1 #include QMK_KEYBOARD_H
7 // Each layer gets a name for readability, which is then used in the keymap matrix below.
8 // The underscores don't mean anything - you can have a layer called STUFF or any other name.
9 // Layer names don't all need to be of the same length, obviously, and you can also skip them
10 // entirely and just use numbers.
16 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
17 /* Keymap _BL: (Base Layer) Default Layer
18 * ,-----------------------------------------------------------.
19 * |Esc| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = | Backsp|
20 * |-----------------------------------------------------------|
21 * | Tab | Q | W | E | R | T | Y | U | I | O | P | [ | ] | \ |
22 * |-----------------------------------------------------------|
23 * | Caps | A | S | D | F | G | H | J | K | L | ; | ' | Enter |
24 * |-----------------------------------------------------------|
25 * | Shift | Z | X | C | V | B | N | M | , | . | / | Shift |
26 * |-----------------------------------------------------------|
27 * |Ctrl|GUI |Alt | Space | Alt| GUI| Fn | Ctrl|
28 * `-----------------------------------------------------------'
30 [_BL] = LAYOUT_60_ansi(
31 SFT_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, \
32 KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, \
33 KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, \
34 KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, \
35 KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RGUI, MO(_FL), KC_RCTL
38 /* Keymap _FL: Function Layer
39 * ,-----------------------------------------------------------.
40 * | ` | | | | | | | | | | | | | Reset |
41 * |-----------------------------------------------------------|
42 * | | | | | | | | | | | |BL-|BL+| BL |
43 * |-----------------------------------------------------------|
44 * | | | | | | | | | | | | | |
45 * |-----------------------------------------------------------|
46 * | | | | | | | | | | | | |
47 * |-----------------------------------------------------------|
49 * `-----------------------------------------------------------'
51 [_FL] = LAYOUT_60_ansi(
52 KC_GRV, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RESET, \
53 _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, BL_DEC, BL_INC, BL_TOGG, \
54 _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
55 _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
56 _______, _______, _______, _______, _______, _______, _______, _______
60 bool process_record_user(uint16_t keycode, keyrecord_t *record) {
63 if (record->event.pressed) {
64 if (get_mods() & MOD_MASK_SHIFT) {
66 send_keyboard_report();
69 send_keyboard_report();
72 if (get_mods() & MOD_MASK_SHIFT) {
74 send_keyboard_report();
77 send_keyboard_report();