2 #include QMK_KEYBOARD_H
5 void render_logo(struct CharacterMatrix *matrix) {
7 const char logo_buf[]={
8 0x80,0x81,0x82,0x83,0x84,0x85,0x86,0x87,0x88,0x89,0x8a,0x8b,0x8c,0x8d,0x8e,0x8f,0x90,0x91,0x92,0x93,0x94,
9 0xa0,0xa1,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xab,0xac,0xad,0xae,0xaf,0xb0,0xb1,0xb2,0xb3,0xb4,
10 0xc0,0xc1,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xcb,0xcc,0xcd,0xce,0xcf,0xd0,0xd1,0xd2,0xd3,0xd4,
13 matrix_write(matrix, logo_buf);
16 static char keylog_buf[24] = "Key state ready.";
17 const char code_to_name[60] = {
18 ' ', ' ', ' ', ' ', 'a', 'b', 'c', 'd', 'e', 'f',
19 'g', 'h', 'i', 'j', 'k', 'l', 'm', 'n', 'o', 'p',
20 'q', 'r', 's', 't', 'u', 'v', 'w', 'x', 'y', 'z',
21 '1', '2', '3', '4', '5', '6', '7', '8', '9', '0',
22 'R', 'E', 'B', 'T', ' ', '-', ' ', '@', ' ', ' ',
23 ' ', ';', ':', ' ', ',', '.', '/', ' ', ' ', ' '};
25 void update_key_status(uint16_t keycode, keyrecord_t *record) {
27 if (!record->event.pressed) return;
29 char name = (keycode < 60) ? code_to_name[keycode] : ' ';
30 snprintf(keylog_buf, sizeof(keylog_buf) - 1, "Key:%dx%d %2x %c",
31 record->event.key.row, record->event.key.col,
32 (uint16_t)keycode, name);
35 void render_key_status(struct CharacterMatrix *matrix) {
37 matrix_write(matrix, keylog_buf);
40 static char lock_buf[24] = "Lock state ready.\n";
41 void update_lock_status(void) {
43 uint8_t leds = host_keyboard_leds();
44 char *num_lock = (leds & (1<<USB_LED_NUM_LOCK)) ? "Num" : "";
45 char *caps_lock = (leds & (1<<USB_LED_CAPS_LOCK)) ? "Caps" : "";
46 char *scrl_lock = (leds & (1<<USB_LED_SCROLL_LOCK)) ? "Scrn" : "";
47 snprintf(lock_buf, sizeof(lock_buf) - 1, "Lock:%s %s %s\n",
48 num_lock, caps_lock, scrl_lock);
51 void render_lock_status(struct CharacterMatrix *matrix) {
53 matrix_write(matrix, lock_buf);
56 #ifdef RGBLIGHT_ENABLE
57 extern rgblight_config_t rgblight_config;
59 static char led_buf[24] = "LED state ready.\n";
60 rgblight_config_t rgblight_config_bak;
61 void update_led_status(void) {
63 if (rgblight_config_bak.enable != rgblight_config.enable ||
64 rgblight_config_bak.mode != rgblight_config.mode ||
65 rgblight_config_bak.hue != rgblight_config.hue ||
66 rgblight_config_bak.sat != rgblight_config.sat ||
67 rgblight_config_bak.val != rgblight_config.val
69 snprintf(led_buf, sizeof(led_buf) - 1, "LED%c:%2d hsv:%2d %2d %2d\n",
70 rgblight_config.enable ? '*' : '.', (uint8_t)rgblight_config.mode,
71 (uint8_t)(rgblight_config.hue / RGBLIGHT_HUE_STEP),
72 (uint8_t)(rgblight_config.sat / RGBLIGHT_SAT_STEP),
73 (uint8_t)(rgblight_config.val / RGBLIGHT_VAL_STEP));
74 rgblight_config_bak = rgblight_config;
78 void render_led_status(struct CharacterMatrix *matrix) {
80 matrix_write(matrix, led_buf);