1 #include QMK_KEYBOARD_H
2 #include "bootloader.h"
5 #include "split_util.h"
8 extern keymap_config_t keymap_config;
10 #ifdef RGBLIGHT_ENABLE
11 //Following line allows macro to read current RGB settings
12 extern rgblight_config_t rgblight_config;
15 // Each layer gets a name for readability, which is then used in the keymap matrix below.
16 // The underscores don't mean anything - you can have a layer called STUFF or any other name.
17 // Layer names don't all need to be of the same length, obviously, and you can also skip them
18 // entirely and just use numbers.
26 enum custom_keycodes {
41 #define FN_ESC LT(_FN, KC_ESC)
42 #define FN_CAPS LT(_FN, KC_CAPS)
44 // Define your non-alpha grouping in this define's LAYOUT, and all your BASE_LAYERS will share the same mod/macro columns
46 * ,------------------------------------------------. ,------------------------------------------------.
47 * | GESC | | | | | | - | | = | | | | | | BkSp |
48 * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
49 * | Tab | | | | | | [ | | ] | | | | | | \ |
50 * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
51 * |FN(CAPS)| | | | | | ( | | ) | | | | | | ' |
52 * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
53 * |Shift | | | | | | { | | } | | | | | |Shift |
54 * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
55 * | Ctrl | Win | Alt | RGB | ADJ | Space| DEL | | Enter| Space| FN | Left | Down | Up |Right |
56 * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------'
57 * | Space| DEL | | Enter| Space|
58 * `-------------' `-------------'
60 #define BASE_LAYOUT( \
61 _00, _01, _02, _03, _04, _05, _06, _07, _08, _09, \
62 _10, _11, _12, _13, _14, _15, _16, _17, _18, _19, \
63 _20, _21, _22, _23, _24, _25, _26, _27, _28, _29 \
66 KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_MINS, KC_EQL, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \
67 KC_TAB, _00, _01, _02, _03, _04, KC_LBRC, KC_RBRC, _05, _06, _07, _08, _09, KC_BSLS, \
68 FN_CAPS, _10, _11, _12, _13, _14, KC_LPRN, KC_RPRN, _15, _16, _17, _18, _19, KC_QUOT, \
69 KC_LSFT, _20, _21, _22, _23, _24, KC_LCBR, KC_RCBR, _25, _26, _27, _28, _29, KC_ENT, \
70 KC_LCTL, KC_LGUI, KC_LALT, RGB_TOG, ADJ, KC_SPC, KC_DEL, KC_ENT, KC_SPC, FN, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, \
71 KC_SPC, KC_DEL, KC_ENT, KC_SPC \
74 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
76 * ,------------------------------------------------. ,------------------------------------------------.
77 * | | | | | | | | | | | | | | | |
78 * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
79 * | | Q | W | E | R | T | | | | Y | U | I | O | P | |
80 * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
81 * | | A | S | D | F | G | | | | H | J | K | L | ; | |
82 * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
83 * | | Z | X | C | V | B | | | | N | M | , | . | / | |
84 * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
85 * | | | | | | | | | | | | | | | |
86 * `------+------+------+------+------+------+------| |------+------+------+------+------+------+------'
88 * `-------------' `--------=----'
90 [_QWERTY] = BASE_LAYOUT( \
91 KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, \
92 KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, \
93 KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH \
97 * ,------------------------------------------------. ,------------------------------------------------.
