2 This is the keymap for the keyboard
4 Copyright 2012 Jun Wako <wakojun@gmail.com>
5 Copyright 2015 Jack Humbert
6 Copyright 2017 Art Ortenburger
8 This program is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 2 of the License, or
11 (at your option) any later version.
13 This program is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
18 You should have received a copy of the GNU General Public License
19 along with this program. If not, see <http://www.gnu.org/licenses/>.
22 #include QMK_KEYBOARD_H
26 // Each layer gets a name for readability, which is then used in the keymap matrix below.
27 // The underscores don't mean anything - you can have a layer called STUFF or any other name.
28 // Layer names don't all need to be of the same length, obviously, and you can also skip them
29 // entirely and just use numbers.
31 // Fillers to make layering more clear
32 #define _______ KC_TRNS
36 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
38 [_QWERTY] = LAYOUT_wrapper(\
39 KC_ESC, _________________QWERTY_L1_________________, _________________QWERTY_R1_________________, KC_BSPC,
40 KC_TAB, _________________QWERTY_L2_________________, KC_UP, KC_DOWN, KC_LEFT, KC_RIGHT, _________________QWERTY_R2_________________, KC_QUOT,
41 KC_MLSF, _________________QWERTY_L3_________________, LOWER, KC_SPACE,KC_BSPC, KC_DEL, KC_ENT, RAISE, _________________QWERTY_R3_________________, KC_LGUI
44 [_COLEMAK] = LAYOUT_wrapper(\
45 KC_ESC, _________________COLEMAK_L1________________, _________________COLEMAK_R1________________, KC_BSPC,
46 KC_TAB, _________________COLEMAK_L2________________, KC_UP, KC_DOWN, KC_LEFT, KC_RIGHT, _________________COLEMAK_R2________________, KC_QUOT,
47 KC_MLSF, _________________COLEMAK_L3________________, LOWER, KC_SPACE,KC_BSPC, KC_DEL, KC_ENT, RAISE, _________________COLEMAK_R3________________, KC_LGUI
50 [_DVORAK] = LAYOUT_wrapper(\
51 KC_ESC, _________________DVORAK_L1_________________, _________________DVORAK_R1_________________, KC_BSPC,
52 KC_TAB, _________________DVORAK_L2_________________, KC_UP, KC_DOWN, KC_LEFT, KC_RIGHT, _________________DVORAK_R2_________________, KC_MINS,
53 KC_MLSF, _________________DVORAK_L3_________________, LOWER, KC_SPACE,KC_BSPC, KC_DEL, KC_ENT, RAISE, _________________DVORAK_R3_________________, KC_LGUI
55 [_WORKMAN] = LAYOUT_wrapper(\
56 KC_ESC, _________________WORKMAN_L1________________, _________________WORKMAN_R1________________, KC_BSPC,
57 KC_TAB, _________________WORKMAN_L2________________, KC_UP, KC_DOWN, KC_LEFT, KC_RIGHT, _________________WORKMAN_R2________________, KC_MINS,
58 KC_MLSF, _________________WORKMAN_L3________________, LOWER, KC_SPACE,KC_BSPC, KC_DEL, KC_ENT, RAISE, _________________WORKMAN_R3________________, KC_LGUI
60 [_MODS] = LAYOUT_wrapper(\
61 _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
62 _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
63 KC_LSFT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
66 [_LOWER] = LAYOUT_wrapper(\
67 KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC,
68 KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_PGUP, KC_PGDN, KC_HOME, KC_END, _______, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE,
69 KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, _______, _______, _______, _______, _______, _______, KC_COMM, KC_DOT, _______, _______
72 [_RAISE] = LAYOUT_wrapper(\
73 KC_GRV, ________________NUMBER_LEFT________________, ________________NUMBER_RIGHT_______________, KC_BSPC,
74 _______, _______, _______, _______, _______, _______, KC_PGUP, KC_PGDN, KC_HOME, KC_END, _______, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS,
75 _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_COMM, KC_DOT, _______, _______
78 [_ADJUST] = LAYOUT_wrapper(\
79 KC_MAKE,KC_RESET, EPRM, _______, _______, _______, _______, _______, _______, _______, _______, _______,
80 RGB_SMOD,RGB_HUI, CK_TOGG, AU_ON, AU_OFF, AG_NORM, _______, _______, _______, _______, AG_SWAP, KC_QWERTY, KC_COLEMAK, KC_DVORAK, KC_WORKMAN, TG(_MODS),
81 KC_RGB_T,RGB_HUD, MU_ON, MU_OFF, MU_TOG, MU_MOD, _______, _______, _______, _______, _______, _______, MG_NKRO, KC_MUTE, KC_VOLD, KC_VOLU, KC_MNXT, KC_MPLY
87 #ifdef RGBLIGHT_ENABLE
88 uint32_t layer_state_set_keymap (uint32_t state) {
89 uint8_t modifiders = get_mods();
90 uint8_t led_usb_state = host_keyboard_leds();
91 uint8_t one_shot = get_oneshot_mods();
94 if (modifiders & MODS_SHIFT_MASK || led_usb_state & (1<<USB_LED_CAPS_LOCK) || one_shot & MODS_SHIFT_MASK) {
95 rgblight_sethsv_at(0, 255, 255, 5);
96 rgblight_sethsv_at(0, 255, 255, 10);
98 if (modifiders & MODS_CTRL_MASK || one_shot & MODS_CTRL_MASK) {
99 rgblight_sethsv_at(51, 255, 255, 6);
100 rgblight_sethsv_at(51, 255, 255, 9);
102 if (modifiders & MODS_ALT_MASK || one_shot & MODS_ALT_MASK) {
103 rgblight_sethsv_at(120, 255, 255, 7);
104 rgblight_sethsv_at(120, 255, 255, 8);
111 void matrix_scan_keymap (void) {
112 static uint8_t current_mods;
113 static uint8_t current_host_leds;
114 static uint8_t current_oneshot_mods;
115 static bool has_status_changed = true;
117 if ( current_mods != get_mods() || current_host_leds != host_keyboard_leds() || current_oneshot_mods != get_oneshot_mods()) {
118 has_status_changed = true;
119 current_mods = get_mods();
120 current_host_leds = host_keyboard_leds();
121 current_oneshot_mods = get_oneshot_mods();
123 if (has_status_changed) {
124 has_status_changed = false;
126 if (current_mods & MODS_SHIFT_MASK || current_host_leds & (1<<USB_LED_CAPS_LOCK) || current_oneshot_mods & MODS_SHIFT_MASK) {
127 rgblight_sethsv_at(0, 255, 255, 5);
128 rgblight_sethsv_at(0, 255, 255, 10);
130 rgblight_sethsv_default_helper(5);
131 rgblight_sethsv_default_helper(10);
133 if (current_mods & MODS_CTRL_MASK || current_oneshot_mods & MODS_CTRL_MASK) {
134 rgblight_sethsv_at(51, 255, 255, 6);
135 rgblight_sethsv_at(51, 255, 255, 9);
137 rgblight_sethsv_default_helper(6);
138 rgblight_sethsv_default_helper(9);
140 if (current_mods & MODS_GUI_MASK || current_oneshot_mods & MODS_GUI_MASK) {
141 rgblight_sethsv_at(120, 255, 255, 7);
142 rgblight_sethsv_at(120, 255, 255, 8);
144 rgblight_sethsv_default_helper(7);
145 rgblight_sethsv_default_helper(8);