 {
274     float freq;
275
276     if (playing_note) {
277         if (voices > 0) {
278
279             #ifdef B5_AUDIO
280             float freq_alt = 0;
281                 if (voices > 1) {
282                     if (polyphony_rate == 0) {
283                         if (glissando) {
284                             if (frequency_alt != 0 && frequency_alt < frequencies[voices - 2] && frequency_alt < frequencies[voices - 2] * pow(2, -440/frequencies[voices - 2]/12/2)) {
285                                 frequency_alt = frequency_alt * pow(2, 440/frequency_alt/12/2);
286                             } else if (frequency_alt != 0 && frequency_alt > frequencies[voices - 2] && frequency_alt > frequencies[voices - 2] * pow(2, 440/frequencies[voices - 2]/12/2)) {
287                                 frequency_alt = frequency_alt * pow(2, -440/frequency_alt/12/2);
288                             } else {
289                                 frequency_alt = frequencies[voices - 2];
290                             }
291                         } else {
292                             frequency_alt = frequencies[voices - 2];
293                         }
294
295                         #ifdef VIBRATO_ENABLE
296                             if (vibrato_strength > 0) {
297                                 freq_alt = vibrato(frequency_alt);
298                             } else {
299                                 freq_alt = frequency_alt;
300                             }
301                         #else
302                             freq_alt = frequency_alt;
303                         #endif
304                     }
305
306                     if (envelope_index < 65535) {
307                         envelope_index++;
308                     }
309
310                     freq_alt = voice_envelope(freq_alt);
311
312                     if (freq_alt < 30.517578125) {
313                         freq_alt = 30.52;
314                     }
315
316                     TIMER_1_PERIOD = (uint16_t)(((float)F_CPU) / (freq_alt * CPU_PRESCALER));
317                     TIMER_1_DUTY_CYCLE = (uint16_t)((((float)F_CPU) / (freq_alt * CPU_PRESCALER)) * note_timbre);
318                 }
319             #endif
320
321             if (polyphony_rate > 0) {
322                 if (voices > 1) {
323                     voice_place %= voices;
324                     if (place++ > (frequencies[voice_place] / polyphony_rate / CPU_PRESCALER)) {
325                         voice_place = (voice_place + 1) % voices;
326                         place = 0.0;
327                     }
328                 }
329
330                 #ifdef VIBRATO_ENABLE
331                     if (vibrato_strength > 0) {
332                         freq = vibrato(frequencies[voice_place]);
333                     } else {
334                         freq = frequencies[voice_place];
335                     }
336                 #else
337                     freq = frequencies[voice_place];
338                 #endif
339             } else {
340                 if (glissando) {
341                     if (frequency != 0 && frequency < frequencies[voices - 1] && frequency < frequencies[voices - 1] * pow(2, -440/frequencies[voices - 1]/12/2)) {
342                         frequency = frequency * pow(2, 440/frequency/12/2);
343                     } else if (frequency != 0 && frequency > frequencies[voices - 1] && frequency > frequencies[voices - 1] * pow(2, 440/frequencies[voices - 1]/12/2)) {
344                         frequency = frequency * pow(2, -440/frequency/12/2);
345                     } else {
346                         frequency = frequencies[voices - 1];
347                     }
348                 } else {
349                     frequency = frequencies[voices - 1];
350                 }
351
352                 #ifdef VIBRATO_ENABLE
353                     if (vibrato_strength > 0) {
354                         freq = vibrato(frequency);
355                     } else {
356                         freq = frequency;
357                     }
358                 #else
359                     freq = frequency;
360                 #endif
361             }
362
