1 #include QMK_KEYBOARD_H
3 #include "action_layer.h"
7 // NOTE: Cells marked with ACCESS must remain transparent, they're the keys that actually get to that layer
9 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
10 /* Keymap 0: Basic layer
12 * ,--------------------------------------------------. ,--------------------------------------------------.
13 * | ` | 1 | 2 | 3 | 4 | 5 | F5 | | F6 | 6 | 7 | 8 | 9 | 0 | - |
14 * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
15 * | TAB | Q | W | E | R | T | GAME | |GAMEA | Y | U | I | O | P | \ |
16 * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
17 * | Esc | A | S | D | F | G |------| |------| H | J | K | L | ; | ' |
18 * |--------+------+------+------+------+------| SYMB | |MEDIA |------+------+------+------+------+--------|
19 * | LShift |Z/Ctrl| X | C | V | B | | | | N | M | , | . |//Ctrl| RShift |
20 * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
21 * |LCTRL | F4 | F5 | LGUI | LALT | | Left | Down | = | Right| RGUI |
22 * `----------------------------------' `----------------------------------'
23 * ,-------------. ,-------------.
24 * | Copy | Paste| | Copy | Paste |
25 * ,------|------|------| |------+--------+------.
26 * | | | PgUp | | Up | | |
27 * | Bcksp|OSL(2)|------| |------| Ent |Space |
28 * | | VIM | Del | | Down | | |
29 * `--------------------' `----------------------'
31 [BASE] = LAYOUT_ergodox_pretty( // layer 0 : default
33 KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_F5, KC_F6, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
34 KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, TG(GAME), TG(GAME_ARROW), KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
35 KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
36 OSM(MOD_LSFT), CTL_T(KC_Z), KC_X, KC_C, KC_V, KC_B, TG(SYMB), MO(MDIA), KC_N, KC_M, KC_COMM, KC_DOT, CTL_T(KC_SLSH), OSM(MOD_RSFT),
37 OSM(MOD_LCTL), KC_F4, KC_F5, KC_LGUI, KC_LALT, KC_LEFT, KC_DOWN, KC_EQL, KC_RIGHT, KC_RGUI,
38 LCTL(KC_C), LCTL(KC_V), LCTL(KC_C), LCTL(KC_V),
40 KC_BSPC, TD(TD_SYM_VIM), KC_DEL, KC_DOWN, KC_ENT, KC_SPC
43 /* Keymap 2: Codeflow Layer
45 * ,--------------------------------------------------. ,--------------------------------------------------.
46 * | | | | | | | | | | | | | | | |
47 * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
48 * | | | | | | | | | | | | | | | |
49 * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
50 * | | | | | | |------| |------| | | | | | |
51 * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
52 * | | | | | | | | | | | | | | | |
53 * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
54 * | | | | | | | F7 | F8 | | | |
55 * `----------------------------------' `----------------------------------'
56 * ,-------------. ,---------------.
58 * ,------|------|------| |------+--------+------.
60 * | | |------| |------| | |
62 * `--------------------' `----------------------'
64 // If it accepts an argument (i.e, is a function), it doesn't need KC_.
65 // Otherwise, it needs KC_*
66 [CODEFLOW] = LAYOUT_ergodox_pretty( // layer 1 : code
68 _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
69 _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
70 _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
71 _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
72 _______, _______, _______, _______, _______, KC_F7, KC_F8, _______, _______, _______,
73 _______, _______, _______, _______,
75 _______, _______, _______, _______, _______, _______
77 /* Keymap 3: Symbol Layer
79 * ,---------------------------------------------------. ,--------------------------------------------------.
80 * | | F1 | F2 | F3 | F4 | F5 | | | | F6 | F7 | F8 | F9 | F10 | F11 |
81 * |---------+------+------+------+------+------+------| |------+------+------+------+------+------+--------|
82 * | | ! | @ | ( | ) | | | | | | Up | 7 | 8 | 9 | * | F12 |
83 * |---------+------+------+------+------+------| | | |------+------+------+------+------+--------|
84 * | | # | $ | { | } | ` |------| |------| Down | 4 | 5 | 6 | + | |
85 * |---------+------+------+------+------+------|ACCESS| | |------+------+------+------+------+--------|
86 * | | % | ^ | [ | ] | ~ | | | | & | 1 | 2 | 3 | \ | |
87 * `---------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
88 * | | | | | | | 0 | 0 | . | = | |
89 * `-----------------------------------' `----------------------------------'
90 * ,-------------. ,-------------.
92 * ,------|------|------| |------+------+------.
93 * | | |APScr | | | | |
94 * | |ACCESS|------| |------| | |
95 * | | | PScr | | | | |
96 * `--------------------' `--------------------'
98 [SYMB] = LAYOUT_ergodox_pretty(
100 _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______, _______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
101 _______, KC_EXLM, KC_AT, KC_LPRN, KC_RPRN, KC_PIPE, _______, _______, KC_UP, KC_7, KC_8, KC_9, KC_ASTR, KC_F12,
102 _______, KC_HASH, KC_DLR, KC_LCBR, KC_RCBR, KC_GRV, KC_DOWN, KC_4, KC_5, KC_6, KC_PLUS, _______,
103 _______, KC_PERC, KC_CIRC, KC_LBRC, KC_RBRC, KC_TILD, _______, _______, KC_AMPR, KC_1, KC_2, KC_3, KC_BSLS, _______,
104 _______, _______, _______, _______, _______, KC_0, KC_0, KC_DOT, KC_EQL, _______,
105 _______, _______, _______, _______,
106 PSCREEN_APP, _______,
107 _______, _______, KC_PSCR, _______, _______, _______
109 /* Keymap 3: Media and mouse keys
111 * ,--------------------------------------------------. ,--------------------------------------------------.
