3 #include QMK_KEYBOARD_H
4 #include "action_layer.h"
7 BASE = 0, // Default layer
8 ARROWS = 1, // Arrows and Fx keys layer
9 MOUSE = 2, // Mouse movement and buttons layer
10 PARENS = 3, // Parenthesis easy access layer
12 TD_L = 0, // Tap dance index for left shift
13 TD_R = 1 // Tap dance index for right shift
16 // See the videck.png image for a visualization of the layout.
17 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
18 [BASE] = LAYOUT_ergodox(
20 KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_HOME,
21 KC_EQL, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_END,
22 MO(PARENS), KC_A, KC_S, KC_D, KC_F, KC_G,
23 TD(TD_L), KC_Z, KC_X, KC_C, KC_V, KC_B, KC_BSPC,
24 KC_LCTL, KC_LALT, KC_VOLD, KC_VOLU, KC_MUTE,
27 KC_SPC, KC_TAB, TG(ARROWS),
29 KC_PGUP, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
30 KC_PGDN, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
31 KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
32 KC_DELT, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, TD(TD_R),
33 KC_LBRC, KC_RBRC, KC_EQL, KC_RALT, KC_RCTL,
36 KC_SLCK, KC_ENT, KC_SPC
38 [ARROWS] = LAYOUT_ergodox(
40 KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_TRNS,
41 KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
42 KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
43 KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
44 KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
47 KC_TRNS, KC_TRNS, KC_TRNS,
49 KC_TRNS, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
50 KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_F12,
51 KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_TRNS, KC_TRNS,
52 KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
53 KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
56 KC_TRNS, KC_TRNS, KC_TRNS
58 [MOUSE] = LAYOUT_ergodox(
60 KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
61 KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
62 KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
63 KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
64 KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
67 KC_BTN1, KC_BTN2, KC_NO,
69 KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
70 KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
71 KC_MS_L, KC_MS_D, KC_MS_U, KC_MS_R, KC_TRNS, KC_TRNS,
72 KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
73 KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
76 KC_TRNS, KC_TRNS, KC_TRNS
78 [PARENS] = LAYOUT_ergodox(
80 KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
81 KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
82 KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
83 KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
84 KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
87 KC_TRNS, KC_TRNS, KC_NO,
89 KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
90 KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_LCBR, KC_RCBR, KC_TRNS,
91 KC_TRNS, KC_TRNS, KC_TRNS, KC_LPRN, KC_RPRN, KC_TRNS,
92 KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_LBRC, KC_RBRC, KC_TRNS,
93 KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
96 KC_TRNS, KC_TRNS, KC_TRNS
100 typedef void (*videck_tap_dance_trigger_t) (const uint16_t kc);
106 videck_tap_dance_trigger_t trigger;
107 } videck_tap_dance_tuple_t;
109 static void videck_tap_dance_finished (qk_tap_dance_state_t *state, void *user_data) {
110 videck_tap_dance_tuple_t *const tuple = (videck_tap_dance_tuple_t *)user_data;
112 if (state->count == 1) {
113 register_code16 (tuple->kc1);
114 } else if (state->count == 2) {
115 register_code16 (tuple->kc2);
119 static void videck_tap_dance_reset (qk_tap_dance_state_t *state, void *user_data) {
120 videck_tap_dance_tuple_t *const tuple = (videck_tap_dance_tuple_t *)user_data;
122 if (state->count == 1) {
123 unregister_code16 (tuple->kc1);
124 } else if (state->count == 2) {
125 unregister_code16 (tuple->kc2);
126 tuple->trigger(tuple->kc2);
130 static bool caps_lock_is_on;
132 // Toggles caps lock status.
133 static void videck_caps_trigger (const uint16_t kc) {
134 caps_lock_is_on ^= true;
137 #define ACTION_TAP_DANCE_DOUBLE_TRIGGER(kc1, kc2, double_trigger) { \
138 .fn = { NULL, videck_tap_dance_finished, videck_tap_dance_reset }, \
139 .user_data = (void *)&((videck_tap_dance_tuple_t) { kc1, kc2, double_trigger }), \
142 qk_tap_dance_action_t tap_dance_actions[] = {
143 [TD_L] = ACTION_TAP_DANCE_DOUBLE_TRIGGER(KC_LSFT, KC_CAPS, videck_caps_trigger),
144 [TD_R] = ACTION_TAP_DANCE_DOUBLE_TRIGGER(KC_RSFT, KC_CAPS, videck_caps_trigger)
147 // Runs just one time when the keyboard initializes.
148 void matrix_init_user(void) {
149 ergodox_led_all_set(LED_BRIGHTNESS_LO);
150 caps_lock_is_on = false;
153 static void indicate_using_led(const uint8_t led, const bool enabled) {
155 ergodox_right_led_on(led);
157 ergodox_right_led_off(led);
161 static inline void indicate_caps_lock_state(const bool enabled) {
162 indicate_using_led(1, enabled);
165 static inline void indicate_arrows_layer_state(const bool enabled) {
166 indicate_using_led(2, enabled);
169 static inline void indicate_mouse_layer_state(const bool enabled) {
170 indicate_using_led(3, enabled);
173 // Runs constantly in the background, in a loop.
174 void matrix_scan_user(void) {
175 // Check if we have shift locked.
176 indicate_caps_lock_state(caps_lock_is_on);
177 indicate_arrows_layer_state(IS_LAYER_ON(ARROWS));
178 indicate_mouse_layer_state(IS_LAYER_ON(MOUSE));