1 #include QMK_KEYBOARD_H
3 extern keymap_config_t keymap_config;
15 enum custom_keycodes {
25 #define GAME TG(_GAME)
26 #define RSE_ENT LT(_RAISE, KC_ENT)
27 #define ESC_CTL LCTL_T(KC_ESC) // for Linux
28 #define ESC_CMD LGUI_T(KC_ESC) // for macOS
30 // Use these to switch desktops on macOS
31 #define DESK_L LCTL(KC_LEFT)
32 #define DESK_R LCTL(KC_RGHT)
34 // Use these to switch desktops on Gnome
35 #define DESK_UP LGUI(KC_PGUP)
36 #define DESK_DN LGUI(KC_PGDN)
38 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
40 // Use QWERTY on macOS (Colemak mapped using software)
41 [_QWERTY] = LAYOUT_ortho_4x12(
42 KC_TAB , KC_Q , KC_W , KC_E , KC_R , KC_T , KC_Y , KC_U , KC_I, KC_O , KC_P , KC_BSPC, \
43 ESC_CMD, KC_A , KC_S , KC_D , KC_F , KC_G , KC_H , KC_J , KC_K, KC_L , KC_SCLN, KC_QUOT, \
44 KC_LSPO, KC_Z , KC_X , KC_C , KC_V , KC_B , KC_N , KC_M , KC_COMM, KC_DOT , KC_SLSH, KC_RSPC, \
45 XXXXXXX, KC_LCTL, KC_LGUI, KC_LALT, LOWER , KC_SPC , KC_SPC , RSE_ENT, KC_LEFT, KC_DOWN, KC_UP , KC_RGHT \
48 // Use Colemak on Linux (No native Colemak mapping)
49 [_COLEMAK] = LAYOUT_ortho_4x12( \
50 KC_TAB , KC_Q , KC_W , KC_F , KC_P , KC_G , KC_J , KC_L , KC_U , KC_Y , KC_SCLN, KC_BSPC, \
51 ESC_CTL, KC_A , KC_R , KC_S , KC_T , KC_D , KC_H , KC_N , KC_E , KC_I , KC_O , KC_QUOT, \
52 KC_LSPO, KC_Z , KC_X , KC_C , KC_V , KC_B , KC_K , KC_M , KC_COMM, KC_DOT , KC_SLSH, KC_RSPC, \
53 XXXXXXX, KC_LCTL, KC_LGUI, KC_LALT, LOWER , KC_SPC , KC_SPC , RSE_ENT, KC_LEFT, KC_DOWN, KC_UP , KC_RGHT \
56 [_DVORAK] = LAYOUT_ortho_4x12( \
57 KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC, \
58 ESC_CTL, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH, \
59 KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_ENT , \
60 XXXXXXX, KC_LCTL, KC_LGUI, KC_LALT, LOWER , KC_SPC , KC_SPC , RSE_ENT, KC_LEFT, KC_DOWN, KC_UP , KC_RGHT \
63 [_LOWER] = LAYOUT_ortho_4x12( \
64 KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_7, KC_8, KC_9, KC_MINS, _______, \
65 KC_TILD, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_4, KC_5, KC_6, KC_PLUS, KC_PIPE, \
66 _______, _______, _______, KC_UNDS, KC_EQL, _______, _______, KC_1, KC_2, KC_3, _______, _______, \
67 _______, _______, _______, _______, _______, _______, _______, KC_0, KC_DOT, KC_COMM, _______, _______ \
70 [_RAISE] = LAYOUT_ortho_4x12( \
71 KC_GRV, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, _______, KC_INS, KC_DEL, \
72 KC_TILD, _______, KC_LBRC, KC_LCBR, KC_RCBR, KC_RBRC, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, KC_BSLS, \
73 _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END, _______, _______, \
74 _______, _______, _______, _______, _______, _______, _______, _______, DESK_R, DESK_DN, DESK_UP, DESK_L \
77 [_GAME] = LAYOUT_ortho_4x12( \
78 KC_TAB , KC_Q , KC_W , KC_F , KC_P , KC_G , KC_J , KC_L , KC_U , KC_Y , KC_SCLN, KC_BSPC, \
79 ESC_CMD, KC_A , KC_R , KC_S , KC_T , KC_D , KC_H , KC_N , KC_E , KC_I , KC_O , KC_QUOT, \
80 KC_LSFT, KC_Z , KC_X , KC_C , KC_V , KC_B , KC_K , KC_M , KC_COMM, KC_DOT , KC_SLSH, KC_ENT, \
81 xxxxxxx, KC_LCTL, KC_LGUI, KC_LALT, LOWER , KC_SPC , KC_SPC , RSE_ENT, KC_LEFT, KC_DOWN, KC_UP , KC_RGHT \
84 [_ADJUST] = LAYOUT_planck_grid(
85 _______, RESET, DEBUG, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL ,
86 _______, _______, MU_MOD, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, GAME, _______,
87 _______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, _______, _______, _______, _______, _______,
88 _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
93 bool process_record_user(uint16_t keycode, keyrecord_t *record) {
96 if (record->event.pressed) {
97 set_single_persistent_default_layer(_QWERTY);
102 if (record->event.pressed) {
103 set_single_persistent_default_layer(_COLEMAK);
108 if (record->event.pressed) {
109 set_single_persistent_default_layer(_DVORAK);
114 if (record->event.pressed) {
116 update_tri_layer(_LOWER, _RAISE, _ADJUST);
119 update_tri_layer(_LOWER, _RAISE, _ADJUST);
124 if (record->event.pressed) {
126 update_tri_layer(_LOWER, _RAISE, _ADJUST);
129 update_tri_layer(_LOWER, _RAISE, _ADJUST);
134 if (record->event.pressed) {
145 void encoder_update(bool clockwise) {
146 if (IS_LAYER_ON(_RAISE) || IS_LAYER_ON(_LOWER)) {
148 register_code(KC_VOLU);
149 unregister_code(KC_VOLU);
151 register_code(KC_VOLD);
152 register_code(KC_VOLD);
156 #ifdef MOUSEKEY_ENABLE
157 register_code(KC_MS_WH_DOWN);
158 unregister_code(KC_MS_WH_DOWN);
160 register_code(KC_PGDN);
161 unregister_code(KC_PGDN);
164 #ifdef MOUSEKEY_ENABLE
165 register_code(KC_MS_WH_UP);
166 unregister_code(KC_MS_WH_UP);
168 register_code(KC_PGUP);
169 unregister_code(KC_PGUP);