9 /* Satan GH60 matrix layout (3c is right of 3d, 3d is shift)
10 * ,-----------------------------------------------------------.
11 * | 00 |01| 02| 03| 04| 05| 06| 07| 08| 09| 0a| 0b| 0c| 0d| 49|
12 * |-----------------------------------------------------------|
13 * | 10 | 11| 12| 13| 14| 15| 16| 17| 18| 19| 1a| 1b| 1c| 1d |
14 * |-----------------------------------------------------------|
15 * | 20 | 21| 22| 23| 24| 25| 26| 27| 28| 29| 2a| 2b| 2c|2d |
16 * |-----------------------------------------------------------|
17 * | 30 | 31| 32| 33| 34| 35| 36| 37| 38| 39| 3a| 3b| 3d | 3c |
18 * |-----------------------------------------------------------|
19 * | 40 | 41 | 42 | 45 | 4a | 4b | 4c | 4d |
20 * `-----------------------------------------------------------'
22 // The first section contains all of the arguments
23 // The second converts the arguments into a two-dimensional array
25 k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d, k49,\
26 k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d, \
27 k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k2d, \
28 k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3d, k3c, \
29 k40, k41, k42, k45, k4a, k4b, k4c, k4d \
32 {k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d}, \
33 {k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d}, \
34 {k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, XXX, k2d}, \
35 {k30, XXX, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, XXX, k3d}, \
36 {k40, k41, k42, XXX, XXX, k45, XXX, XXX, XXX, k49, k4a, k4b, k4c, k4d} \
38 /* Satan GH60 ANSI layout
39 * ,-----------------------------------------------------------.
40 * | 00 |01| 02| 03| 04| 05| 06| 07| 08| 09| 0a| 0b| 0c| 0d |
41 * |-----------------------------------------------------------|
42 * | 10 | 11| 12| 13| 14| 15| 16| 17| 18| 19| 1a| 1b| 1c| 1d |
43 * |-----------------------------------------------------------|
44 * | 20 | 21| 22| 23| 24| 25| 26| 27| 28| 29| 2a| 2b| 2d |
45 * |-----------------------------------------------------------|
46 * | 30 | 32| 33| 34| 35| 36| 37| 38| 39| 3a| 3b| 3d |
47 * |-----------------------------------------------------------|
48 * | 40 | 41 | 42 | 45 | 4a | 4b | 4c | 4d |
49 * `-----------------------------------------------------------'
51 #define KEYMAP_ANSI( \
52 k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d, \
53 k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d, \
54 k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2d, \
55 k30, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3d, \
56 k40, k41, k42, k45, k4a, k4b, k4c, k4d \
59 {k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d}, \
60 {k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d}, \
61 {k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, XXX, k2d}, \
62 {k30, XXX, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, XXX, k3d}, \
63 {k40, k41, k42, XXX, XXX, k45, XXX, XXX, XXX, XXX, k4a, k4b, k4c, k4d} \
66 /* Satan HHKB matrix layout
67 * ,------------------------------------------------------------.
68 * | 00 |01| 02| 03| 04| 05| 06| 07| 08| 09| 0a| 0b| 0c| 0d| 49 |
69 * |------------------------------------------------------------|
70 * | 10 | 11| 12| 13| 14| 15| 16| 17| 18| 19| 1a| 1b| 1c| 1d |
71 * |------------------------------------------------------------|
72 * | 20 | 21| 22| 23| 24| 25| 26| 27| 28| 29| 2a| 2b| 2d |
73 * |------------------------------------------------------------|
74 * | 30 | 32| 33| 34| 35| 36| 37| 38| 39| 3a| 3b| 3d | 3c |
75 * |------------------------------------------------------------|
76 * | 40 | 41 | 42 | 45 | 4a | 4b | 4c | 4d |
77 * `------------------------------------------------------------'
80 #define KEYMAP_HHKB( \
81 k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d, k49, \
82 k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d, \
83 k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2d, \
84 k30, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3d, k3c, \
85 k40, k41, k42, k45, k4a, k4b, k4c, k4d \
88 {k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d}, \
89 {k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d}, \
90 {k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, XXX, k2d}, \
91 {k30, XXX, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, k3d}, \
92 {k40, k41, k42, XXX, XXX, k45, XXX, XXX, XXX, k49, k4a, k4b, k4c, k4d} \
95 /* ISO w/ split right shift key matrix layout
96 * ,-----------------------------------------------------------.
97 * | 00 |01| 02| 03| 04| 05| 06| 07| 08| 09| 0a| 0b| 0c| 0d |
98 * |-----------------------------------------------------------|
99 * | 10 | 11| 12| 13| 14| 15| 16| 17| 18| 19| 1a| 1b| 1c| 1d |
100 * |-----------------------------------------------------------|
101 * | 20 | 21| 22| 23| 24| 25| 26| 27| 28| 29| 2a| 2b| 2c|2d |
102 * |-----------------------------------------------------------|
103 * | 30 | 31| 32| 33| 34| 35| 36| 37| 38| 39| 3a| 3b| 3d | 3c|
104 * |-----------------------------------------------------------|
105 * | 40 | 41 | 42 | 45 | 4a | 4b | 4c | 4d |
106 * `-----------------------------------------------------------'
108 swap 3c and 3d. 3c is right of 3d in reality
110 #define KEYMAP_ISO_SPLITRSHIFT( \
111 k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d, \
112 k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d, \
113 k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k2d, \
114 k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3d, k3c, \
115 k40, k41, k42, k45, k4a, k4b, k4c, k4d \
118 {k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d}, \
119 {k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d}, \
120 {k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k2d}, \
121 {k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, k3d}, \
122 {k40, k41, k42, XXX, XXX, k45, XXX, XXX, XXX, XXX, k4a, k4b, k4c, k4d} \
125 void matrix_init_user(void);
126 void matrix_scan_user(void);