1 #define KC_RESET 0x5000
2 #include "keymap_common.h"
11 const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
14 * ,-----------------------------------------------------------------------------------.
15 * | " | , | . | P | Y | / | = | F | G | C | R | L |
16 * |------+------+------+------+------+------+------+------+------+------+------+------|
17 * | A | O | E | U | I | ESC | BSPC | D | H | T | N | S |
18 * |------+------+------+------+------+------+------+------+------+------+------+------|
19 * | ; | Q | J | K | X | TAB | ENT | B | M | W | V | Z |
20 * |------+------+------+------+------+------+------+------+------+------+------+------|
21 * | Sft | Ctl | Alt | Gui |Lower | Space |Raise | < | v | ^ | > |
22 * `-----------------------------------------------------------------------------------'
25 QUOT, COMM, DOT, P, Y, SLSH, EQL, F, G, C, R, L,
26 A, O, E, U, I, ESC, BSPC, D, H, T, N, S,
27 SCLN, Q, J, K, X, TAB, ENT, B, M, W, V, Z,
28 LSFT, LCTL, LALT, LGUI, FN1, SPC, FN2, LEFT, DOWN, UP, RGHT),
31 * ,-----------------------------------------------------------------------------------.
32 * | F1 | F2 | F3 | F4 | F5 | { | } | F6 | F7 | F8 | F9 | F10 |
33 * |------+------+------+------+------+-------------+------+------+------+------+------|
34 * | 1 | 2 | 3 | 4 | 5 | [ | ] | 6 | 7 | 8 | 9 | 0 |
35 * |------+------+------+------+------+------|------+------+------+------+------+------|
36 * | ~ | | | ` | - | _ | INS | DEL | ( | ) | + | = | \ |
37 * |------+------+------+------+------+------+------+------+------+------+------+------|
38 * | Sft | Ctl | Alt | Gui |Lower | Space |Raise | | PgDn | PgUp | End |
39 * `-----------------------------------------------------------------------------------'
41 [_LOWER] = KEYMAP( /* fn1 lower */
42 F1, F2, F3, F4, F5, FN26, FN27, F6, F7, F8, F9, F10,
43 1, 2, 3, 4, 5, LBRC, RBRC, 6, 7, 8, 9, 0,
44 FN23, FN25, GRV,MINS, FN24, INS, DEL, FN19, FN20, FN22, EQL, BSLS,
45 TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, FN4, HOME, PGDN, PGUP, END),
48 * ,-----------------------------------------------------------------------------------.
49 * | F11 | F12 | F13 | F14 | F15 | - | _ | F16 | F17 | F18 | F19 | F20 |
50 * |------+------+------+------+------+-------------+------+------+------+------+------|
51 * | ! | @ | # | $ | % | | | ^ | & | * | ( | ) |
52 * |------+------+------+------+------+-------------+------+------+------+------+------|
53 * | | | | | | | | | | | | |
54 * |------+------+------+------+------+------+------+------+------+------+------+------|
55 * | CAPS | | | | | | | | | | |
56 * `-----------------------------------------------------------------------------------'
58 [_RAISE] = KEYMAP( /* fn2 raise */
59 F11, F12, F13, F14, F15,MINS, FN24, F16, F17, F18, F19, F20,
60 FN11, FN12, FN13, FN14, FN15, NO, NO, FN16, FN17, FN18, FN19, FN20,
61 PWR, EJCT, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO,
62 CAPS, TRNS, TRNS, TRNS, FN4, TRNS, FN2, NO, NO, NO, NO),
63 /* Adjust (Lower + Raise or SLower + SRaise)
64 * ,-----------------------------------------------------------------------------------.
65 * | | Reset| | | | | | | | | | |
66 * |------+------+------+------+------+-------------+------+------+------+------+------|
67 * | PWR | EJCT | | | | | | CAPS | | | | |
68 * |------+------+------+------+------+------|------+------+------+------+------+------|
69 * |DVORAK| | | | | | | | | | | |
70 * |------+------+------+------+------+------+------+------+------+------+------+------|
71 * | | | | | | | | | | | |
72 * `-----------------------------------------------------------------------------------'
75 NO, RESET, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO,
76 PWR, EJCT, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO,
77 CAPS, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO,
78 NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO),
81 const uint16_t PROGMEM fn_actions[] = {
82 [1] = ACTION_LAYER_MOMENTARY(_LOWER), // to Fn overlay LOWER
83 [2] = ACTION_LAYER_MOMENTARY(_RAISE), // to Fn overlay RAISE
84 [3] = ACTION_DEFAULT_LAYER_SET(_DVRK),
85 [4] = ACTION_LAYER_MOMENTARY(_ADJUST), // RAISE + LOWER
86 [11] = ACTION_MODS_KEY(MOD_LSFT, KC_1), //!
87 [12] = ACTION_MODS_KEY(MOD_LSFT, KC_2), //@
88 [13] = ACTION_MODS_KEY(MOD_LSFT, KC_3), //#
89 [14] = ACTION_MODS_KEY(MOD_LSFT, KC_4), //$
90 [15] = ACTION_MODS_KEY(MOD_LSFT, KC_5), //%
91 [16] = ACTION_MODS_KEY(MOD_LSFT, KC_6), //^
92 [17] = ACTION_MODS_KEY(MOD_LSFT, KC_7), //&
93 [18] = ACTION_MODS_KEY(MOD_LSFT, KC_8), //*
94 [19] = ACTION_MODS_KEY(MOD_LSFT, KC_9), //(
95 [20] = ACTION_MODS_KEY(MOD_LSFT, KC_0), //)
96 [21] = ACTION_MODS_KEY(MOD_LSFT, KC_SLSH), //?
97 [22] = ACTION_MODS_KEY(MOD_LSFT, KC_EQL), //+
98 [23] = ACTION_MODS_KEY(MOD_LSFT, KC_GRV), //~
99 [24] = ACTION_MODS_KEY(MOD_LSFT, KC_MINS), //_
100 [25] = ACTION_MODS_KEY(MOD_LSFT, KC_BSLS), //|
101 [26] = ACTION_MODS_KEY(MOD_LSFT, KC_LBRC), //{
102 [27] = ACTION_MODS_KEY(MOD_LSFT, KC_RBRC), //}
103 [28] = ACTION_MODS_KEY(MOD_LSFT | MOD_RSFT, KC_PAUSE),