1 #include QMK_KEYBOARD_H
3 #include "../common/oled_helper.h"
5 extern keymap_config_t keymap_config;
8 //Following line allows macro to read current RGB settings
9 extern rgblight_config_t rgblight_config;
12 extern uint8_t is_master;
14 // Each layer gets a name for readability, which is then used in the keymap matrix below.
15 // The underscores don't mean anything - you can have a layer called STUFF or any other name.
16 // Layer names don't all need to be of the same length, obviously, and you can also skip them
17 // entirely and just use numbers.
27 enum custom_keycodes {
47 #define KC_TBSF LSFT_T(KC_TAB)
48 // #define KC_SPSF LSFT_T(KC_SPC)
49 #define KC_ALAP LALT_T(KC_APP)
50 #define KC_JEQL LSFT(KC_MINS)
51 #define KC_SFUC LSFT(KC_RO)
52 #define KC_RSBR LSFT(KC_8)
53 #define KC_REBR LSFT(KC_9)
55 #define KC_ZSFT LSFT_T(KC_Z)
56 #define KC_ESCT LCTL_T(KC_ESC)
57 #define KC_TBAL LALT_T(KC_TAB)
58 #define KC_11SF LSFT_T(KC_F11)
60 #define KC_SCCL TD(TD_SCCL)
61 #define KC_SLRO TD(TD_SLRO)
63 qk_tap_dance_action_t tap_dance_actions[] = {
64 [TD_SCCL] = ACTION_TAP_DANCE_DOUBLE(KC_SCLN, KC_QUOT),
65 [TD_SLRO] = ACTION_TAP_DANCE_DOUBLE(KC_SLSH, KC_RO),
68 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
69 [_BASE] = LAYOUT_rs( \
70 // Treadstone48 Rhymestone
71 //,--------------------------------------------------------------------------------------------------------------------. --------------------------------------------.
72 KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_MINS, KC_P7, KC_P8, KC_P9, KC_PSLS, KC_NLCK,\
73 //|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+-----------------| --------+--------+--------+--------+--------|
74 KC_TBSF, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCCL, KC_ENT, KC_P4, KC_P5, KC_P6, KC_PAST, KC_TAB,\
75 //|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------| --------+--------+--------+--------+--------|
76 KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLRO, KC_UP, KC_P1, KC_P2, KC_P3, KC_PMNS, KC_PENT,\
77 //|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------| --------+--------+--------+--------+--------|
78 KC_LCTRL, KC_LALT, KC_LGUI, LOWER, KC_BSPC, KC_SPC, RAISE, KC_ALAP, KC_LEFT, KC_DOWN, KC_RGHT, LOWER, KC_P0, KC_PDOT, KC_PPLS, KC_BSPC,\
79 //`--------------------------------------------------------------------------------------------------------------------' --------------------------------------------'
81 // ExtraKey: Split backspace key or it is below the enter key.
84 [_LOWER] = LAYOUT_rs( \
85 // Treadstone48 Rhymestone
86 //,--------------------------------------------------------------------------------------------------------------------. --------------------------------------------.
87 _____, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_MINS, KC_EQL, KC_JYEN, KC_LBRC, KC_RBRC, KC_DEL, KC_A, KC_B, KC_C, KC_JYEN, KC_HASH,\
88 //|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+-----------------| --------+--------+--------+--------+--------|
89 _____, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, XXXXX, XXXXX, KC_SCLN, KC_QUOT, KC_BSLS, _____, KC_D, KC_E, KC_F, KC_PERC, KC_SFUC,\
90 //|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------| --------+--------+--------+--------+--------|
91 _____, KC_F11, KC_F12, BASES, KANJI, KC_ENT, XXXXX, KC_COMM, KC_DOT, KC_SLSH, KC_RO, KC_PGUP, KC_RSBR, KC_REBR, KC_RBRC, KC_QUOT, _____,\
92 //|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------| --------+--------+--------+--------+--------|
93 _____, _____, _____, _____, KC_DEL, _____, _____, XXXXX, KC_HOME, KC_PGDN, KC_END, _____, XXXXX, KC_COMM, KC_JEQL, KC_DEL,\
94 //`--------------------------------------------------------------------------------------------------------------------' --------------------------------------------'
96 // ExtraKey: Split backspace key or it is below the enter key.
99 [_BASES] = LAYOUT_rs( \
100 // Treadstone48 Rhymestone
101 //,--------------------------------------------------------------------------------------------------------------------. --------------------------------------------.
