2 #include "action_layer.h"
8 // Each layer gets a name for readability, which is then used in the keymap matrix below.
9 // The underscores don't mean anything - you can have a layer called STUFF or any other name.
10 // Layer names don't all need to be of the same length, obviously, and you can also skip them
11 // entirely and just use numbers.
22 enum preonic_keycodes {
29 // Fillers to make layering more clear
30 #define _______ KC_TRNS
33 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
36 * ,-----------------------------------------------------------------------------------.
37 * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
38 * |------+------+------+------+------+------+------+------+------+------+------+------|
39 * | Tab | Q | W | E | R | T | Y | U | I | O | P | Del |
40 * |------+------+------+------+------+-------------+------+------+------+------+------|
41 * | CTRL | A | S | D | F | G | H | J | K | L | ; | " |
42 * |------+------+------+------+------+------|------+------+------+------+------+------|
43 * | Lower| Z | X | C | V | B | N | M | , | . | / |Raise |
44 * |------+------+------+------+------+------+------+------+------+------+------+------|
45 * | Brite| Ctrl | Alt | GUI |BKSP |SHIFT |ENTER |SPC | Left | Down | Up |Right |
46 * `-----------------------------------------------------------------------------------'
49 {KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC},
50 {KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_DEL},
51 {KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
52 {LOWER , KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, RAISE },
53 {BACKLIT, KC_LCTL, KC_LALT, KC_LGUI, KC_BSPC, KC_LSFT, KC_ENT, KC_SPC, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
57 * ,-----------------------------------------------------------------------------------.
58 * | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Bksp |
59 * |------+------+------+------+------+-------------+------+------+------+------+------|
60 * | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Del |
61 * |------+------+------+------+------+-------------+------+------+------+------+------|
62 * | Del | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | { | } | | |
63 * |------+------+------+------+------+------|------+------+------+------+------+------|
64 * | | F7 | F8 | F9 | F10 | F11 | F12 |ISO ~ |ISO | | | | |
65 * |------+------+------+------+------+------+------+------+------+------+------+------|
66 * | | | | | | | | Next | Vol- | Vol+ | Play |
67 * `-----------------------------------------------------------------------------------'
70 {KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC},
71 {KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL},
72 {KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE},
73 {_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,S(KC_NUHS),S(KC_NUBS),_______, _______, _______},
74 {_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
78 * ,-----------------------------------------------------------------------------------.
79 * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
80 * |------+------+------+------+------+------+------+------+------+------+------+------|
81 * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Del |
82 * |------+------+------+------+------+-------------+------+------+------+------+------|
83 * | Del | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | \ |
84 * |------+------+------+------+------+------|------+------+------+------+------+------|
85 * | | F7 | F8 | F9 | F10 | F11 | F12 |ISO # |ISO / | | | |
86 * |------+------+------+------+------+------+------+------+------+------+------+------|
87 * | | | | | | | | Next | Vol- | Vol+ | Play |
88 * `-----------------------------------------------------------------------------------'
91 {KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC},
92 {KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL},
93 {KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS},
94 {_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NUHS, KC_NUBS, _______, _______, _______},
95 {_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
98 /* Adjust (Lower + Raise)
99 * ,-----------------------------------------------------------------------------------.
100 * | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 |
101 * |------+------+------+------+------+------+------+------+------+------+------+------|
102 * | | Reset| | | | | | | | | | Del |
103 * |------+------+------+------+------+-------------+------+------+------+------+------|
104 * | | | |Aud on|AudOff|AGnorm|AGswap|Qwerty|Colemk|Dvorak| | |
105 * |------+------+------+------+------+------|------+------+------+------+------+------|
106 * | |Voice-|Voice+|Mus on|MusOff|MidiOn|MidOff| | | | | |
107 * |------+------+------+------+------+------+------+------+------+------+------+------|
108 * | | | | | | | | | | | |
109 * `-----------------------------------------------------------------------------------'
112 {KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12},
113 {_______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL},
114 {_______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, _______, _______, _______, _______},
115 {_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, _______, _______, _______, _______, _______},
116 {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
123 float tone_startup[][2] = {
130 float tone_qwerty[][2] = SONG(QWERTY_SOUND);
131 float tone_dvorak[][2] = SONG(DVORAK_SOUND);
132 float tone_colemak[][2] = SONG(COLEMAK_SOUND);
134 float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
136 float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
139 void persistent_default_layer_set(uint16_t default_layer) {
140 eeconfig_update_default_layer(default_layer);
141 default_layer_set(default_layer);
144 bool process_record_user(uint16_t keycode, keyrecord_t *record) {
147 if (record->event.pressed) {
149 PLAY_SONG(tone_qwerty);
151 persistent_default_layer_set(1UL<<_QWERTY);
156 if (record->event.pressed) {
158 update_tri_layer(_LOWER, _RAISE, _ADJUST);
161 update_tri_layer(_LOWER, _RAISE, _ADJUST);
166 if (record->event.pressed) {
168 update_tri_layer(_LOWER, _RAISE, _ADJUST);
171 update_tri_layer(_LOWER, _RAISE, _ADJUST);
176 if (record->event.pressed) {
177 register_code(KC_RSFT);
178 #ifdef BACKLIGHT_ENABLE
182 unregister_code(KC_RSFT);
190 void matrix_init_user(void) {
200 _delay_ms(20); // gets rid of tick
201 PLAY_SONG(tone_startup);
206 PLAY_SONG(tone_goodbye);
211 void music_on_user(void)
216 void music_scale_user(void)
218 PLAY_SONG(music_scale);