2 Copyright 2019 Takuya Urakawa (dm9records.com)
4 This program is free software: you can redistribute it and/or modify
5 it under the terms of the GNU General Public License as published by
6 the Free Software Foundation, either version 2 of the License, or
7 (at your option) any later version.
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 GNU General Public License for more details.
14 You should have received a copy of the GNU General Public License
15 along with this program. If not, see <http://www.gnu.org/licenses/>.
20 #include "config_common.h"
22 /* USB Device descriptor parameter */
23 /* VID & PID from vusb project, see tmk_core/protocol/vusb/USB-IDs-for-free.txt"*/
24 #define VENDOR_ID 0x16c0
25 #define PRODUCT_ID 0x27db
26 #define DEVICE_VER 0x0002
27 #define MANUFACTURER dm9records
29 #define DESCRIPTION 12x4 ortholinear keyboard with through hole components
33 #define MATRIX_COLS 12
36 * Keyboard Matrix Assignments
38 * Change this to how you wired your keyboard
39 * COLS: AVR pins used for columns, left to right
40 * ROWS: AVR pins used for rows, top to bottom
41 * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
42 * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
45 #define MATRIX_ROW_PINS { B4, B5, B3, D4 }
46 #define MATRIX_COL_PINS { B0, D7, D6, D5, B2, B1, C0, C1, C2, C3, D1, D0 }
50 #define DIODE_DIRECTION COL2ROW
55 * Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
57 // #define SOFT_SERIAL_PIN D0 // or D1, D2, D3, E6
59 // #define BACKLIGHT_PIN B7
60 // #define BACKLIGHT_BREATHING
61 // #define BACKLIGHT_LEVELS 3
63 // #define RGB_DI_PIN E2
65 // #define RGBLED_NUM 16
66 // #define RGBLIGHT_HUE_STEP 8
67 // #define RGBLIGHT_SAT_STEP 8
68 // #define RGBLIGHT_VAL_STEP 8
69 // #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
70 // #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
71 // /*== all animations enable ==*/
72 // #define RGBLIGHT_ANIMATIONS
73 // /*== or choose animations ==*/
74 // #define RGBLIGHT_EFFECT_BREATHING
75 // #define RGBLIGHT_EFFECT_RAINBOW_MOOD
76 // #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
77 // #define RGBLIGHT_EFFECT_SNAKE
78 // #define RGBLIGHT_EFFECT_KNIGHT
79 // #define RGBLIGHT_EFFECT_CHRISTMAS
80 // #define RGBLIGHT_EFFECT_STATIC_GRADIENT
81 // #define RGBLIGHT_EFFECT_RGB_TEST
82 // #define RGBLIGHT_EFFECT_ALTERNATING
85 /* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
86 #define DEBOUNCING_DELAY 5
88 /* define if matrix has ghost (lacks anti-ghosting diodes) */
89 //#define MATRIX_HAS_GHOST
91 /* number of backlight levels */
93 /* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
94 #define LOCKING_SUPPORT_ENABLE
95 /* Locking resynchronize hack */
96 #define LOCKING_RESYNC_ENABLE
98 /* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
99 * This is userful for the Windows task manager shortcut (ctrl+shift+esc).
101 // #define GRAVE_ESC_CTRL_OVERRIDE
106 * Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
107 * state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
108 * makefile for this to work.)
110 * If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
111 * until the next keyboard reset.
113 * NKRO may prevent your keystrokes from being detected in the BIOS, but it is
114 * fully operational during normal computer usage.
116 * For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
117 * or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
118 * bootmagic, NKRO mode will always be enabled until it is toggled again during a
127 * Magic keys are hotkey commands that allow control over firmware functions of
128 * the keyboard. They are best used in combination with the HID Listen program,
129 * found here: https://www.pjrc.com/teensy/hid_listen.html
131 * The options below allow the magic key functionality to be changed. This is
132 * useful if your keyboard/keypad is missing keys and you want magic key support.
