1 #include QMK_KEYBOARD_H
4 extern keymap_config_t keymap_config;
12 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
15 * ,-----------------------------------------------------------------------------------.
16 * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - |
17 * |------+------+------+------+------+------+------+------+------+------+------+------|
18 * | Tab | Q | W | E | R | T | Y | U | I | O | P | \ |
19 * |------+------+------+------+------+-------------+------+------+------+------+------|
20 * | Esc | A | S | D | F | G | H | J | K | L | ; | " |
21 * |------+------+------+------+------+------|------+------+------+------+------+------|
22 * | Shift| Z | X | C | V | B | N | M | , | . |/ Ctrl| Shift|
23 * |------+------+------+------+------+------+------+------+------+------+------+------|
24 * | Ctrl | Alt | F4 | GUI | Bksp |Lwr/VM| Spc | Ent | Lock | = | Alt | Del |
25 * `-----------------------------------------------------------------------------------'
27 [BASE] = LAYOUT_ortho_5x12( \
28 KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINUS, \
29 KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLASH, \
30 KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
31 OSM(MOD_LSFT), LCTL_T(KC_Z), KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, RCTL_T(KC_SLSH), OSM(MOD_RSFT), \
32 KC_LCTL, KC_LALT, KC_F4, KC_LGUI, KC_BSPC, TD(TD_SYM_VIM), KC_SPC, KC_ENT, KC_LOCK, KC_EQL, KC_RALT, KC_DEL \
36 * ,-----------------------------------------------------------------------------------.
37 * | Caps | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 |
38 * |------+------+------+------+------+-------------+------+------+------+------+------|
39 * | | ! | @ | ( | ) | | | 7 | 8 | 9 | * | ) | F12 |
40 * |------+------+------+------+------+-------------+------+------+------+------+------|
41 * | | # | $ | { | } | ` | 4 | 5 | 6 | + | } | | |
42 * |------+------+------+------+------+------|------+------+------+------+------+------|
43 * | APscr| % | ^ | [ | ] | ~ | 1 | 2 | 3 | \ | Vol- | Vol+ |
44 * |------+------+------+------+------+------+------+------+------+------+------+------|
45 * | Pscr | | | | | GAME | 0 | . | = | Prev | Next | Play |
46 * `-----------------------------------------------------------------------------------'
48 [SYMB] = LAYOUT_ortho_5x12( \
49 KC_CAPS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, \
50 _______, KC_EXLM, KC_AT, KC_LPRN, KC_RPRN, KC_PIPE, KC_7, KC_8, KC_9, KC_ASTR, KC_RPRN, KC_F12, \
51 _______, KC_HASH, KC_DLR, KC_LCBR, KC_RCBR, KC_GRV, KC_4, KC_5, KC_6, KC_PLUS, KC_RCBR, KC_PIPE, \
52 M(PSCREEN_APP), KC_PERC, KC_CIRC, KC_LBRC, KC_RBRC, KC_TILD, KC_1, KC_2, KC_3, KC_BSLS, KC_VOLD, KC_VOLU, \
53 KC_PSCR, _______, _______, _______, _______, TG(GAME), KC_0, KC_DOT, KC_EQL, KC_MPRV, KC_MNXT, KC_MPLY \
56 /* Vim Movement (Hold down F)
57 * ,-----------------------------------------------------------------------------------.
58 * | | | | | | | | | | | | |
59 * |------+------+------+------+------+------+------+------+------+------+------+------|
60 * | | | | LSHFT| | | | | | | | |
61 * |------+------+------+------+------+------+------+------+------+------+------+------|
62 * | | DLeft|DRight| LCTRL| LGUI | | Left | Down | Up | Right| | |
63 * |------+------+------+------+------+------+------+------+------+------+------+------|
64 * | | | | | | | | | | | | |
65 * |------+------+------+------+------+------+------+------+------+------+------+------|
66 * | | | | | | | | | | | | |
67 * `-----------------------------------------------------------------------------------'
69 [VIM] = LAYOUT_ortho_5x12( \
70 _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
71 _______, _______, _______, KC_LSFT, _______, _______, _______, _______, _______, _______, _______, _______, \
72 _______, M(DLEFT), M(DRIGHT), KC_LCTL, KC_LGUI, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, _______, \
73 _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
74 _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
77 /* Gaming mode (Raise)
78 * All one-shot mods are disabled on this layer
79 * ,-----------------------------------------------------------------------------------.
80 * | ESC | | | | | | | | | | | |
81 * |------+------+------+------+------+------+------+------+------+------+------+------|
82 * | | | | | | | | | | | | |
83 * |------+------+------+------+------+------+------+------+------+------+------+------|
84 * | CTRL | | | | F | | | | | | | |
85 * |------+------+------+------+------+------+------+------+------+------+------+------|
86 * | Shift| Z | | | | | | | | | | GUI |
87 * |------+------+------+------+------+------+------+------+------+------+------+------|
88 * | Enter| | Lock | Bksp | Alt | Spc | Lower| Left | Up | Down | Right|QWERTY|
89 * `-----------------------------------------------------------------------------------'
91 [GAME] = LAYOUT_ortho_5x12( \
92 KC_ESC, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
93 _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
94 KC_LCTL, _______, _______, _______, KC_F, _______, _______, _______, _______, _______, _______, _______, \
95 KC_LSFT, KC_Z, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_LGUI, \
96 KC_ENT, _______, KC_LOCK, KC_BSPC, KC_LALT, KC_SPC, OSL(SYMB), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, TO(BASE) \
100 void persistent_default_layer_set(uint16_t default_layer) {
101 eeconfig_update_default_layer(default_layer);
102 default_layer_set(default_layer);
105 const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
108 if (record->event.pressed) { // Windows move desktop left
109 return MACRO(D(LCTL), D(LGUI), T(LEFT), U(LGUI), U(LCTL), END);
113 if (record->event.pressed) { // Windows move desktop right
114 return MACRO(D(LCTL), D(LGUI), T(RIGHT), U(LGUI), U(LCTL), END);
118 if (record->event.pressed) {
119 return MACRO(D(LALT), T(PSCR), U(LALT), END);
126 bool process_record_user(uint16_t keycode, keyrecord_t *record) {
127 tap_dance_process_record(keycode);