5 #define MODS_CTRL_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT))
7 // Each layer gets a name for readability, which is then used in the keymap matrix below.
8 // The underscores don't mean anything - you can have a layer called STUFF or any other name.
9 // Layer names don't all need to be of the same length, obviously, and you can also skip them
10 // entirely and just use numbers.
14 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
15 /* Keymap _BL: (Base Layer) Default Layer
16 * ,-----------------------------------------------------------.
17 * |Esc~| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |
18 * |-----------------------------------------------------------|
19 * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \ |
20 * |-----------------------------------------------------------|
21 * |CAPS | A| S| D| F| G| H| J| K| L| ;| '|Return |
22 * |-----------------------------------------------------------|
23 * |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift |
24 * |-----------------------------------------------------------|
25 * |Ctrl|Gui |Alt | Space |Alt |Gui |FN |Ctrl |
26 * `-----------------------------------------------------------'
29 F(0), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, \
30 KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, \
31 KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT, KC_ENT, \
32 KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH, KC_RSFT, \
33 KC_LCTL, KC_LGUI,KC_LALT, KC_SPC, KC_RALT, KC_RGUI, MO(_FL), KC_RCTL),
35 /* Keymap _FL: Function Layer
36 * ,-----------------------------------------------------------.
37 * | | | | | | | | | | | | | | RESET|
38 * |-----------------------------------------------------------|
39 * | | | | | | | | | | | |BL-|BL+|BL |
40 * |-----------------------------------------------------------|
41 * | | | | | | | | | | | | |
42 * |-----------------------------------------------------------|
43 * | | F1|F2 | F3|F4 | F5| F6| F7| F8| | | |
44 * |-----------------------------------------------------------|
46 * `-----------------------------------------------------------'
49 #ifdef RGBLIGHT_ENABLE
50 KC_GRV, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RESET, \
51 KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, BL_DEC, BL_INC, BL_TOGG, \
52 KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
53 KC_TRNS,RGB_TOG,RGB_MOD,RGB_HUI,RGB_HUD,RGB_SAI,RGB_SAD,RGB_VAI,RGB_VAD, KC_TRNS, KC_TRNS, KC_TRNS, \
54 KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
56 KC_GRV, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RESET, \
57 KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, BL_DEC, BL_INC, BL_TOGG, \
58 KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
59 KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
60 KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
68 const uint16_t PROGMEM fn_actions[] = {
69 [0] = ACTION_FUNCTION(SHIFT_ESC),
72 void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
73 static uint8_t shift_esc_shift_mask;
76 shift_esc_shift_mask = get_mods()&MODS_CTRL_MASK;
77 if (record->event.pressed) {
78 if (shift_esc_shift_mask) {
80 send_keyboard_report();
83 send_keyboard_report();
86 if (shift_esc_shift_mask) {
88 send_keyboard_report();
91 send_keyboard_report();