136 /* key combination for magic key command */
137 /* defined by default; to change, uncomment and set to the combination you want */
138 // #define IS_COMMAND() (get_mods() == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)))
140 /* control how magic key switches layers */
141 //#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true
142 //#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true
143 //#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false
145 /* override magic key keymap */
146 //#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
147 //#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
148 //#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
149 //#define MAGIC_KEY_HELP H
150 //#define MAGIC_KEY_HELP_ALT SLASH
151 //#define MAGIC_KEY_DEBUG D
152 //#define MAGIC_KEY_DEBUG_MATRIX X
153 //#define MAGIC_KEY_DEBUG_KBD K
154 //#define MAGIC_KEY_DEBUG_MOUSE M
155 //#define MAGIC_KEY_VERSION V
156 //#define MAGIC_KEY_STATUS S
157 //#define MAGIC_KEY_CONSOLE C
158 //#define MAGIC_KEY_LAYER0 0
159 //#define MAGIC_KEY_LAYER0_ALT GRAVE
160 //#define MAGIC_KEY_LAYER1 1
161 //#define MAGIC_KEY_LAYER2 2
162 //#define MAGIC_KEY_LAYER3 3
163 //#define MAGIC_KEY_LAYER4 4
164 //#define MAGIC_KEY_LAYER5 5
165 //#define MAGIC_KEY_LAYER6 6
166 //#define MAGIC_KEY_LAYER7 7
167 //#define MAGIC_KEY_LAYER8 8
168 //#define MAGIC_KEY_LAYER9 9
169 //#define MAGIC_KEY_BOOTLOADER B
170 //#define MAGIC_KEY_BOOTLOADER_ALT ESC
171 //#define MAGIC_KEY_LOCK CAPS
172 //#define MAGIC_KEY_EEPROM E
173 //#define MAGIC_KEY_EEPROM_CLEAR BSPACE
174 //#define MAGIC_KEY_NKRO N
175 //#define MAGIC_KEY_SLEEP_LED Z
178 * Feature disable options
179 * These options are also useful to firmware size reduction.
182 /* disable debug print */
188 /* disable action features */
189 //#define NO_ACTION_LAYER
190 //#define NO_ACTION_TAPPING
191 //#define NO_ACTION_ONESHOT
192 //#define NO_ACTION_MACRO
193 //#define NO_ACTION_FUNCTION
199 /* Prevent use of disabled MIDI features in the keymap */
200 //#define MIDI_ENABLE_STRICT 1
202 /* enable basic MIDI features:
203 - MIDI notes can be sent when in Music mode is on
207 /* enable advanced MIDI features:
208 - MIDI notes can be added to the keymap
209 - Octave shift and transpose
210 - Virtual sustain, portamento, and modulation wheel
213 //#define MIDI_ADVANCED
215 /* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
216 //#define MIDI_TONE_KEYCODE_OCTAVES 1
219 * HD44780 LCD Display Configuration
222 #define LCD_LINES 2 //< number of visible lines of the display
223 #define LCD_DISP_LENGTH 16 //< visibles characters per line of the display
225 #define LCD_IO_MODE 1 //< 0: memory mapped mode, 1: IO port mode
228 #define LCD_PORT PORTB //< port for the LCD lines
229 #define LCD_DATA0_PORT LCD_PORT //< port for 4bit data bit 0
230 #define LCD_DATA1_PORT LCD_PORT //< port for 4bit data bit 1
231 #define LCD_DATA2_PORT LCD_PORT //< port for 4bit data bit 2
232 #define LCD_DATA3_PORT LCD_PORT //< port for 4bit data bit 3
233 #define LCD_DATA0_PIN 4 //< pin for 4bit data bit 0
234 #define LCD_DATA1_PIN 5 //< pin for 4bit data bit 1
235 #define LCD_DATA2_PIN 6 //< pin for 4bit data bit 2
236 #define LCD_DATA3_PIN 7 //< pin for 4bit data bit 3
237 #define LCD_RS_PORT LCD_PORT //< port for RS line
238 #define LCD_RS_PIN 3 //< pin for RS line
239 #define LCD_RW_PORT LCD_PORT //< port for RW line
240 #define LCD_RW_PIN 2 //< pin for RW line
241 #define LCD_E_PORT LCD_PORT //< port for Enable line
242 #define LCD_E_PIN 1 //< pin for Enable line
246 /* Bootmagic Lite key configuration */
247 // #define BOOTMAGIC_LITE_ROW 0
248 // #define BOOTMAGIC_LITE_COLUMN 0