1 #include QMK_KEYBOARD_H
4 extern keymap_config_t keymap_config;
6 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
9 * ,-----------------------------------------. .-----------------------------------------.
10 * | ` | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | - |
11 * |------+------+------+------+------+------| |------+------+------+------+------+------|
12 * | Tab | Q | W | E | R | T | | Y | U | I | O | P | \ |
13 * |------+------+------+------+------+------| |------+------+------+------+------+------|
14 * | Esc | A | S | D | F | G | | H | J | K | L | ; | " |
15 * |------+------+------+------+------+------| |------+------+------+------+------+------|
16 * | Shift| Z | X | C | V | B | | N | M | , | . | / |SHIFT |
17 * |------+------+------+------+------+------+------..-----+------+------+------+------+------+------|
18 * | Ctrl | F4 | F5 | GUI | Alt | Bksp |Lwr/VM||Enter|Space | NAV | - | = | Alt | Del |
19 * `------------------------------------------------''-----------------------------------------------'
22 KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINUS, \
23 KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS, \
24 KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
25 OSM(MOD_LSFT), LCTL_T(KC_Z), KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, OSM(MOD_RSFT) , \
26 KC_LCTL, KC_F4, KC_F5, KC_LGUI, KC_LALT, KC_BSPC, TD(TD_SYM_VIM), KC_ENT, KC_SPACE, OSL(VIM), KC_MINS, KC_EQL, KC_RALT, KC_DEL \
30 * ,-----------------------------------------. .-----------------------------------------.
31 * | Caps | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 | F11 |
32 * |------+------+------+------+------+------| |------+------+------+------+------+------|
33 * | | ! | @ | ( | ) | | | | 7 | 8 | 9 | * | ) | F12 |
34 * |------+------+------+------+------+------| |------+------+------+------+------+------|
35 * | | # | $ | { | } | ` | | 4 | 5 | 6 | + | } | | |
36 * |------+------+------+------+------+------| |------+------+------+------+------+------|
37 * | APscr| % | ^ | [ | ] | ~ | | 1 | 2 | 3 | \ | Vol- | Vol+ |
38 * |------+------+------+------+------+------+------..------+------+------+------+------+------+------|
39 * | Pscr | | RESET| | | GAME | || | 0 | . | = | Prev | Next | Play |
40 * `------------------------------------------------- -------------------------------------------------'
43 KC_CAPS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, \
44 _______, KC_EXLM, KC_AT, KC_LPRN, KC_RPRN, KC_PIPE, KC_7, KC_8, KC_9, KC_ASTR, KC_RPRN, KC_F12, \
45 _______, KC_HASH, KC_DLR, KC_LCBR, KC_RCBR, KC_GRV, KC_4, KC_5, KC_6, KC_PLUS, KC_RCBR, KC_PIPE, \
46 PSCREEN_APP, KC_PERC, KC_CIRC, KC_LBRC, KC_RBRC, KC_TILD, KC_1, KC_2, KC_3, KC_BSLS, KC_VOLD, KC_VOLU, \
47 KC_PSCR, _______, RESET, _______, _______, TO(GAME), _______, _______, KC_0, KC_DOT, KC_EQL, KC_MPRV, KC_MNXT, KC_MPLY \
51 * ,-----------------------------------------. .-----------------------------------------.
52 * | | | | | | | | | | | | RESET| |
53 * |------+------+------+------+------+------| |------+------+------+------+------+------|
54 * | |RGBSAI|RGBVAI|RGBSAD| LSFT | | | | | | | | |
55 * |------+------+------+------+------+------| |------+------+------+------+------+------|
56 * | | DLeft|DRight| LCTRL| LGUI | | | Left | Down | Up | Right| | |
57 * |------+------+------+------+------+------| |------+------+------+------+------+------|
58 * | |RGBHUD|RGBVAD|RGBHUI| | | | | | | | | |
59 * |------+------+------+------+------+------+------..------+------+------+------+------+------+------|
60 * | | | | | | | || | | | | | | |
61 * `------------------------------------------------..------------------------------------------------'
64 _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RESET, _______, \
65 _______, RGB_SAI, RGB_VAI, RGB_SAD, KC_LSFT, _______, _______, _______, _______, _______, _______, _______, \
66 _______, DLEFT, DRIGHT, KC_LCTL, KC_LGUI, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, _______, \
67 _______, RGB_HUD, RGB_VAD, RGB_HUI, _______, _______, _______, _______, _______, _______, _______, _______, \
68 _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
71 /* Gaming mode (Raise)
72 * All one-shot mods are disabled on this layer
73 * ,-----------------------------------------. .-----------------------------------------.
74 * | ESC | | | | | | | | | | | | |
75 * |------+------+------+------+------+------| |------+------+------+------+------+------|
76 * | | | | | | | | | | | | | |
77 * |------+------+------+------+------+------| |------+------+------+------+------+------|
78 * | CTRL | | | | | | | | | | | | |
79 * |------+------+------+------+------+------| |------+------+------+------+------+------|
80 * | Shift| Z | | | | | | | | | | | GUI |
81 * |------+------+------+------+------+------+------..------+------+------+------+------+------+------|
82 * | Enter| | Lock | Bksp | Alt | Spc | RESET|| | Lower| Left | Up | Down | Right|QWERTY|
83 * `------------------------------------------------..-----------------------------------------------'
86 KC_ESC, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
87 _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
88 KC_LCTL, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
89 KC_LSFT, KC_Z, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_LGUI, \
90 KC_ENT, TG(GAME_ARROW), KC_LOCK, KC_BSPC, KC_F5, KC_LALT, KC_SPC, OSL(SYMB), KC_F6, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, TO(BASE) \
92 /* Gaming Arrow mode (Raise)
93 * Turns wasd into arrows
94 * ,-----------------------------------------. .-----------------------------------------.
95 * | ESC | | | | | | | | | | | | |
96 * |------+------+------+------+------+------| |------+------+------+------+------+------|
97 * | | | Up | | | | | | | | | | |
98 * |------+------+------+------+------+------| |------+------+------+------+------+------|
99 * | CTRL | Left | Down | Right| | | | | | | | | |
100 * |------+------+------+------+------+------| |------+------+------+------+------+------|
101 * | Shift| Z | | | | | | | | | | | GUI |
102 * |------+------+------+------+------+------+------..------+------+------+------+------+------+------|
103 * | Enter| | Lock | Bksp | Alt | Spc | RESET|| | Lower| Left | Up | Down | Right|QWERTY|
104 * `------------------------------------------------..-----------------------------------------------'
106 [GAME_ARROW] = LAYOUT( \
107 KC_ESC, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
108 _______, _______, KC_UP, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
109 KC_LCTL, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, _______, _______, _______, _______, _______, \
110 KC_LSFT, KC_Z, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_LGUI, \
111 KC_ENT, _______, KC_LOCK, KC_BSPC, KC_F5, KC_LALT, KC_SPC, OSL(SYMB), KC_F6, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, TO(BASE) \
115 void persistant_default_layer_set(uint16_t default_layer) {
116 eeconfig_update_default_layer(default_layer);
117 default_layer_set(default_layer);
120 bool process_record_user(uint16_t keycode, keyrecord_t *record) {
121 tap_dance_process_keycode(keycode);