1 // Can't Remember Sh*t Keymap for 4x12 ortho
2 // http://www.keyboard-layout-editor.com/#/gists/c6c0ac051b2b118a34ef84ebadab54c7
4 #include QMK_KEYBOARD_H
5 #include "action_layer.h"
11 extern keymap_config_t keymap_config;
13 // Each layer gets a name for readability, which is then used in the keymap matrix below.
14 // The underscores don't mean anything - you can have a layer called STUFF or any other name.
15 // Layer names don't all need to be of the same length, obviously, and you can also skip them
16 // entirely and just use numbers.
25 enum custom_keycodes {
36 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
39 * ,-----------------------------------------------------------------------------------.
40 * | Esc | Q | W | E | R | T | Y | U | I | O | P | Bksp |
41 * |------+------+------+------+------+-------------+------+------+------+------+------|
42 * | Tab | A | S | D | F | G | H | J | K | L | ; | ' |
43 * |------+------+------+------+------+------|------+------+------+------+------+------|
44 * | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
45 * |------+------+------+------+------+------+------+------+------+------+------+------|
46 * | Ctrl | GUI | \ | Alt | Lower|SpcRse| Space|Raise | [ | - | = | ] |
47 * `-----------------------------------------------------------------------------------'
49 [_QWERTY] = LAYOUT_ortho_4x12( \
50 KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \
51 KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
52 KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, SFT_T(KC_ENT), \
53 KC_LCTL, KC_LGUI, KC_BSLS, KC_LALT, LOWER, LT(4, KC_SPC), KC_SPC, RAISE, LT(3, KC_LBRC), KC_MINS, KC_EQL, CTL_T(KC_RBRC) \
57 * ,-----------------------------------------------------------------------------------.
58 * | Esc | Q | W | E | R | T | Y | U | I | O | P | Bksp |
59 * |------+------+------+------+------+-------------+------+------+------+------+------|
60 * | Tab | A | S | D | F | G | H | J | K | L | ; | ' |
61 * |------+------+------+------+------+------|------+------+------+------+------+------|
62 * | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
63 * |------+------+------+------+------+------+------+------+------+------+------+------|
64 * | Ctrl | GUI | \ | Alt | Lower| Space| Space|Raise | Left | Down | Up |Right |
65 * `-----------------------------------------------------------------------------------'
67 [_ARROW] = LAYOUT_ortho_4x12( \
68 KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \
69 KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
70 KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, SFT_T(KC_ENT), \
71 KC_LCTL, KC_LGUI, KC_BSLS, KC_LALT, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT \
75 * ,-----------------------------------------------------------------------------------.
76 * | 1 | Q | W | E | R | T | Y | U | I | O | P | Bksp |
77 * |------+------+------+------+------+-------------+------+------+------+------+------|
78 * |Shift | A | S | D | F | G | H | J | K | L | ; | ' |
79 * |------+------+------+------+------+------|------+------+------+------+------+------|
80 * | Ctrl | Z | X | C | V | B | N | M | , | . | / |Enter |
81 * |------+------+------+------+------+------+------+------+------+------+------+------|
82 * | Alt | 4 | 3 | 2 | Lower| Space |Raise | Left | Down | Up | Right|
83 * `-----------------------------------------------------------------------------------'
85 [_GAME] = LAYOUT_ortho_4x12( \
86 KC_1, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \
87 KC_LSFT, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
88 KC_LCTL, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, _______ , \
89 KC_LALT, KC_4, KC_3, KC_2, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT \
93 /* Lower (switched to # because KP# were weird in terminal emulators)
94 * ,-----------------------------------------------------------------------------------.
95 * | Del | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
96 * |------+------+------+------+------+-------------+------+------+------+------+------|
97 * | Tab | F1 | F2 | F3 | F4 | F5 | F6 | 4 | 5 | 6 | . | * |
98 * |------+------+------+------+------+------+------+------+------+------+------+------|
99 * | | F7 | F8 | F9 | F10 | F11 | F12 | 1 | 2 | 3 | / |Enter |
100 * |------+------+------+------+------+------+------+------+------+------+------+------|
101 * | Esc | | | | | | 0 | | | | KP_+ | |
102 * `-----------------------------------------------------------------------------------'
104 [_LOWER] = LAYOUT_ortho_4x12( \
105 KC_DEL, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______, \
106 _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_4, KC_5, KC_6, KC_DOT, KC_ASTR, \
107 _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_1, KC_2, KC_3, KC_SLSH, _______, \
108 KC_ESC, _______, _______, _______, _______, _______, KC_0, _______, _______, _______, KC_PLUS, _______ \
112 * ,-----------------------------------------------------------------------------------.
