5 #define MODS_CTRL_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT))
7 // Each layer gets a name for readability, which is then used in the keymap matrix below.
8 // The underscores don't mean anything - you can have a layer called STUFF or any other name.
9 // Layer names don't all need to be of the same length, obviously, and you can also skip them
10 // entirely and just use numbers.
14 #define _______ KC_TRNS
16 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
17 /* Keymap _BL: (Base Layer) Default Layer
18 * ,----------------------------------------------------------------.
19 * |Esc | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |~ ` |
20 * |----------------------------------------------------------------|
21 * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \ |Del |
22 * |----------------------------------------------------------------|
23 * |CAPS | A| S| D| F| G| H| J| K| L| ;| '|Return |PgUp|
24 * |----------------------------------------------------------------|
25 * |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift | Up|PgDn|
26 * |----------------------------------------------------------------|
27 * |Ctrl|Win |Alt | Space |Alt| FN|Ctrl|Lef|Dow|Rig |
28 * `----------------------------------------------------------------'
31 KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,KC_GRV, \
32 KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC,KC_BSLS,KC_DEL, \
33 KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT, KC_ENT,KC_PGUP, \
34 KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH, KC_RSFT,KC_UP,KC_PGDN, \
35 KC_LCTL, KC_LGUI,KC_LALT, KC_SPC, KC_RALT,MO(_FL),KC_RCTRL, KC_LEFT,KC_DOWN,KC_RGHT),
37 /* Keymap _FL: Function Layer
38 * ,----------------------------------------------------------------.
39 * | | | | | | | | | | | | | | RESET| |
40 * |----------------------------------------------------------------|
41 * | | | | | | | | | | | |BL-|BL+|BL | |
42 * |----------------------------------------------------------------|
43 * | | | | | | | | | | | | | |
44 * |----------------------------------------------------------------|
45 * | | F1|F2 | F3|F4 | F5| F6| F7| F8| | | | | |
46 * |----------------------------------------------------------------|
47 * | | | | | | | | | | |
48 * `----------------------------------------------------------------'
51 #ifdef RGBLIGHT_ENABLE
52 _______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,RESET,_______, \
53 _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, BL_DEC,BL_INC, BL_TOGG,_______, \
54 _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______,_______, \
55 _______,RGB_TOG,RGB_MOD,RGB_HUI,RGB_HUD,RGB_SAI,RGB_SAD,RGB_VAI,RGB_VAD,_______,_______,_______,_______,_______, \
56 _______,_______,_______, _______, _______,_______,_______,_______,_______, _______),
58 _______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,RESET,_______, \
59 _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, BL_DEC,BL_INC, BL_TOGG,_______, \
60 _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______,_______, \
61 _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, \
62 _______,_______,_______, _______, _______,_______,_______,_______,_______, _______),
70 const uint16_t PROGMEM fn_actions[] = {
71 //[0] = ACTION_FUNCTION(SHIFT_ESC),
74 void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
75 static uint8_t shift_esc_shift_mask;
78 shift_esc_shift_mask = get_mods()&MODS_CTRL_MASK;
79 if (record->event.pressed) {
80 if (shift_esc_shift_mask) {
82 send_keyboard_report();
85 send_keyboard_report();
88 if (shift_esc_shift_mask) {
90 send_keyboard_report();
93 send_keyboard_report();