363             if (envelope_index < 65535) {
364                 envelope_index++;
365             }
366
367             freq = voice_envelope(freq);
368
369             if (freq < 30.517578125) {
370                 freq = 30.52;
371             }
372
373             TIMER_3_PERIOD = (uint16_t)(((float)F_CPU) / (freq * CPU_PRESCALER));
374             TIMER_3_DUTY_CYCLE = (uint16_t)((((float)F_CPU) / (freq * CPU_PRESCALER)) * note_timbre);
375         }
376     }
377
378     if (playing_notes) {
379         if (note_frequency > 0) {
380             #ifdef VIBRATO_ENABLE
381                 if (vibrato_strength > 0) {
382                     freq = vibrato(note_frequency);
383                 } else {
384                     freq = note_frequency;
385                 }
386             #else
387                     freq = note_frequency;
388             #endif
389
390             if (envelope_index < 65535) {
391                 envelope_index++;
392             }
393             freq = voice_envelope(freq);
394
395             TIMER_3_PERIOD = (uint16_t)(((float)F_CPU) / (freq * CPU_PRESCALER));
396             TIMER_3_DUTY_CYCLE = (uint16_t)((((float)F_CPU) / (freq * CPU_PRESCALER)) * note_timbre);
397         } else {
398             TIMER_3_PERIOD = 0;
399             TIMER_3_DUTY_CYCLE = 0;
400         }
401
402         note_position++;
403         bool end_of_note = false;
404         if (TIMER_3_PERIOD > 0) {
405             end_of_note = (note_position >= (note_length / TIMER_3_PERIOD * 0xFFFF));
406         } else {
407             end_of_note = (note_position >= (note_length * 0x7FF));
408         }
409
410         if (end_of_note) {
411             current_note++;
412             if (current_note >= notes_count) {
413                 if (notes_repeat) {
414                     current_note = 0;
415                 } else {
416                     DISABLE_AUDIO_COUNTER_3_ISR;
417                     DISABLE_AUDIO_COUNTER_3_OUTPUT;
418                     playing_notes = false;
419                     return;
420                 }
421             }
422             if (!note_resting && (notes_rest > 0)) {
423                 note_resting = true;
424                 note_frequency = 0;
425                 note_length = notes_rest;
426                 current_note--;
427             } else {
428                 note_resting = false;
429                 envelope_index = 0;
430                 note_frequency = (*notes_pointer)[current_note][0];
431                 note_length = ((*notes_pointer)[current_note][1] / 4) * (((float)note_tempo) / 100);
432             }
433
434             note_position = 0;
435         }
436     }
437
438     if (!audio_config.enable) {
439         playing_notes = false;
440         playing_note = false;
441     }
442 }
443 #endif
444
445 #ifdef B5_AUDIO
446 ISR(TIMER1_COMPA_vect)
447 {
448     #if defined(B5_AUDIO) && !defined(C6_AUDIO)
449     float freq = 0;
450
451     if (playing_note) {
452         if (voices > 0) {
453             if (polyphony_rate > 0) {
454                 if (voices > 1) {
455                     voice_place %= voices;
456                     if (place++ > (frequencies[voice_place] / polyphony_rate / CPU_PRESCALER)) {
457                         voice_place = (voice_place + 1) % voices;
458                         place = 0.0;
459                     }
460                 }
461
462                 #ifdef VIBRATO_ENABLE
463                     if (vibrato_strength > 0) {
464                         freq = vibrato(frequencies[voice_place]);
465                     } else {
466                         freq = frequencies[voice_place];
467                     }
468                 #else
469                     freq = frequencies[voice_place];
470                 #endif
471             } else {
472                 if (glissando) {
473                     if (frequency != 0 && frequency < frequencies[voices - 1] && frequency < frequencies[voices - 1] * pow(2, -440/frequencies[voices - 1]/12/2)) {
474                         frequency = frequency * pow(2, 440/frequency/12/2);
475                     } else if (frequency != 0 && frequency > frequencies[voices - 1] && frequency > frequencies[voices - 1] * pow(2, 440/frequencies[voices - 1]/12/2)) {