102 KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_MINS, KC_Q, KC_W, KC_E, KC_R, KC_T,\
103 //|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+-----------------| --------+--------+--------+--------+--------|
104 KC_TBSF, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCCL, KC_ENT, KC_A, KC_S, KC_D, KC_F, KC_G,\
105 //|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------| --------+--------+--------+--------+--------|
106 KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLRO, KC_UP, KC_ZSFT, KC_X, KC_C, KC_V, KC_B,\
107 //|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------| --------+--------+--------+--------+--------|
108 KC_LCTRL, KC_LALT, KC_LGUI, LOWER, KC_BSPC, KC_SPC, RAISE, KC_ALAP, KC_LEFT, KC_DOWN, KC_RGHT, KC_ESCT, KC_TBAL, KC_LGUI, LOWRS, KC_BSPC,\
109 //`--------------------------------------------------------------------------------------------------------------------' --------------------------------------------'
111 // ExtraKey: Split backspace key or it is below the enter key.
114 [_LOWRS] = LAYOUT_rs( \
115 // Treadstone48 Rhymestone
116 //,--------------------------------------------------------------------------------------------------------------------. --------------------------------------------.
117 _____, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_MINS, KC_EQL, KC_JYEN, KC_LBRC, KC_RBRC, KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5,\
118 //|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+-----------------| --------+--------+--------+--------+--------|
119 _____, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, XXXXX, XXXXX, KC_SCLN, KC_QUOT, KC_BSLS, _____, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10,\
120 //|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------| --------+--------+--------+--------+--------|
121 _____, KC_F11, KC_F12, BASE, KANJI, KC_ENT, XXXXX, KC_COMM, KC_DOT, KC_SLSH, KC_RO, KC_PGUP, KC_11SF, KC_F12, BASE, KANJI, KC_ENT,\
122 //|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------| --------+--------+--------+--------+--------|
123 _____, _____, _____, _____, KC_DEL, _____, _____, XXXXX, KC_HOME, KC_PGDN, KC_END, _____, _____, _____, _____, KC_DEL,\
124 //`--------------------------------------------------------------------------------------------------------------------' --------------------------------------------'
126 // ExtraKey: Split backspace key or it is below the enter key.
129 [_RAISE] = LAYOUT_rs( \
130 // Treadstone48 Rhymestone
131 //,--------------------------------------------------------------------------------------------------------------------. --------------------------------------------.
132 _____, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX,\
133 //|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+-----------------| --------+--------+--------+--------+--------|
134 _____, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, KC_4, KC_5, KC_6, KC_QUOT, _____, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX,\
135 //|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------| --------+--------+--------+--------+--------|
136 _____, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, KC_1, KC_2, KC_3, KC_RO, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX,\
137 //|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------| --------+--------+--------+--------+--------|
138 _____, _____, _____, _____, _____, _____, _____, KC_0, KC_DOT, KC_COMM, KC_SLSH, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX,\
139 //`--------------------------------------------------------------------------------------------------------------------' --------------------------------------------'
141 // ExtraKey: Split backspace key or it is below the enter key.
144 [_ADJUST] = LAYOUT_rs( \
145 // Treadstone48 Rhymestone
146 //,--------------------------------------------------------------------------------------------------------------------. --------------------------------------------.
147 XXXXX, RESET, RGBRST, AG_NORM, AG_SWAP, XXXXX, XXXXX, KC_WH_L, KC_WH_U, KC_HOME, KC_PGUP, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX,\
148 //|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+-----------------| --------+--------+--------+--------+--------|
149 XXXXX, RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, XXXXX, XXXXX, KC_WH_R, KC_WH_D, KC_END, KC_PGDN, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX,\
150 //|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------| --------+--------+--------+--------+--------|
151 _____, RGB_MOD, RGB_HUD, RGB_SAD, RGB_VAD, XXXXX, XXXXX, XXXXX, KC_BTN1, KC_BTN2, XXXXX, KC_MS_U, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX,\
152 //|--------+--------+--------+--------+--------+--------|--------+--------+--------+--------+--------+--------+--------| --------+--------+--------+--------+--------|
153 _____, _____, _____, _____, XXXXX, XXXXX, _____, XXXXX, KC_MS_L, KC_MS_D, KC_MS_R, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX,\
154 //`--------------------------------------------------------------------------------------------------------------------' --------------------------------------------'
156 // ExtraKey: Split backspace key or it is below the enter key.