112 * | | | | | | | | | | | | | | | |
113 * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
114 * | | | | MsUp | | | | | | | | | | | |
115 * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
116 * | | |MsLeft|MsDown|MsRght| |------| |------| | | | | | |
117 * |--------+------+------+------+------+------| | |ACCESS|------+------+------+------+------+--------|
118 * | | | | | | | | | | | | | | | |
119 * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
120 * | | | | Lclk | Rclk | | | | | | |
121 * `----------------------------------' `----------------------------------'
122 * ,-------------. ,-------------.
123 * | Back+| Back-| | Vol+ | |
124 * ,------|------|------| |------+------+------.
125 * | | |BackTg| | Vol- | | |
126 * | | |------| |------| PL/PS| Next |
127 * | | | | | Back | | |
128 * `--------------------' `--------------------'
130 [MDIA] = LAYOUT_ergodox_pretty(
131 _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
132 _______, _______, _______, KC_MS_U, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
133 _______, _______, KC_MS_L, KC_MS_D, KC_MS_R, _______, _______, _______, _______, _______, _______, _______,
134 _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
135 _______, _______, _______, KC_BTN1, KC_BTN2, _______, _______, _______, _______, _______,
136 BL_INC, BL_DEC, KC_VOLU, _______,
138 _______, _______, _______, KC_MPRV, KC_MPLY, KC_MNXT
140 /* Keymap 4: Movement
142 * ,--------------------------------------------------. ,--------------------------------------------------.
143 * | | | | | | | | | | | | | | | |
144 * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
145 * | |KOpen |KType |TERMCP|TERMPT| | | | | Copy | | | | Paste| |
146 * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
147 * | |DLeft |DRight|LCTRL | LGUI | |------| |------| Left | Down | Up | Right| | |
148 * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
149 * | |SFT_TB| TAB | | | | | | | | | | | | |
150 * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
151 * | | | | | | | | | | | |
152 * `----------------------------------' `----------------------------------'
153 * ,-------------. ,-------------.
154 * | | | | Home | End |
155 * ,------|------|------| |------+------+------.
157 * | |ACCESS|------| |------| | |
159 * `--------------------' `--------------------'
162 [VIM] = LAYOUT_ergodox_pretty(
163 _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
164 _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
165 _______, DLEFT, DRIGHT, KC_LCTL, KC_LGUI, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, _______, _______,
166 _______, _______, KC_TAB, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
167 _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
168 _______, _______, KC_HOME, KC_END,
170 _______, _______, _______, _______, _______, _______
172 /* Keymap 1: Game Layer
174 * ,--------------------------------------------------. ,--------------------------------------------------.
175 * | ESC | | | | | | | | | | | | | | |
176 * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
177 * | | | | | | |ACCESS| | | | | | | | |
178 * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
179 * | CTRL | | | | | |------| |------| | | | | | |
180 * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
181 * | SHIFT | Z | | | | | | | | | | | | | |
182 * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
183 * |ENTER | | | LOCK | BSPC | | | | | | |
184 * `----------------------------------' `----------------------------------'
185 * ,-------------. ,---------------.
187 * ,------|------|------| |------+--------+------.
189 * | ALT | SPC |------| |------| | |
190 * | | | SYMB | | | | |
191 * `--------------------' `----------------------'
193 // If it accepts an argument (i.e, is a function), it doesn't need KC_.
194 // Otherwise, it needs KC_*
195 [GAME] = LAYOUT_ergodox_pretty( // layer 1 : code
197 KC_ESC, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
198 _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
199 KC_LCTL, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
200 KC_LSFT, KC_Z, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
201 KC_ENT, _______, _______, KC_LOCK, KC_BSPC, _______, _______, _______, _______, _______,
202 KC_F5, KC_F6, LCTL(KC_C), LCTL(KC_V),
204 KC_LALT, KC_SPC, OSM(SYMB), KC_DOWN, _______, _______
206 /* Keymap 1: Game Arrow Layer
208 * ,--------------------------------------------------. ,--------------------------------------------------.
209 * | ESC | | | | | | | | | | | | | | |
210 * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
211 * | | | Up | | | | | |ACCESS| | | | | | |
212 * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
213 * | CTRL | Left | Down |Right | | |------| |------| | | | | | |
214 * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
215 * | SHIFT | Z | | | | | | | | | | | | | |
216 * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
217 * |ENTER | | | LOCK | BSPC | | | | | | |
218 * `----------------------------------' `----------------------------------'
219 * ,-------------. ,---------------.
221 * ,------|------|------| |------+--------+------.
223 * | ALT | SPC |------| |------| | |
224 * | | | SYMB | | | | |
225 * `--------------------' `----------------------'
227 // If it accepts an argument (i.e, is a function), it doesn't need KC_.
228 // Otherwise, it needs KC_*
229 [GAME_ARROW] = LAYOUT_ergodox_pretty( // layer 1 : code
231 KC_ESC, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
232 _______, _______, KC_UP, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
233 KC_LCTL, KC_LEFT, KC_DOWN, KC_RIGHT, _______, _______, _______, _______, _______, _______, _______, _______,
234 KC_LSFT, KC_Z, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
235 KC_ENT, _______, _______, KC_LOCK, KC_BSPC, _______, _______, _______, _______, _______,
236 KC_F5, KC_F6, LCTL(KC_C), LCTL(KC_V),
238 KC_LALT, KC_SPC, OSM(SYMB), KC_DOWN, _______, _______
242 bool process_record_user(uint16_t keycode, keyrecord_t *record) {
243 tap_dance_process_keycode(keycode);
247 // Runs constantly in the background, in a loop.
248 void matrix_scan_user(void) {
249 ergodox_board_led_on();
250 ergodox_led_all_on();