4 #include "config_common.h"
7 #define STARTUP_SONG SONG(PREONIC_SOUND)
8 // #define STARTUP_SONG SONG(NO_SOUND)
10 #define GAME_SOUND VICTORY_FANFARE_SHORT
12 #define DEFAULT_LAYER_SONGS { SONG(QWERTY_SOUND), \
17 #define MUSIC_MASK (keycode != KC_NO)
23 /* Prevent use of disabled MIDI features in the keymap */
24 //#define MIDI_ENABLE_STRICT 1
26 /* enable basic MIDI features:
27 - MIDI notes can be sent when in Music mode is on
32 /* enable advanced MIDI features:
33 - MIDI notes can be added to the keymap
34 - Octave shift and transpose
35 - Virtual sustain, portamento, and modulation wheel
38 //#define MIDI_ADVANCED
40 /* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
41 //#define MIDI_TONE_KEYCODE_OCTAVES 2