4 #include "config_common.h"
7 #define STARTUP_SONG SONG(SONIC_RING)
8 #define MUSIC_ON_SONG SONG(ZELDA_PUZZLE)
9 #define DEFAULT_LAYER_SONGS { SONG(QWERTY_SOUND), \
10 SONG(COLEMAK_SOUND), \
15 #ifndef LIGHT_CONFIG_H
16 #define BACKLIGHT_BREATHING
18 #define TAPPING_TERM 150
20 #define MUSIC_MASK (keycode != KC_NO)
26 /* Prevent use of disabled MIDI features in the keymap */
27 //#define MIDI_ENABLE_STRICT 1
29 /* enable basic MIDI features:
30 - MIDI notes can be sent when in Music mode is on
35 /* enable advanced MIDI features:
36 - MIDI notes can be added to the keymap
37 - Octave shift and transpose
38 - Virtual sustain, portamento, and modulation wheel
41 //#define MIDI_ADVANCED
43 /* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
44 //#define MIDI_TONE_KEYCODE_OCTAVES 2