2 #include "action_layer.h"
8 // Each layer gets a name for readability, which is then used in the keymap matrix below.
9 // The underscores don't mean anything - you can have a layer called STUFF or any other name.
10 // Layer names don't all need to be of the same length, obviously, and you can also skip them
11 // entirely and just use numbers.
20 enum preonic_keycodes {
27 // Fillers to make layering more clear
28 #define _______ KC_TRNS
31 // Defines for task manager and such
32 #define CALTDEL LCTL(LALT(KC_DEL))
33 #define TSKMGR LCTL(LSFT(KC_ESC))
35 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
38 * ,-----------------------------------------------------------------------------------.
39 * | Esc | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Del |
40 * |------+------+------+------+------+------+------+------+------+------+------+------|
41 * | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp |
42 * |------+------+------+------+------+-------------+------+------+------+------+------|
43 * | Func | A | S | D | F | G | H | J | K | L | ; | Enter|
44 * |------+------+------+------+------+------|------+------+------+------+------+------|
45 * | Shift| Z | X | C | V | B | N | M | , | . | / | ' |
46 * |------+------+------+------+------+------+------+------+------+------+------+------|
47 * | Ctrl | ` | GUI | ALT |Lower | Space |Raise | Left | Down | Up |Right |
48 * `-----------------------------------------------------------------------------------'
51 {KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL},
52 {KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
53 {MO(_FUNCTION), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENT},
54 {OSM(MOD_LSFT), KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_QUOT},
55 {KC_LCTL, KC_GRV, KC_LGUI, KC_LALT, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
59 * ,-----------------------------------------------------------------------------------.
60 * | ~ | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 |
61 * |------+------+------+------+------+-------------+------+------+------+------+------|
62 * | Esc | ! | @ | # | $ | % | ^ | & | * | ( | ) | Del |
63 * |------+------+------+------+------+-------------+------+------+------+------+------|
64 * | | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | { | } |Enter |
65 * |------+------+------+------+------+------|------+------+------+------+------+------|
66 * | | F7 | F8 | F9 | F10 | F11 | F12 | | | Mute | | | |
67 * |------+------+------+------+------+------+------+------+------+------+------+------|
68 * | | | | |Lower | Bksp |Raise | Next | Vol- | Vol+ | Play |
69 * `-----------------------------------------------------------------------------------'
72 {KC_TILD, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11},
73 {KC_ESC, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL},
74 {_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, _______},
75 {_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, KC_MUTE, _______, KC_PIPE},
76 {_______, _______, _______, _______, _______, KC_BSPC, KC_BSPC, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
80 * ,-----------------------------------------------------------------------------------.
81 * | ` | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 |
82 * |------+------+------+------+------+------+------+------+------+------+------+------|
83 * | Esc | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Del |
84 * |------+------+------+------+------+-------------+------+------+------+------+------|
85 * | | 4 | 5 | 6 | + | F5 | F6 | - | = | [ | ] |Enter |
86 * |------+------+------+------+------+------|------+------+------+------+------+------|
87 * |Enter | 7 | 8 | 9 | - | F11 | F12 |ISO # |ISO / | Mute | | \ |
88 * |------+------+------+------+------+------+------+------+------+------+------+------|
89 * | | , | 0 | . |Lower | Bksp |Raise | Next | Vol- | Vol+ | Play |
90 * `-----------------------------------------------------------------------------------'
93 {KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11},
94 {KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL},
95 {_______, KC_4, KC_5, KC_6, KC_PLUS, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, _______},
96 {KC_ENT, KC_7, KC_8, KC_9, KC_MINS, KC_F11, KC_F12, KC_NUHS, KC_NUBS, KC_MUTE, _______, KC_BSLS},
97 {_______, KC_COMM, KC_0, KC_DOT, _______, KC_BSPC, KC_BSPC, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
100 /* Adjust (Lower + Raise)
101 * ,-----------------------------------------------------------------------------------.
102 * | ESC | F1 | F2 | F3 |ALTF4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 |
103 * |------+------+------+------+------+------+------+------+------+------+------+------|
104 * |Taskmg| | | | | | | | | | |caltde|
105 * |------+------+------+------+------+-------------+------+------+------+------+------|
106 * | | | |Aud on|Audoff|AGnorm|AGswap|Qwerty| | | | |
107 * |------+------+------+------+------+------|------+------+------+------+------+------|
108 * | |Voice-|Voice+|Mus on|Musoff|MIDIon|MIDIof| | | | | |
109 * |------+------+------+------+------+------+------+------+------+------+------+------|
110 * | | | | | | | | | | | |RESET |
111 * `-----------------------------------------------------------------------------------'
114 {KC_ESC, KC_F1, KC_F2, KC_F3, LALT(KC_F4), KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11},
115 {TSKMGR, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, CALTDEL},
116 {_______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, _______, _______, _______, _______},
117 {_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, _______, _______, _______, _______, _______},
118 {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RESET}
122 * ,-----------------------------------------------------------------------------------.
123 * | Esc | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 |
124 * |------+------+------+------+------+------+------+------+------+------+------+------|
125 * | | | | | | | | | up | | | |
126 * |------+------+------+------+------+-------------+------+------+------+------+------|
127 * | | | | | | | | Left | Down |Right | | |
128 * |------+------+------+------+------+------|------+------+------+------+------+------|
129 * | Caps | | | | | | | | | | | |
130 * |------+------+------+------+------+------+------+------+------+------+------+------|
131 * | | | | | | | | | | | |
132 * `-----------------------------------------------------------------------------------'
135 {KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11},
136 {_______, _______, _______, _______, _______, _______, _______, _______, KC_UP, _______, _______, _______},
137 {_______, _______, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______},
138 {KC_CAPS, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
139 {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
146 float tone_startup[][2] = {
153 float tone_qwerty[][2] = SONG(QWERTY_SOUND);
154 float tone_dvorak[][2] = SONG(DVORAK_SOUND);
155 float tone_colemak[][2] = SONG(COLEMAK_SOUND);
157 float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
159 float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
162 void persistant_default_layer_set(uint16_t default_layer) {
163 eeconfig_update_default_layer(default_layer);
164 default_layer_set(default_layer);
167 bool process_record_user(uint16_t keycode, keyrecord_t *record) {
170 if (record->event.pressed) {
172 PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
174 persistant_default_layer_set(1UL<<_QWERTY);
179 if (record->event.pressed) {
181 update_tri_layer(_LOWER, _RAISE, _ADJUST);
184 update_tri_layer(_LOWER, _RAISE, _ADJUST);
189 if (record->event.pressed) {
191 update_tri_layer(_LOWER, _RAISE, _ADJUST);
194 update_tri_layer(_LOWER, _RAISE, _ADJUST);
199 if (record->event.pressed) {
200 register_code(KC_RSFT);
201 #ifdef BACKLIGHT_ENABLE
205 unregister_code(KC_RSFT);
213 void matrix_init_user(void) {
223 _delay_ms(20); // gets rid of tick
224 PLAY_NOTE_ARRAY(tone_startup, false, 0);
229 PLAY_NOTE_ARRAY(tone_goodbye, false, 0);
234 void music_on_user(void)
239 void music_scale_user(void)
241 PLAY_NOTE_ARRAY(music_scale, false, 0);