476                         frequency = frequency * pow(2, -440/frequency/12/2);
477                     } else {
478                         frequency = frequencies[voices - 1];
479                     }
480                 } else {
481                     frequency = frequencies[voices - 1];
482                 }
483
484                 #ifdef VIBRATO_ENABLE
485                     if (vibrato_strength > 0) {
486                         freq = vibrato(frequency);
487                     } else {
488                         freq = frequency;
489                     }
490                 #else
491                     freq = frequency;
492                 #endif
493             }
494
495             if (envelope_index < 65535) {
496                 envelope_index++;
497             }
498
499             freq = voice_envelope(freq);
500
501             if (freq < 30.517578125) {
502                 freq = 30.52;
503             }
504
505             TIMER_1_PERIOD = (uint16_t)(((float)F_CPU) / (freq * CPU_PRESCALER));
506             TIMER_1_DUTY_CYCLE = (uint16_t)((((float)F_CPU) / (freq * CPU_PRESCALER)) * note_timbre);
507         }
508     }
509
510     if (playing_notes) {
511         if (note_frequency > 0) {
512             #ifdef VIBRATO_ENABLE
513                 if (vibrato_strength > 0) {
514                     freq = vibrato(note_frequency);
515                 } else {
516                     freq = note_frequency;
517                 }
518             #else
519                     freq = note_frequency;
520             #endif
521
522             if (envelope_index < 65535) {
523                 envelope_index++;
524             }
525             freq = voice_envelope(freq);
526
527             TIMER_1_PERIOD = (uint16_t)(((float)F_CPU) / (freq * CPU_PRESCALER));
528             TIMER_1_DUTY_CYCLE = (uint16_t)((((float)F_CPU) / (freq * CPU_PRESCALER)) * note_timbre);
529         } else {
530             TIMER_1_PERIOD = 0;
531             TIMER_1_DUTY_CYCLE = 0;
532         }
533
534         note_position++;
535         bool end_of_note = false;
536         if (TIMER_1_PERIOD > 0) {
537             end_of_note = (note_position >= (note_length / TIMER_1_PERIOD * 0xFFFF));
538         } else {
539             end_of_note = (note_position >= (note_length * 0x7FF));
540         }
541
542         if (end_of_note) {
543             current_note++;
544             if (current_note >= notes_count) {
545                 if (notes_repeat) {
546                     current_note = 0;
547                 } else {
548                     DISABLE_AUDIO_COUNTER_1_ISR;
549                     DISABLE_AUDIO_COUNTER_1_OUTPUT;
550                     playing_notes = false;
551                     return;
552                 }
553             }
554             if (!note_resting && (notes_rest > 0)) {
555                 note_resting = true;
556                 note_frequency = 0;
557                 note_length = notes_rest;
558                 current_note--;
559             } else {
560                 note_resting = false;
561                 envelope_index = 0;
562                 note_frequency = (*notes_pointer)[current_note][0];
563                 note_length = ((*notes_pointer)[current_note][1] / 4) * (((float)note_tempo) / 100);
564             }
565
566             note_position = 0;
567         }
568     }
569
570     if (!audio_config.enable) {
571         playing_notes = false;
572         playing_note = false;
573     }
574 #endif
575 }
576 #endif
577
578 void play_note(float freq, int vol) {
579
580     dprintf("audio play note freq=%d vol=%d", (int)freq, vol);
581
582     if (!audio_initialized) {
583         audio_init();
584     }
585
586     if (audio_config.enable && voices < 8) {
587         #ifdef C6_AUDIO
588             DISABLE_AUDIO_COUNTER_3_ISR;
589         #endif
590         #ifdef B5_AUDIO
591             DISABLE_AUDIO_COUNTER_1_ISR;
592         #endif
593
594         // Cancel notes if notes are playing
595         if (playing_notes)
596             stop_all_notes();
597
598         playing_note = true;
599
600         envelope_index = 0;
601
602         if (freq > 0) {
