1 #include QMK_KEYBOARD_H
4 #include "split_util.h"
7 #include "common/ssd1306.h"
10 extern keymap_config_t keymap_config;
12 #ifdef RGBLIGHT_ENABLE
13 //Following line allows macro to read current RGB settings
14 extern rgblight_config_t rgblight_config;
17 extern uint8_t is_master;
19 // Each layer gets a name for readability, which is then used in the keymap matrix below.
20 // The underscores don't mean anything - you can have a layer called STUFF or any other name.
21 // Layer names don't all need to be of the same length, obviously, and you can also skip them
22 // entirely and just use numbers.
30 enum custom_keycodes {
43 #define FN_ESC LT(_FN, KC_ESC)
45 // Define your non-alpha grouping in this define's LAYOUT, and all your BASE_LAYERS will share the same mod/macro columns
47 * ,------------------------------------------------. ,------------------------------------------------.
48 * | ` | | | | | | | | | | | | | | BkSp |
49 * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
50 * | Tab | | | | | | | | | | | | | | \ |
51 * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
52 * | Esc | | | | | | | | | | | | | | ' |
53 * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
54 * | Sft( | | | | | | | | | | | | | | Sft) |
55 * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
56 * | Ctrl | Win | Win | Alt | FN | Space| RGB | | FN | FN | - | = | Down | PgUp | PgDn |
57 * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
58 * | Space| Bksp | | Enter| Space|
59 * `-------------' `--------=----'
61 #define BASE_LAYOUT( \
62 _00, _01, _02, _03, _04, _05, _06, _07, _08, _09, \
63 _10, _11, _12, _13, _14, _15, _16, _17, _18, _19, \
64 _20, _21, _22, _23, _24, _25, _26, _27, _28, _29 \
67 KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, RGB_MOD, KC_EQL, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \
68 KC_TAB, _00, _01, _02, _03, _04, KC_LBRC, KC_RBRC, _05, _06, _07, _08, _09, KC_BSLS, \
69 FN_ESC, _10, _11, _12, _13, _14, RGB_SAI, RGB_VAI, _15, _16, _17, _18, _19, KC_QUOT, \
70 KC_LSPO, _20, _21, _22, _23, _24, RGB_SAD, RGB_VAD, _25, _26, _27, _28, _29, KC_RSPC, \
71 KC_LCTL, KC_LGUI, KC_LGUI, KC_LALT, FN, KC_SPC, FN, FN, KC_SPC, KC_MINS, KC_EQL, KC_DOWN, KC_PGUP, KC_PGDN, \
72 KC_VOLD, KC_VOLU, KC_SPC, KC_BSPC, KC_ENT, KC_SPC, KC_VOLD, KC_VOLU \
75 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
77 * ,------------------------------------------------. ,------------------------------------------------.
78 * | | | | | | | | | | | | | | | |
79 * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
80 * | | Q | W | E | R | T | | | | Y | U | I | O | P | |
81 * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
82 * | | A | S | D | F | G | | | | H | J | K | L | ; | |
83 * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
84 * | | Z | X | C | V | B | | | | N | M | , | . | / | |
85 * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
86 * | | | | | | | | | | | | | | | |
87 * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
89 * `-------------' `--------=----'
91 [_QWERTY] = BASE_LAYOUT( \
92 KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, \
93 KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, \
94 KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH \
98 * ,------------------------------------------------. ,------------------------------------------------.
99 * | | | | | | | | | | | | | | | |
100 * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
101 * | | Q | W | F | P | B | | | | J | L | U | Y | ; | |
102 * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
103 * | | A | R | S | T | G | | | | K | N | E | I | O | |
104 * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
105 * | | Z | X | C | D | V | [ | | ] | M | H | , | . | / | |
106 * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
107 * | | | | | | | | | | | | | | | |
108 * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
110 * `-------------' `--------=----'
112 [_COLEMAK] = BASE_LAYOUT( \
113 KC_Q, KC_W, KC_F, KC_P, KC_B, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, \
114 KC_A, KC_R, KC_S, KC_T, KC_G, KC_K, KC_N, KC_E, KC_I, KC_O, \
115 KC_Z, KC_X, KC_C, KC_D, KC_V, KC_M, KC_H, KC_COMM, KC_DOT, KC_SLSH
120 * ,------------------------------------------------. ,------------------------------------------------.