161 #define L_BASES (1<<_BASES)
162 #define L_LOWER (1<<_LOWER)
163 #define L_LOWRS (1<<_LOWRS)
164 #define L_RAISE (1<<_RAISE)
165 #define L_ADJUST (1<<_ADJUST)
166 #define L_ADJUST_TRI (L_ADJUST|L_RAISE|L_LOWER)
174 #define LAYER_DISPLAY_MAX 7
175 const LAYER_DISPLAY_NAME layer_display_name[LAYER_DISPLAY_MAX] = {
177 {L_BASE + 1, "Base"},
178 {L_BASES, "BaseSpl"},
180 {L_LOWRS, "LowrSpl"},
182 {L_ADJUST_TRI, "Adjust"}
185 static inline const char* get_leyer_status(void) {
187 for (uint8_t i = 0; i < LAYER_DISPLAY_MAX; ++i) {
188 if (layer_state == 0 && layer_display_name[i].state == default_layer_state) {
190 return layer_display_name[i].name;
191 } else if (layer_state != 0 && layer_display_name[i].state == layer_state) {
193 return layer_display_name[i].name;
200 static char layer_status_buf[24] = "Layer state ready.\n";
201 static inline void update_keymap_status(void) {
203 snprintf(layer_status_buf, sizeof(layer_status_buf) - 1, "OS:%s Layer:%s\n",
204 keymap_config.swap_lalt_lgui? "win" : "mac", get_leyer_status());
207 static inline void render_keymap_status(struct CharacterMatrix *matrix) {
209 matrix_write(matrix, layer_status_buf);
212 #define UPDATE_KEYMAP_STATUS() update_keymap_status()
213 #define RENDER_KEYMAP_STATUS(a) render_keymap_status(a)
217 #define UPDATE_KEYMAP_STATUS()
218 #define RENDER_KEYMAP_STATUS(a)
222 void update_change_layer(bool pressed, uint8_t layer1, uint8_t layer2, uint8_t layer3) {
224 pressed ? layer_on(layer1) : layer_off(layer1);
225 IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2) ? layer_on(layer3) : layer_off(layer3);
228 int RGB_current_mode;
229 bool process_record_user(uint16_t keycode, keyrecord_t *record) {
231 UPDATE_KEY_STATUS(keycode, record);
236 update_change_layer(record->event.pressed, _LOWER, _RAISE, _ADJUST);
239 update_change_layer(record->event.pressed, _RAISE, _LOWER, _ADJUST);
242 if (record->event.pressed) {
243 default_layer_set(L_BASE);
247 if (record->event.pressed) {
248 default_layer_set(L_BASES);
252 update_change_layer(record->event.pressed, _LOWRS, _RAISE, _ADJUST);
255 if (record->event.pressed) {
256 if (keymap_config.swap_lalt_lgui == false) {
257 register_code(KC_LANG2);
259 SEND_STRING(SS_LALT("`"));
262 unregister_code(KC_LANG2);
265 #ifdef RGBLIGHT_ENABLE
267 if (record->event.pressed) {
268 rgblight_mode(RGB_current_mode);
270 RGB_current_mode = rgblight_config.mode;
274 if (record->event.pressed) {
275 eeconfig_update_rgblight_default();
277 RGB_current_mode = rgblight_config.mode;
286 UPDATE_KEYMAP_STATUS();
290 void matrix_init_user(void) {
291 #ifdef RGBLIGHT_ENABLE
292 RGB_current_mode = rgblight_config.mode;
294 //SSD1306 OLED init, make sure to add #define SSD1306OLED in config.h
296 iota_gfx_init(!has_usb()); // turns on the display
300 //SSD1306 OLED update loop, make sure to add #define SSD1306OLED in config.h
303 void matrix_scan_user(void) {
304 iota_gfx_task(); // this is what updates the display continuously
307 static inline void matrix_update(struct CharacterMatrix *dest,
308 const struct CharacterMatrix *source) {
309 if (memcmp(dest->display, source->display, sizeof(dest->display))) {
310 memcpy(dest->display, source->display, sizeof(dest->display));
315 static inline void render_status(struct CharacterMatrix *matrix) {
318 RENDER_LED_STATUS(matrix);
319 RENDER_KEYMAP_STATUS(matrix);
320 UPDATE_LOCK_STATUS();
321 RENDER_LOCK_STATUS(matrix);
322 RENDER_KEY_STATUS(matrix);
325 void iota_gfx_task_user(void) {
326 struct CharacterMatrix matrix;
334 matrix_clear(&matrix);
336 render_status(&matrix);
339 matrix_update(&display, &matrix);