113 * | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Del |
114 * |------+------+------+------+------+-------------+------+------+------+------+------|
115 * | Del | Wh Up|RightC| M-Up | LeftC|QWERTY| Left | Down | Up | Right| | | ` |
116 * |------+------+------+------+------+------|------+------+------+------+------+------|
117 * | | Wh Dn| M-L | M-Dn | M-R | | - | = | [ | ] | \ | |
118 * |------+------+------+------+------+------+------+------+------+------+------+------|
119 * | | App | | | | | Ins | | Home | PGDN | PGUP | End |
120 * `-----------------------------------------------------------------------------------'
122 [_RAISE] = LAYOUT_ortho_4x12( \
123 KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL, \
124 KC_DEL, KC_WH_U, KC_BTN2, KC_MS_U, KC_BTN1, QWERTY, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_PIPE, KC_GRV, \
125 _______, KC_WH_D, KC_MS_L, KC_MS_D, KC_MS_R, _______, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLASH, _______, \
126 _______, KC_APP, _______, _______, _______, _______, KC_INS, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END \
129 /* Plover layer (http://opensteno.org)
130 * ,-----------------------------------------------------------------------------------.
131 * | # | # | # | # | # | # | # | # | # | # | # | # |
132 * |------+------+------+------+------+-------------+------+------+------+------+------|
133 * | | S | T | P | H | * | * | F | P | L | T | D |
134 * |------+------+------+------+------+------|------+------+------+------+------+------|
135 * | | S | K | W | R | * | * | R | B | G | S | Z |
136 * |------+------+------+------+------+------+------+------+------+------+------+------|
137 * | Exit | | | A | O | | E | U | | | |
138 * `-----------------------------------------------------------------------------------'
141 [_PLOVER] = LAYOUT_ortho_4x12 ( \
142 KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1 , \
143 XXXXXXX, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, \
144 XXXXXXX, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
145 EXT_PLV, XXXXXXX, XXXXXXX, KC_C, KC_V, XXXXXXX, XXXXXXX, KC_N, KC_M, XXXXXXX, XXXXXXX, XXXXXXX \
149 /* Adjust (Lower + Raise)
150 * ,-----------------------------------------------------------------------------------.
151 * | C-A-I|Qwerty| | |Reset |Macro0| | | | |PLOVER|C-A-D |
152 * |------+------+------+------+------+-------------+------+------+------+------+------|
153 * | Caps | Arrow| |Aud on|Audoff| Game |AGswap|AGnorm| PrtSc|ScrLck| Break| |
154 * |------+------+------+------+------+------|------+------+------+------+------+------|
155 * | |Voice-|Voice+|Mus on|Musoff| Prev | Next | Mute | VolDn| VolUp| | |
156 * |------+------+------+------+------+------+------+------+------+------+------+------|
157 * | Brite| | | | | Play/Pause | | BL_T |BL_DEC|BL_INC|BL_ST |
158 * `-----------------------------------------------------------------------------------'
160 [_ADJUST] = LAYOUT_ortho_4x12( \
161 LALT(LCTL(KC_INS)), QWERTY, _______, _______, RESET, M(0), _______, _______, _______, _______, PLOVER, LALT(LCTL(KC_DEL)), \
162 KC_CAPS, ARROW, _______, AU_ON, AU_OFF, GAME, AG_SWAP, AG_NORM, KC_PSCR, KC_SLCK, KC_PAUS, _______, \
163 _______, MUV_DE, MUV_IN, MU_ON, MU_OFF, KC_MPRV, KC_MNXT, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______, \
164 BACKLIT, _______, _______, _______, _______, KC_MPLY, KC_MPLY, _______, BL_TOGG, BL_DEC , BL_INC , BL_STEP \
170 const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) // this is the function signature -- just copy/paste it into your keymap file as it is.
173 case 0: // this would trigger when you hit a key mapped as M(0)
174 if (record->event.pressed) {
175 return MACRO( D(LSFT), T(LEFT), U(LSFT), D(LCTL), T(X), U(LCTL), T(RIGHT), D(LCTL), T(V), U(LCTL), T(LEFT), END ); // this swaps the characters on either side of the cursor when the macro executes
184 float tone_qwerty[][2] = SONG(QWERTY_SOUND);
185 float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
189 void persistant_default_layer_set(uint16_t default_layer) {
190 eeconfig_update_default_layer(default_layer);
191 default_layer_set(default_layer);
194 bool process_record_user(uint16_t keycode, keyrecord_t *record) {
197 if (record->event.pressed) {
199 PLAY_SONG(tone_qwerty);
201 persistant_default_layer_set(1UL<<_QWERTY);
206 if (record->event.pressed) {
208 PLAY_SONG(music_scale);
210 persistant_default_layer_set(1UL<<_GAME);
217 if (record->event.pressed) {
219 update_tri_layer(_LOWER, _RAISE, _ADJUST);
222 update_tri_layer(_LOWER, _RAISE, _ADJUST);
227 if (record->event.pressed) {
229 update_tri_layer(_LOWER, _RAISE, _ADJUST);
232 update_tri_layer(_LOWER, _RAISE, _ADJUST);
237 if (record->event.pressed) {
238 register_code(KC_RSFT);
239 #ifdef BACKLIGHT_ENABLE
243 unregister_code(KC_RSFT);
251 void matrix_init_user(void) {