3 * This program is free software: you can redistribute it and/or modify
4 * it under the terms of the GNU General Public License as published by
5 * the Free Software Foundation, either version 2 of the License, or
6 * (at your option) any later version.
8 * This program is distributed in the hope that it will be useful,
9 * but WITHOUT ANY WARRANTY; without even the implied warranty of
10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 * GNU General Public License for more details.
13 * You should have received a copy of the GNU General Public License
14 * along with this program. If not, see <http://www.gnu.org/licenses/>.
16 #include QMK_KEYBOARD_H
18 // Fillers to make layering more clear
19 #define _______ KC_TRNS
31 HEYE, // smiling face with heart shaped eyes 😍
35 CELE, // celebration 🙌
36 COOL, // smile with sunglasses 😎
42 const uint32_t PROGMEM unicode_map[] = {
55 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
58 { KC_GESC , KC_1 , KC_2 , KC_3 , KC_4 , KC_5 , KC_MPRV , KC_MPLY , KC_MNXT , KC_6 , KC_7 , KC_8 , KC_9 , KC_0 , KC_BSPC },
59 { KC_TAB , KC_Q , KC_W , KC_E , KC_R , KC_T , KC_MINS , KC_EQL , KC_BSLS , KC_Y , KC_U , KC_I , KC_O , KC_P , KC_ENT },
60 { MO(3) , KC_A , KC_S , KC_D , KC_F , KC_G , KC_LBRC , KC_MUTE , KC_RBRC , KC_H , KC_J , KC_K , KC_L , KC_SCLN , KC_QUOT },
61 { KC_LSFT , KC_Z , KC_X , KC_C , KC_V , KC_B , KC_HOME , KC_SLEP , KC_END , KC_N , KC_M , KC_COMM , KC_DOT , KC_SLSH , KC_RSFT },
62 { KC_LCTL , MO(4) , KC_LALT , KC_LGUI , KC_SPC , KC_SPC , MO(1) , KC_DEL , MO(2) , KC_SPC , KC_LEFT , KC_DOWN , KC_UP , KC_RGHT , KC_RGUI },
66 { _______ , _______ , _______ , _______ , _______ , _______ , BL_TOGG , BL_DEC , BL_INC , _______ , _______ , _______ , _______ , _______ , _______ },
67 { _______ , KC_WH_L , KC_BTN1 , KC_MS_U , KC_BTN2 , KC_WH_U , BL_STEP , RGB_TOG , RGB_MOD , _______ , _______ , _______ , _______ , _______ , _______ },
68 { _______ , KC_WH_R , KC_MS_L , KC_MS_D , KC_MS_R , KC_WH_D , RGB_HUI , RGB_HUD , RGB_SAI , _______ , KC_LEFT , KC_DOWN , KC_UP , KC_RGHT , _______ },
69 { _______ , _______ , _______ , _______ , _______ , _______ , RGB_SAD , RGB_VAI , RGB_VAD , _______ , _______ , _______ , _______ , _______ , _______ },
70 { _______ , _______ , _______ , _______ , _______ , _______ , _______ , _______ , _______ , _______ , _______ , _______ , _______ , _______ , _______ },
74 { _______ , _______ , _______ , _______ , _______ , _______ , BL_TOGG , BL_DEC , BL_INC , _______ , _______ , _______ , _______ , _______ , _______ },
75 { _______ , _______ , _______ , _______ , _______ , _______ , BL_STEP , RGB_TOG , RGB_MOD , KC_WH_U , KC_BTN1 , KC_MS_U , KC_BTN2 , KC_WH_L , _______ },
76 { _______ , KC_LEFT , KC_DOWN , KC_UP , KC_RGHT , _______ , RGB_SAI , RGB_HUI , RGB_HUD , KC_WH_D , KC_MS_L , KC_MS_D , KC_MS_R , KC_WH_R , _______ },
77 { _______ , _______ , _______ , _______ , _______ , _______ , RGB_SAD , RGB_VAI , RGB_VAD , _______ , _______ , _______ , _______ , _______ , _______ },
78 { _______ , _______ , _______ , _______ , _______ , _______ , _______ , _______ , _______ , _______ , _______ , _______ , _______ , _______ , _______ },
82 { KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_F5 , KC_F6 , _______ , _______ , _______ , KC_F7 , KC_F8 , KC_F9 , KC_F10 , KC_F11 , KC_F12 },
83 { _______ , _______ , KC_7 , KC_8 , KC_9 , _______ , _______ , _______ , _______ , _______ , KC_MUTE , KC_VOLD , KC_VOLU , _______ , _______ },
84 { _______ , _______ , KC_4 , KC_5 , KC_6 , _______ , _______ , _______ , _______ , _______ , KC_MPRV , KC_MPLY , KC_MNXT , _______ , _______ },
85 { _______ , _______ , KC_1 , KC_2 , KC_3 , _______ , _______ , _______ , _______ , _______ , _______ , _______ , _______ , _______ , _______ },
86 { _______ , _______ , _______ , KC_0 , _______ , _______ , _______ , _______ , _______ , _______ , _______ , _______ , _______ , _______ , _______ },
90 { TO(0) , _______ , _______ , _______ , _______ , _______ , _______ , _______ , _______ , _______ , _______ , _______ , _______ , _______ , RESET },
91 { _______ , _______ , _______ , _______ , _______ , _______ , _______ , _______ , _______ , _______ , _______ , _______ , _______ , _______ , _______ },
92 { _______ , X(CELE) , X(PRAY) , X(NAIL) , X(OK) , X(THNK) , _______ , _______ , _______ , X(UNAM) , X(HEYE) , X(COOL) , X(EYES) , X(SMIR) , _______ },
93 { _______ , _______ , _______ , _______ , _______ , _______ , _______ , _______ , _______ , _______ , _______ , _______ , _______ , _______ , _______ },
94 { _______ , _______ , _______ , _______ , _______ , _______ , _______ , _______ , _______ , _______ , _______ , _______ , _______ , _______ , _______ },
99 const uint16_t PROGMEM fn_actions[] = {};
101 void matrix_init_user(void) {
102 _delay_ms(20); // Gets rid of tick
103 set_unicode_input_mode(UC_LNX);
106 /* Template for future layers
108 { _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
109 { _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
110 { _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
111 { _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
112 { _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},