2 #include "action_layer.h"
5 extern keymap_config_t keymap_config;
7 // Each layer gets a name for readability, which is then used in the keymap matrix below.
8 // The underscores don't mean anything - you can have a layer called STUFF or any other name.
9 // Layer names don't all need to be of the same length, obviously, and you can also skip them
10 // entirely and just use numbers.
15 enum custom_keycodes {
21 // Fillers to make layering more clear
22 #define _______ KC_TRNS
25 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
28 * ,-----------------------------------------. .-----------------------------------------.
29 * | GESC | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | Bksp |
30 * |------+------+------+------+------+------| |------+------+------+------+------+------|
31 * | Tab | Q | W | E | R | T | | Y | U | I | O | P | \ |
32 * |------+------+------+------+------+------| |------+------+------+------+------+------|
33 * |CAPS(NAV)|A | S | D | F | G | | H | J | K | L | ; | " |
34 * |------+------+------+------+------+------| |------+------+------+------+------+------|
35 * | Shift| Z | X | C | V | B | | N | M | , | . | / |Shift |
36 * |------+------+------+------+------+------+------..-----+------+------+------+------+------+------|
37 * | Ctrl | Alt | GUI | GUI | NAV |Space |Delete||Enter|Space | NAV | - | = |RGBTOG|Enter |
38 * `------------------------------------------------''-----------------------------------------------'
41 KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \
42 KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS, \
43 LT(_NAV, KC_CAPS),KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
44 KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, \
45 KC_LCTL, KC_LALT, KC_LGUI, KC_LGUI, MO(_NAV), KC_SPC, KC_DEL, KC_ENT, KC_SPACE, MO(_NAV), KC_MINS, KC_EQL, RGB_TOG, KC_ENT \
49 * ,-----------------------------------------. .-----------------------------------------.
50 * | F1 | F2 | F3 | F4 | F5 | F6 | | F7 | F8 | F9 | F10 | F11 | F12 |
51 * |------+------+------+------+------+------| |------+------+------+------+------+------|
52 * | |RGBSAI|RGBVAI|RGBSAD| RESET| [ | | ] | Pgup | Up | Pgdn |Insert| Home |
53 * |------+------+------+------+------+------| |------+------+------+------+------+------|
54 * | |RGBHUD|RGBVAD|RGBHUI|RGBMOD| | | | Left | Down | Right|Delete| End |
55 * |------+------+------+------+------+------| |------+------+------+------+------+------|
56 * |Shift | | | | | | | NKRO | | | Pause| Back | Next |
57 * |------+------+------+------+------+------+------..-----+------+------+------+------+------+------|
58 * | Ctrl | Alt | GUI | | | | || | | | | Mute | VOLUP| VOLDN|
59 * `------------------------------------------------''-----------------------------------------------'
62 KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12 , \
63 KC_TRNS, RGB_SAI, RGB_VAI, RGB_SAD, RESET, KC_LBRC, KC_RBRC, KC_PGUP, KC_UP, KC_PGDN, KC_INS, KC_HOME , \
64 KC_TRNS, RGB_HUD, RGB_VAD, RGB_HUI, RGB_MOD, KC_TRNS, KC_TRNS, KC_LEFT, KC_DOWN, KC_RGHT, KC_DEL, KC_END , \
65 KC_LSFT, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, MAGIC_TOGGLE_NKRO, KC_TRNS, KC_TRNS, KC_MPLY, KC_MPRV, KC_MNXT , \
66 KC_LCTL, KC_LALT, KC_LGUI, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MUTE, KC_VOLU, KC_VOLD \
72 float tone_qwerty[][2] = SONG(QWERTY_SOUND);
73 float tone_colemak[][2] = SONG(COLEMAK_SOUND);
76 void persistant_default_layer_set(uint16_t default_layer) {
77 eeconfig_update_default_layer(default_layer);
78 default_layer_set(default_layer);
81 bool process_record_user(uint16_t keycode, keyrecord_t *record) {
84 if (record->event.pressed) {
86 PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
88 persistant_default_layer_set(1UL<<_QWERTY);
93 //if (record->event.pressed) {
95 //PLAY_NOTE_ARRAY(tone_colemak, false, 0);
97 //persistant_default_layer_set(1UL<<_COLEMAK);