121 * | ~ | ! | @ | # | $ | % | | | | ^ | & | * | ( | ) | |
122 * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
123 * | ~ | ! | @ | # | $ | % | | | | ^ | & | * | ( | ) | |
124 * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
125 * | Ctrl | A | O | E | U | I | | | | D | H | T | N | S | / |
126 * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
127 * | Shift| ; | Q | J | K | X | [ | | ] | B | M | W | V | Z |Enter |
128 * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
129 * | ADJ | Esc | Alt | GUI | EISU |Lower |Space | |Space |FN | KANA | Left | Down | Up |Right |
130 * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
131 * |Lower |Space | |Space |FN |
132 * `-------------' `------------'
135 KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, _______, KC_PSCR, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, \
136 _______, KC_PGDN, KC_UP, KC_PGUP, _______, KC_LBRC, _______, _______, KC_RBRC, KC_7, KC_UP, KC_9, KC_0, KC_HOME, \
137 ADJ, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, KC_RBRC, KC_END, \
138 _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_PGDN, KC_PGUP, _______, \
139 _______, _______, _______, _______, ADJ, _______, ADJ, ADJ, ADJ, KC_MPLY, KC_MNXT, KC_MUTE, KC_VOLD, KC_VOLU, \
140 KC_VOLD, KC_VOLU, _______, KC_DEL, _______, _______, KC_VOLD, KC_VOLU \
144 * ,------------------------------------------------. ,------------------------------------------------.
145 * | ~ | ! | @ | # | $ | % | | | | ^ | & | * | ( | ) | |
146 * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
147 * | ~ | ! | @ | # | $ | % | | | | ^ | & | * | ( | ) | |
148 * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
149 * | Ctrl | A | O | E | U | I | | | | D | H | T | N | S | / |
150 * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
151 * | Shift| ; | Q | J | K | X | [ | | ] | B | M | W | V | Z |Enter |
152 * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
153 * |ADJ| Esc | Alt | GUI | EISU |Lower |Space | |Space |FN | KANA | Left | Down | Up |Right |
154 * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
155 * |Lower |Space | |Space |FN |
156 * `-------------' `------------'
160 KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, _______, _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, \
161 _______, RGB_SAD, RGB_VAI, RGB_SAI, RESET, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL, \
162 _______, RGB_HUD, RGB_VAD, RGB_HUI, RGBRST, _______, _______, _______, _______, QWERTY, COLEMAK, _______, _______, _______, \
163 _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, \
164 _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_RMOD,RGB_HUD, RGB_SAD, RGB_VAD, \
165 KC_VOLD, KC_VOLU, _______, _______, _______, _______, KC_VOLD, KC_VOLU \
170 // define variables for reactive RGB
171 bool TOG_STATUS = false;
172 int RGB_current_mode;
174 bool process_record_user(uint16_t keycode, keyrecord_t *record) {
175 //uint8_t shifted = get_mods() & (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT));
179 if (record->event.pressed) {
180 set_single_persistent_default_layer(_QWERTY);
185 if(record->event.pressed) {
186 set_single_persistent_default_layer(_COLEMAK);
191 if (record->event.pressed) {
199 if (record->event.pressed) {
