2 Copyright 2018 Alexander Fougner <fougner89 at gmail.com>
4 This program is free software: you can redistribute it and/or modify
5 it under the terms of the GNU General Public License as published by
6 the Free Software Foundation, either version 2 of the License, or
7 (at your option) any later version.
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 GNU General Public License for more details.
14 You should have received a copy of the GNU General Public License
15 along with this program. If not, see <http://www.gnu.org/licenses/>.
20 #include "config_common.h"
22 /* USB Device descriptor parameter */
23 #define VENDOR_ID 0xFEED
24 #define PRODUCT_ID 0x0000
25 #define DEVICE_VER 0x0001
26 #define MANUFACTURER KP Republic
27 #define PRODUCT XD87 TKL
28 #define DESCRIPTION KP Republic XD87
32 #define MATRIX_COLS 17
35 * Keyboard Matrix Assignments
37 * Change this to how you wired your keyboard
38 * COLS: AVR pins used for columns, left to right
39 * ROWS: AVR pins used for rows, top to bottom
40 * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
41 * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
45 #define MATRIX_ROW_PINS { D1, B0, B1, C7, D3, D5 }
47 #define MATRIX_COL_PINS { E6, F0, F1, F4, F5, F6, F7, B5, B6, C6, D4, D6, D7, B4, B2, B3, D2 }
51 #define DIODE_DIRECTION COL2ROW
53 #define BACKLIGHT_PIN D0
54 // #define BACKLIGHT_BREATHING
55 #define BACKLIGHT_LEVELS 3
57 // #define RGB_DI_PIN E2
59 // #define RGBLIGHT_ANIMATIONS
60 // #define RGBLED_NUM 16
61 // #define RGBLIGHT_HUE_STEP 8
62 // #define RGBLIGHT_SAT_STEP 8
63 // #define RGBLIGHT_VAL_STEP 8
66 /* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
69 /* define if matrix has ghost (lacks anti-ghosting diodes) */
70 //#define MATRIX_HAS_GHOST
72 /* number of backlight levels */
74 /* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
75 #define LOCKING_SUPPORT_ENABLE
76 /* Locking resynchronize hack */
77 #define LOCKING_RESYNC_ENABLE
79 /* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
80 * This is userful for the Windows task manager shortcut (ctrl+shift+esc).
82 // #define GRAVE_ESC_CTRL_OVERRIDE
87 * Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
88 * state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
89 * makefile for this to work.)
91 * If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
92 * until the next keyboard reset.
94 * NKRO may prevent your keystrokes from being detected in the BIOS, but it is
95 * fully operational during normal computer usage.
97 * For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
98 * or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
99 * bootmagic, NKRO mode will always be enabled until it is toggled again during a
108 * Magic keys are hotkey commands that allow control over firmware functions of
109 * the keyboard. They are best used in combination with the HID Listen program,
110 * found here: https://www.pjrc.com/teensy/hid_listen.html
112 * The options below allow the magic key functionality to be changed. This is
113 * useful if your keyboard/keypad is missing keys and you want magic key support.
117 /* control how magic key switches layers */
118 //#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true
119 //#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true
120 //#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false
122 /* override magic key keymap */
123 //#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
124 //#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
125 //#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
126 //#define MAGIC_KEY_HELP1 H
127 //#define MAGIC_KEY_HELP2 SLASH
128 //#define MAGIC_KEY_DEBUG D
129 //#define MAGIC_KEY_DEBUG_MATRIX X
130 //#define MAGIC_KEY_DEBUG_KBD K
131 //#define MAGIC_KEY_DEBUG_MOUSE M
132 //#define MAGIC_KEY_VERSION V
133 //#define MAGIC_KEY_STATUS S
134 //#define MAGIC_KEY_CONSOLE C
135 //#define MAGIC_KEY_LAYER0_ALT1 ESC
136 //#define MAGIC_KEY_LAYER0_ALT2 GRAVE
137 //#define MAGIC_KEY_LAYER0 0
138 //#define MAGIC_KEY_LAYER1 1
139 //#define MAGIC_KEY_LAYER2 2
140 //#define MAGIC_KEY_LAYER3 3
141 //#define MAGIC_KEY_LAYER4 4
142 //#define MAGIC_KEY_LAYER5 5
143 //#define MAGIC_KEY_LAYER6 6
144 //#define MAGIC_KEY_LAYER7 7
145 //#define MAGIC_KEY_LAYER8 8
146 //#define MAGIC_KEY_LAYER9 9
147 //#define MAGIC_KEY_BOOTLOADER PAUSE
148 //#define MAGIC_KEY_LOCK CAPS
149 //#define MAGIC_KEY_EEPROM E
150 //#define MAGIC_KEY_NKRO N
151 //#define MAGIC_KEY_SLEEP_LED Z
154 * Feature disable options
155 * These options are also useful to firmware size reduction.
158 /* disable debug print */
164 /* disable action features */
165 //#define NO_ACTION_LAYER
166 //#define NO_ACTION_TAPPING
167 //#define NO_ACTION_ONESHOT
168 //#define NO_ACTION_MACRO
169 //#define NO_ACTION_FUNCTION
175 /* Prevent use of disabled MIDI features in the keymap */
176 //#define MIDI_ENABLE_STRICT 1
178 /* enable basic MIDI features:
179 - MIDI notes can be sent when in Music mode is on
183 /* enable advanced MIDI features:
184 - MIDI notes can be added to the keymap
185 - Octave shift and transpose
186 - Virtual sustain, portamento, and modulation wheel
189 //#define MIDI_ADVANCED
191 /* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
192 //#define MIDI_TONE_KEYCODE_OCTAVES 1
195 * HD44780 LCD Display Configuration
198 #define LCD_LINES 2 //< number of visible lines of the display
199 #define LCD_DISP_LENGTH 16 //< visibles characters per line of the display
201 #define LCD_IO_MODE 1 //< 0: memory mapped mode, 1: IO port mode
204 #define LCD_PORT PORTB //< port for the LCD lines
205 #define LCD_DATA0_PORT LCD_PORT //< port for 4bit data bit 0
206 #define LCD_DATA1_PORT LCD_PORT //< port for 4bit data bit 1
207 #define LCD_DATA2_PORT LCD_PORT //< port for 4bit data bit 2
208 #define LCD_DATA3_PORT LCD_PORT //< port for 4bit data bit 3
209 #define LCD_DATA0_PIN 4 //< pin for 4bit data bit 0
210 #define LCD_DATA1_PIN 5 //< pin for 4bit data bit 1
211 #define LCD_DATA2_PIN 6 //< pin for 4bit data bit 2
212 #define LCD_DATA3_PIN 7 //< pin for 4bit data bit 3
213 #define LCD_RS_PORT LCD_PORT //< port for RS line
214 #define LCD_RS_PIN 3 //< pin for RS line
215 #define LCD_RW_PORT LCD_PORT //< port for RW line
216 #define LCD_RW_PIN 2 //< pin for RW line
217 #define LCD_E_PORT LCD_PORT //< port for Enable line
218 #define LCD_E_PIN 1 //< pin for Enable line