1 // This is the canonical layout file for the Quantum project. If you want to add another keyboard,
2 // this is the style you want to emulate.
5 #include "action_layer.h"
11 extern keymap_config_t keymap_config;
13 // Each layer gets a name for readability, which is then used in the keymap matrix below.
14 // The underscores don't mean anything - you can have a layer called STUFF or any other name.
15 // Layer names don't all need to be of the same length, obviously, and you can also skip them
16 // entirely and just use numbers.
23 enum planck_keycodes {
31 // Fillers to make layering more clear
32 #define _______ KC_TRNS
35 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
38 * ,-----------------------------------------------------------------------------------.
39 * | Tab | " | , | . | P | Y | F | G | C | R | L | Bksp |
40 * |------+------+------+------+------+-------------+------+------+------+------+------|
41 * | Esc | A | O | E | U | I | D | H | T | N | S | - |
42 * |------+------+------+------+------+------|------+------+------+------+------+------|
43 * | Shift| ; | Q | J | K | X | B | M | W | V | Z |Enter |
44 * |------+------+------+------+------+------+------+------+------+------+------+------|
45 * | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
46 * `-----------------------------------------------------------------------------------'
49 {KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC},
50 {KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS},
51 {KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, SFT_T(KC_ENT)},
52 {BACKLIT, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
56 * ,-----------------------------------------------------------------------------------.
57 * | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp |
58 * |------+------+------+------+------+-------------+------+------+------+------+------|
59 * | Esc | A | S | D | F | G | H | J | K | L | ; | " |
60 * |------+------+------+------+------+------|------+------+------+------+------+------|
61 * | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
62 * |------+------+------+------+------+------+------+------+------+------+------+------|
63 * | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
64 * `-----------------------------------------------------------------------------------'
67 {_______, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
68 {_______, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
69 {_______, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, _______},
70 {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
74 * ,-----------------------------------------------------------------------------------.
75 * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Del |
76 * |------+------+------+------+------+-------------+------+------+------+------+------|
77 * | | F1 | F2 | F3 | F4 | F5 | F6 | 4 | 5 | 6 | Home |PageUp|
78 * |------+------+------+------+------+------|------+------+------+------+------+------|
79 * | | F7 | F8 | F9 | F10 | F11 | F12 | 1 | 2 | 3 | End |PageDn|
80 * |------+------+------+------+------+------+------+------+------+------+------+------|
81 * | | | | | | | | Next | Vol- | Vol+ | Play |
82 * `-----------------------------------------------------------------------------------'
85 {KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL},
86 {_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_4, KC_5, KC_6, KC_HOME, KC_PGUP},
87 {_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_1, KC_2, KC_3, KC_END, KC_PGDN},
88 {_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
92 * ,-----------------------------------------------------------------------------------.
93 * | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Del |
94 * |------+------+------+------+------+-------------+------+------+------+------+------|
95 * | | | | | | | _ | ? | + | { | } | | |
96 * |------+------+------+------+------+------|------+------+------+------+------+------|
97 * | | | | | | | - | / | = | [ | ] | \ |
98 * |------+------+------+------+------+------+------+------+------+------+------+------|
99 * | | | | | | | | Next | Vol- | Vol+ | Play |
100 * `-----------------------------------------------------------------------------------'
103 {KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL},
104 {_______, _______, _______, _______, _______, _______, KC_UNDS, KC_QUES, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE},
105 {_______, _______, _______, _______, _______, _______, KC_MINS, KC_SLSH, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS},
106 {_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
109 /* Adjust (Lower + Raise)
110 * ,-----------------------------------------------------------------------------------.
111 * | | Reset| | | | | | | | | | Del |
112 * |------+------+------+------+------+-------------+------+------+------+------+------|
113 * | | | |Aud on|Audoff|AGnorm|AGswap|Dvorak|Qwerty| | | |
114 * |------+------+------+------+------+------|------+------+------+------+------+------|
115 * | |Voice-|Voice+|Mus on|Musoff|MIDIon|MIDIof| | | | | |
116 * |------+------+------+------+------+------+------+------+------+------+------+------|
117 * | | | | | | | | | | | |
118 * `-----------------------------------------------------------------------------------'
121 {_______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL},
122 {_______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, DVORAK, QWERTY, _______, _______, _______},
123 {_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, _______, _______, _______, _______, _______},
124 {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
132 float tone_startup[][2] = SONG(STARTUP_SOUND);
133 float tone_qwerty[][2] = SONG(QWERTY_SOUND);
134 float tone_dvorak[][2] = SONG(DVORAK_SOUND);
135 float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
137 float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
141 void persistant_default_layer_set(uint16_t default_layer) {
142 eeconfig_update_default_layer(default_layer);
143 default_layer_set(default_layer);
146 bool process_record_user(uint16_t keycode, keyrecord_t *record) {
149 if (record->event.pressed) {
151 PLAY_NOTE_ARRAY(tone_dvorak, false, 0);
153 persistant_default_layer_set(1UL<<_DVORAK);
158 if (record->event.pressed) {
160 PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
162 persistant_default_layer_set(1UL<<_QWERTY);
167 if (record->event.pressed) {
169 update_tri_layer(_LOWER, _RAISE, _ADJUST);
172 update_tri_layer(_LOWER, _RAISE, _ADJUST);
177 if (record->event.pressed) {
179 update_tri_layer(_LOWER, _RAISE, _ADJUST);
182 update_tri_layer(_LOWER, _RAISE, _ADJUST);
187 if (record->event.pressed) {
188 register_code(KC_RSFT);
189 #ifdef BACKLIGHT_ENABLE
193 unregister_code(KC_RSFT);
201 void matrix_init_user(void) {
211 _delay_ms(20); // gets rid of tick
212 PLAY_NOTE_ARRAY(tone_startup, false, 0);
217 PLAY_NOTE_ARRAY(tone_goodbye, false, 0);
222 void music_on_user(void)
227 void music_scale_user(void)
229 PLAY_NOTE_ARRAY(music_scale, false, 0);