1 #include QMK_KEYBOARD_H
5 #define MODS_CTRL_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT))
7 // Each layer gets a name for readability, which is then used in the keymap matrix below.
8 // The underscores don't mean anything - you can have a layer called STUFF or any other name.
9 // Layer names don't all need to be of the same length, obviously, and you can also skip them
10 // entirely and just use numbers.
14 // Fillers to make layering more clear
15 #define _______ KC_TRNS
17 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
18 /* Keymap _BL: (Base Layer) Default Layer
19 * ,-----------------------------------------------------------.
20 * |Esc~| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| \ | ~ |
21 * |-----------------------------------------------------------|
22 * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]|bksp |
23 * |-----------------------------------------------------------|
24 * |CAPS | A| S| D| F| G| H| J| K| L| ;| '|Return |
25 * |-----------------------------------------------------------|
26 * |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift| fn |
27 * |-----------------------------------------------------------|
28 * |Ctrl|Gui |Alt | Space |Alt |Gui |FN |Ctrl |
29 * `-----------------------------------------------------------'
31 [_BL] = LAYOUT_60_ansi_split_bs_rshift(
32 F(0), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_GRV, \
33 KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC, \
34 KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, \
35 KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, MO(_FL), \
36 KC_LCTL, KC_LALT, KC_LGUI, KC_SPC, KC_RGUI, KC_RALT, KC_MENU, KC_RCTL
39 [_FL] = LAYOUT_60_ansi_split_bs_rshift(
40 #ifdef RGBLIGHT_ENABLE
41 KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, RESET, \
42 KC_CAPS, _______, RGB_TOG, RGB_MOD, RGB_HUI, _______, _______, _______, KC_PSCR, KC_SLCK, KC_PAUS, KC_UP, _______, KC_DEL, \
43 _______, KC_VOLD, RGB_HUD, RGB_SAI, RGB_SAD, _______, KC_PAST, KC_PSLS, KC_HOME, KC_PGUP, KC_LEFT, KC_RGHT, KC_PENT, \
44 _______, RGB_VAI, RGB_VAD, _______, _______, _______, KC_PPLS, KC_PMNS, KC_END, KC_PGDN, KC_DOWN, _______, _______, \
45 _______, _______, _______, _______, _______, _______, _______, _______
47 KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, RESET, \
48 KC_CAPS, _______, _______, _______, _______, _______, _______, _______, KC_PSCR, KC_SLCK, KC_PAUS, KC_UP, _______, KC_DEL, \
49 _______, KC_VOLD, KC_VOLU, KC_MUTE, _______, _______, KC_PAST, KC_PSLS, KC_HOME, KC_PGUP, KC_LEFT, KC_RGHT, KC_PENT, \
50 _______, _______, _______, _______, _______, _______, KC_PPLS, KC_PMNS, KC_END, KC_PGDN, KC_DOWN, _______, _______, \
51 _______, _______, _______, _______, _______, _______, _______, _______
60 const uint16_t PROGMEM fn_actions[] = {
61 [0] = ACTION_FUNCTION(SHIFT_ESC),
64 void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
65 static uint8_t shift_esc_shift_mask;
68 shift_esc_shift_mask = get_mods()&MODS_CTRL_MASK;
69 if (record->event.pressed) {
70 if (shift_esc_shift_mask) {
72 send_keyboard_report();
75 send_keyboard_report();
78 if (shift_esc_shift_mask) {
80 send_keyboard_report();
83 send_keyboard_report();