98 * | | | | | | | | | | | | | | | |
99 * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
100 * | | Q | W | F | P | G | | | | J | L | U | Y | ; | |
101 * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
102 * | | A | R | S | T | D | | | | H | N | E | I | O | |
103 * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
104 * | | Z | X | C | V | B | | | | K | M | , | . | / | |
105 * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
106 * | | | | | | | | | | | | | | | |
107 * `------+------+------+------+------+------+------| |------+------+------+------+------+------+------'
109 * `-------------' `--------=----'
111 [_COLEMAK] = BASE_LAYOUT( \
112 KC_Q, KC_W, KC_F, KC_P, KC_B, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, \
113 KC_A, KC_R, KC_S, KC_T, KC_G, KC_K, KC_N, KC_E, KC_I, KC_O, \
114 KC_Z, KC_X, KC_C, KC_D, KC_V, KC_M, KC_H, KC_COMM, KC_DOT, KC_SLSH \
119 * ,------------------------------------------------. ,------------------------------------------------.
120 * | F1 | F2 | F3 | F4 | F5 | F6 | | | | F7 | F8 | F9 | F10 | F11 | F12 |
121 * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
122 * | | PGDN | UP | PGUP | | | | | | | PGDN | UP | PGUP | PRINT| HOME |
123 * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
124 * | | LEFT | DOWN | RIGHT| | | | | | | LEFT | DOWN | RIGHT|INSERT| END |
125 * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
126 * | | | | | | | | | | | | | | | |
127 * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
128 * | | | |RGBMOD| | | | | | | PLAY | NEXT | MUTE | VOL- | VOL+ |
129 * `------+------+------+------+------+------+------| |------+------+------+------+------+------+------'
131 * `-------------' `-------------'
134 KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, _______, KC_PSCR, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, \
135 _______, KC_PGDN, KC_UP, KC_PGUP, _______, _______, _______, _______, _______, KC_PGDN, KC_UP, KC_PGUP, KC_PSCR, KC_HOME, \
136 _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, KC_INS, KC_END, \
137 _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
138 _______, _______, _______, RGB_MOD, _______, _______, _______, _______, _______, KC_MPLY, KC_MNXT, KC_MUTE, KC_VOLD, KC_VOLU, \
139 _______, _______, _______, _______ \
143 * ,------------------------------------------------. ,------------------------------------------------.
144 * | F1 | F2 | F3 | F4 | F5 | F6 | | | | F7 | F8 | F9 | F10 | F11 | F12 |
145 * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
146 * | | SAD | VAI | SAI | RESET| | | | | | | | | | |
147 * |------+------+------+------+------+------|------| |------|------+------+------+------+------+------|
148 * | | HUD | VAD | HUI |RGBRST| | | | | |QWERTY|COLEMK| | | |
149 * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
150 * | | | | | | | | | | | |RGBTOG| HUI | SAI | VAI |
151 * |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
152 * | | | |RGBMOD(| | | | | | | |RGBRMOD| HUD | SAD | VAD |
153 * `------+------+------+------+------+------+------| |------+------+------+------+------+------+------'
155 * `-------------' `-------------'
159 KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, _______, _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, \
160 _______, RGB_SAD, RGB_VAI, RGB_SAI, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
161 _______, RGB_HUD, RGB_VAD, RGB_HUI, RGBRST, _______, _______, _______, _______, QWERTY, COLEMAK, _______, _______, _______, \
162 _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, \
163 _______, _______, _______, RGB_MOD, _______, _______, _______, _______, _______, _______, RGB_RMOD,RGB_HUD, RGB_SAD, RGB_VAD, \
164 _______, _______, _______, _______ \
170 // define variables for reactive RGB
171 bool TOG_STATUS = false;
172 int RGB_current_mode;
174 #ifdef ENCODER_ENABLE
175 void encoder_update_user(uint8_t index, bool clockwise) {
176 if (index == 0) { /* First encoder */
182 } else if (index == 1) { /* Second encoder*/
192 // Setting ADJ layer RGB back to default
193 void update_tri_layer_RGB(uint8_t layer1, uint8_t layer2, uint8_t layer3) {
194 if (IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2)) {
195 #ifdef RGBLIGHT_ENABLE
196 //rgblight_mode(RGB_current_mode);
204 bool process_record_user(uint16_t keycode, keyrecord_t *record) {
205 //uint8_t shifted = get_mods() & (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT));
209 if (record->event.pressed) {
210 set_single_persistent_default_layer(_QWERTY);
215 if(record->event.pressed) {
216 set_single_persistent_default_layer(_COLEMAK);
221 if (record->event.pressed) {
222 //not sure how to have keyboard check mode and set it to a variable, so my work around
223 //uses another variable that would be set to true after the first time a reactive key is pressed.
