2 #include "action_layer.h"
8 // Each layer gets a name for readability, which is then used in the keymap matrix below.
9 // The underscores don't mean anything - you can have a layer called STUFF or any other name.
10 // Layer names don't all need to be of the same length, obviously, and you can also skip them
11 // entirely and just use numbers.
18 enum preonic_keycodes {
26 // Fillers to make layering more clear
27 #define _______ KC_TRNS
30 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
33 * ,-----------------------------------------------------------------------------------.
34 * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
35 * |------+------+------+------+------+------+------+------+------+------+------+------|
36 * | Tab | " | , | . | P | Y | F | G | C | R | L | Bksp |
37 * |------+------+------+------+------+-------------+------+------+------+------+------|
38 * | Esc | A | O | E | U | I | D | H | T | N | S | - |
39 * |------+------+------+------+------+------|------+------+------+------+------+------|
40 * | Shift| ; | Q | J | K | X | B | M | W | V | Z |Enter |
41 * |------+------+------+------+------+------+------+------+------+------+------+------|
42 * | ` | Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
43 * `-----------------------------------------------------------------------------------'
46 {KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC},
47 {KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC},
48 {KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS},
49 {SFT_T(KC_ESC), KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, SFT_T(KC_ENT)},
50 {ALL_T(KC_GRV), KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
54 * ,-----------------------------------------------------------------------------------.
55 * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
56 * |------+------+------+------+------+------+------+------+------+------+------+------|
57 * | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp |
58 * |------+------+------+------+------+-------------+------+------+------+------+------|
59 * | Esc | A | S | D | F | G | H | J | K | L | ; | " |
60 * |------+------+------+------+------+------|------+------+------+------+------+------|
61 * | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
62 * |------+------+------+------+------+------+------+------+------+------+------+------|
63 * | ` | Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
64 * `-----------------------------------------------------------------------------------'
67 {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
68 {_______, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, _______},
69 {_______, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
70 {_______, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, _______},
71 {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
75 * ,-----------------------------------------------------------------------------------.
76 * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Del |
77 * |------+------+------+------+------+------+------+------+------+------+------+------|
78 * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Del |
79 * |------+------+------+------+------+-------------+------+------+------+------+------|
80 * | | F1 | F2 | F3 | F4 | F5 | F6 | 4 | 5 | 6 | Home |PageUp|
81 * |------+------+------+------+------+------|------+------+------+------+------+------|
82 * | | F7 | F8 | F9 | F10 | F11 | F12 | 1 | 2 | 3 | End |PageDn|
83 * |------+------+------+------+------+------+------+------+------+------+------+------|
84 * | | | | | | | | Next | Vol- | Vol+ | Play |
85 * `-----------------------------------------------------------------------------------'
88 {KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL},
89 {KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL},
90 {_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_4, KC_5, KC_6, KC_HOME, KC_PGUP},
91 {_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_1, KC_2, KC_3, KC_END, KC_PGDN},
92 {_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
96 * ,-----------------------------------------------------------------------------------.
97 * | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Del |
98 * |------+------+------+------+------+-------------+------+------+------+------+------|
99 * | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Del |
100 * |------+------+------+------+------+-------------+------+------+------+------+------|
101 * | | | | | | | _ | ? | + | { | } | | |
102 * |------+------+------+------+------+------|------+------+------+------+------+------|
103 * | | | | | | | - | / | = | [ | ] | \ |
104 * |------+------+------+------+------+------+------+------+------+------+------+------|
105 * | | | | | | | | Next | Vol- | Vol+ | Play |
106 * `-----------------------------------------------------------------------------------'
109 {KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL},
110 {KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL},
111 {_______, _______, _______, _______, _______, _______, KC_UNDS, KC_QUES, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE},
112 {_______, _______, _______, _______, _______, _______, KC_MINS, KC_SLSH, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS},
113 {_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
116 /* Adjust (Lower + Raise)
117 * ,-----------------------------------------------------------------------------------.
118 * | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 |
119 * |------+------+------+------+------+------+------+------+------+------+------+------|
120 * | | Reset| | | | | | | | | | Del |
121 * |------+------+------+------+------+-------------+------+------+------+------+------|
122 * | | | |Aud on|AudOff|AGnorm|AGswap|Dvorak|Qwerty| | | |
123 * |------+------+------+------+------+------|------+------+------+------+------+------|
124 * | |Voice-|Voice+|Mus on|MusOff|MidiOn|MidOff| | | | | |
125 * |------+------+------+------+------+------+------+------+------+------+------+------|
126 * | | | | | | | | | | | |
127 * `-----------------------------------------------------------------------------------'
130 {KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12},
131 {_______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL},
132 {_______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, DVORAK, QWERTY, _______, _______, _______},
133 {_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, _______, _______, _______, _______, _______},
134 {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
141 float tone_startup[][2] = {
148 float tone_dvorak[][2] = SONG(DVORAK_SOUND);
149 float tone_qwerty[][2] = SONG(QWERTY_SOUND);
151 float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
153 float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
156 void persistant_default_layer_set(uint16_t default_layer) {
157 eeconfig_update_default_layer(default_layer);
158 default_layer_set(default_layer);
161 bool process_record_user(uint16_t keycode, keyrecord_t *record) {
164 if (record->event.pressed) {
166 PLAY_NOTE_ARRAY(tone_dvorak, false, 0);
168 persistant_default_layer_set(1UL<<_DVORAK);
173 if (record->event.pressed) {
175 PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
177 persistant_default_layer_set(1UL<<_QWERTY);
182 if (record->event.pressed) {
184 update_tri_layer(_LOWER, _RAISE, _ADJUST);
187 update_tri_layer(_LOWER, _RAISE, _ADJUST);
192 if (record->event.pressed) {
194 update_tri_layer(_LOWER, _RAISE, _ADJUST);
197 update_tri_layer(_LOWER, _RAISE, _ADJUST);
202 if (record->event.pressed) {
203 register_code(KC_RSFT);
204 #ifdef BACKLIGHT_ENABLE
208 unregister_code(KC_RSFT);
216 void matrix_init_user(void) {
226 _delay_ms(20); // gets rid of tick
227 PLAY_NOTE_ARRAY(tone_startup, false, 0);
232 PLAY_NOTE_ARRAY(tone_goodbye, false, 0);
237 void music_on_user(void)
242 void music_scale_user(void)
244 PLAY_NOTE_ARRAY(music_scale, false, 0);