603             frequencies[voices] = freq;
604             volumes[voices] = vol;
605             voices++;
606         }
607
608         #ifdef C6_AUDIO
609             ENABLE_AUDIO_COUNTER_3_ISR;
610             ENABLE_AUDIO_COUNTER_3_OUTPUT;
611         #endif
612         #ifdef B5_AUDIO
613             #ifdef C6_AUDIO
614             if (voices > 1) {
615                 ENABLE_AUDIO_COUNTER_1_ISR;
616                 ENABLE_AUDIO_COUNTER_1_OUTPUT;
617             }
618             #else
619             ENABLE_AUDIO_COUNTER_1_ISR;
620             ENABLE_AUDIO_COUNTER_1_OUTPUT;
621             #endif
622         #endif
623     }
624
625 }
626
627 void play_notes(float (*np)[][2], uint16_t n_count, bool n_repeat, float n_rest)
628 {
629
630     if (!audio_initialized) {
631         audio_init();
632     }
633
634     if (audio_config.enable) {
635
636         #ifdef C6_AUDIO
637             DISABLE_AUDIO_COUNTER_3_ISR;
638         #endif
639         #ifdef B5_AUDIO
640             DISABLE_AUDIO_COUNTER_1_ISR;
641         #endif
642
643         // Cancel note if a note is playing
644         if (playing_note)
645             stop_all_notes();
646
647         playing_notes = true;
648
649         notes_pointer = np;
650         notes_count = n_count;
651         notes_repeat = n_repeat;
652         notes_rest = n_rest;
653
654         place = 0;
655         current_note = 0;
656
657         note_frequency = (*notes_pointer)[current_note][0];
658         note_length = ((*notes_pointer)[current_note][1] / 4) * (((float)note_tempo) / 100);
659         note_position = 0;
660
661
662         #ifdef C6_AUDIO
663             ENABLE_AUDIO_COUNTER_3_ISR;
664             ENABLE_AUDIO_COUNTER_3_OUTPUT;
665         #endif
666         #ifdef B5_AUDIO
667             #ifndef C6_AUDIO
668             ENABLE_AUDIO_COUNTER_1_ISR;
669             ENABLE_AUDIO_COUNTER_1_OUTPUT;
670             #endif
671         #endif
672     }
673
674 }
675
676 bool is_playing_notes(void) {
677     return playing_notes;
678 }
679
680 bool is_audio_on(void) {
681     return (audio_config.enable != 0);
682 }
683
684 void audio_toggle(void) {
685     audio_config.enable ^= 1;
686     eeconfig_update_audio(audio_config.raw);
687     if (audio_config.enable)
688         audio_on_user();
689 }
690
691 void audio_on(void) {
692     audio_config.enable = 1;
693     eeconfig_update_audio(audio_config.raw);
694     audio_on_user();
695 }
696
697 void audio_off(void) {
698     audio_config.enable = 0;
699     eeconfig_update_audio(audio_config.raw);
700 }
701
702 #ifdef VIBRATO_ENABLE
703
704 // Vibrato rate functions
705
706 void set_vibrato_rate(float rate) {
707     vibrato_rate = rate;
708 }
709
710 void increase_vibrato_rate(float change) {
711     vibrato_rate *= change;
712 }
713
714 void decrease_vibrato_rate(float change) {
715     vibrato_rate /= change;
716 }
717
718 #ifdef VIBRATO_STRENGTH_ENABLE
719
720 void set_vibrato_strength(float strength) {
721     vibrato_strength = strength;
722 }
723
724 void increase_vibrato_strength(float change) {
725     vibrato_strength *= change;
726 }
727
728 void decrease_vibrato_strength(float change) {
729     vibrato_strength /= change;
730 }
731
732 #endif  /* VIBRATO_STRENGTH_ENABLE */
733
734 #endif /* VIBRATO_ENABLE */
735
736 // Polyphony functions
737
738 void set_polyphony_rate(float rate) {
739     polyphony_rate = rate;
740 }
741
742 void enable_polyphony() {
743     polyphony_rate = 5;
744 }
745
746 void disable_polyphony() {
747     polyphony_rate = 0;
748 }
749
750 void increase_polyphony_rate(float change) {
751     polyphony_rate *= change;
752 }
753
754 void decrease_polyphony_rate(float change) {
755     polyphony_rate /= change;
756 }
757
758 // Timbre function
759
760 void set_timbre(float timbre) {
761     note_timbre = timbre;
762 }
763
764 // Tempo functions
765
766 void set_tempo(uint8_t tempo) {
767     note_tempo = tempo;
768 }
769
770 void decrease_tempo(uint8_t tempo_change) {
771     note_tempo += tempo_change;
772 }
773
774 void increase_tempo(uint8_t tempo_change) {
775     if (note_tempo - tempo_change < 10) {
776         note_tempo = 10;
777     } else {
778         note_tempo -= tempo_change;
779     }
780 }