224 if (TOG_STATUS) { //TOG_STATUS checks is another reactive key currently pressed, only changes RGB mode if returns false
226 TOG_STATUS = !TOG_STATUS;
227 #ifdef RGBLIGHT_ENABLE
233 #ifdef RGBLIGHT_ENABLE
234 //rgblight_mode(RGB_current_mode); // revert RGB to initial mode prior to RGB mode change
242 if (record->event.pressed) {
249 //led operations - RGB mode change now updates the RGB_current_mode to allow the right RGB mode to be set after reactive keys are released
251 #ifdef RGBLIGHT_ENABLE
252 if (record->event.pressed) {
253 eeconfig_update_rgblight_default();
255 RGB_current_mode = rgblight_config.mode;
263 void matrix_init_user(void) {
264 #ifdef RGBLIGHT_ENABLE
265 RGB_current_mode = rgblight_config.mode;
271 #ifdef OLED_DRIVER_ENABLE
273 oled_rotation_t oled_init_user(oled_rotation_t rotation) {
275 return OLED_ROTATION_180; // flip 180 for offhand
279 static void render_logo(void) {
280 static const char PROGMEM sol_logo[] = {
281 0x80,0x81,0x82,0x83,0x84,0x85,0x86,0x87,0x88,0x89,0x8a,0x8b,0x8c,0x8d,0x8e,0x8f,0x90,0x91,0x92,0x93,0x94,
282 0xa0,0xa1,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xab,0xac,0xad,0xae,0xaf,0xb0,0xb1,0xb2,0xb3,0xb4,
283 0xc0,0xc1,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xcb,0xcc,0xcd,0xce,0xcf,0xd0,0xd1,0xd2,0xd3,0xd4,0};
285 oled_write_P(sol_logo, false);
288 //assign the right code to your layers for OLED display
290 #define L_FN (1<<_FN)
291 #define L_ADJ (1<<_ADJ)
292 #define L_ADJ_TRI (L_ADJ|L_FN)
294 static void render_status(void) {
295 // Render to mode icon
296 static const char PROGMEM mode_logo[4][4] = {
300 {0xb7,0xb8,0x0a,0} };
302 if (keymap_config.swap_lalt_lgui != false) {
303 oled_write_P(mode_logo[0], false);
304 oled_write_P(mode_logo[1], false);
306 oled_write_P(mode_logo[2], false);
307 oled_write_P(mode_logo[3], false);
310 // Define layers here, Have not worked out how to have text displayed for each layer. Copy down the number you see and add a case for it below
311 oled_write_P(PSTR("Layer: "), false);
312 switch (layer_state) {
314 oled_write_P(PSTR("Default\n"), false);
317 oled_write_P(PSTR("FN \n"), false);
321 oled_write_P(PSTR("ADJ \n"), false);
324 oled_write_P(PSTR("UNDEF \n"), false);
327 // Host Keyboard LED Status
328 uint8_t led_usb_state = host_keyboard_leds();
329 oled_write_P(led_usb_state & (1<<USB_LED_NUM_LOCK) ? PSTR("NUMLOCK ") : PSTR(" "), false);
330 oled_write_P(led_usb_state & (1<<USB_LED_CAPS_LOCK) ? PSTR("CAPS ") : PSTR(" "), false);
331 oled_write_P(led_usb_state & (1<<USB_LED_SCROLL_LOCK) ? PSTR("SCLK ") : PSTR(" "), false);
334 void oled_task_user(void) {
335 if (is_keyboard_master())