206 //led operations - RGB mode change now updates the RGB_current_mode to allow the right RGB mode to be set after reactive keys are released
208 #ifdef RGBLIGHT_ENABLE
209 if (record->event.pressed) {
210 eeconfig_update_rgblight_default();
212 RGB_current_mode = rgblight_config.mode;
220 void matrix_init_user(void) {
221 #ifdef RGBLIGHT_ENABLE
222 RGB_current_mode = rgblight_config.mode;
224 //SSD1306 OLED init, make sure to add #define SSD1306OLED in config.h
226 iota_gfx_init(!has_usb()); // turns on the display
230 void matrix_scan_user(void) {
233 iota_gfx_task(); // this is what updates the display continuously
238 //SSD1306 OLED update loop, make sure to add #define SSD1306OLED in config.h
241 // hook point for 'led_test' keymap
242 // 'default' keymap's led_test_init() is empty function, do nothing
243 // 'led_test' keymap's led_test_init() force rgblight_mode_noeeprom(35);
244 __attribute__ ((weak))
245 void led_test_init(void) {}
247 void matrix_update(struct CharacterMatrix *dest,
248 const struct CharacterMatrix *source) {
249 if (memcmp(dest->display, source->display, sizeof(dest->display))) {
250 memcpy(dest->display, source->display, sizeof(dest->display));
255 //assign the right code to your layers for OLED display
257 #define L_FN (1<<_FN)
258 #define L_ADJ (1<<_ADJ)
259 #define L_ADJ_TRI (L_ADJ|L_FN)
261 static void render_logo(struct CharacterMatrix *matrix) {
264 0x80,0x81,0x82,0x83,0x84,0x85,0x86,0x87,0x88,0x89,0x8a,0x8b,0x8c,0x8d,0x8e,0x8f,0x90,0x91,0x92,0x93,0x94,
265 0xa0,0xa1,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xab,0xac,0xad,0xae,0xaf,0xb0,0xb1,0xb2,0xb3,0xb4,
266 0xc0,0xc1,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xcb,0xcc,0xcd,0xce,0xcf,0xd0,0xd1,0xd2,0xd3,0xd4,
268 matrix_write(matrix, logo);
269 //matrix_write_P(&matrix, PSTR(" Split keyboard kit"));
274 void render_status(struct CharacterMatrix *matrix) {
276 // Render to mode icon
277 static char logo[][2][3]={{{0x95,0x96,0},{0xb5,0xb6,0}},{{0x97,0x98,0},{0xb7,0xb8,0}}};
278 if(keymap_config.swap_lalt_lgui==false){
279 matrix_write(matrix, logo[0][0]);
280 matrix_write_P(matrix, PSTR("\n"));
281 matrix_write(matrix, logo[0][1]);
283 matrix_write(matrix, logo[1][0]);
284 matrix_write_P(matrix, PSTR("\n"));
285 matrix_write(matrix, logo[1][1]);
288 // Define layers here, Have not worked out how to have text displayed for each layer. Copy down the number you see and add a case for it below
290 snprintf(buf,sizeof(buf), "Undef-%ld", layer_state);
291 matrix_write_P(matrix, PSTR("\nLayer: "));
292 switch (layer_state) {
294 matrix_write_P(matrix, PSTR("Default"));
297 matrix_write_P(matrix, PSTR("FN"));
301 matrix_write_P(matrix, PSTR("ADJ"));
304 matrix_write(matrix, buf);
307 // Host Keyboard LED Status
309 snprintf(led, sizeof(led), "\n%s %s %s",
310 (host_keyboard_leds() & (1<<USB_LED_NUM_LOCK)) ? "NUMLOCK" : " ",
311 (host_keyboard_leds() & (1<<USB_LED_CAPS_LOCK)) ? "CAPS" : " ",
312 (host_keyboard_leds() & (1<<USB_LED_SCROLL_LOCK)) ? "SCLK" : " ");
313 matrix_write(matrix, led);
317 void iota_gfx_task_user(void) {
318 struct CharacterMatrix matrix;
326 matrix_clear(&matrix);
328 render_status(&matrix);
330 render_logo(&matrix);
332 matrix_update(&display, &matrix);