1 #include QMK_KEYBOARD_H
4 extern keymap_config_t keymap_config;
7 //Following line allows macro to read current RGB settings
8 extern rgblight_config_t rgblight_config;
11 // Each layer gets a name for readability, which is then used in the keymap matrix below.
12 // The underscores don't mean anything - you can have a layer called STUFF or any other name.
13 // Layer names don't all need to be of the same length, obviously, and you can also skip them
14 // entirely and just use numbers.
22 enum custom_keycodes {
35 #define KC_MLAD MO(_ADJUST)
38 #define KC_CMSF LSFT_T(KC_COMM)
39 #define KC_DTCT LCTL_T(KC_DOT)
40 #define KC_Z_AL LALT_T(KC_Z)
41 #define KC_X_GU LGUI_T(KC_X)
42 #define KC_ENSF LSFT_T(KC_ENT)
44 // Lower layer mod tap
45 #define KC_BSSF LSFT_T(KC_BSLS)
46 #define KC_11AL LALT_T(KC_F11)
49 #define KC_BSLO LT(_LOWER, KC_BSPC)
50 #define KC_SPRA LT(_RAISE, KC_SPC)
53 // #define KC_CODO TD(TD_CODO)
54 // #define KC_SLRO TD(TD_SLRO)
56 // qk_tap_dance_action_t tap_dance_actions[] = {
57 // [TD_CODO] = ACTION_TAP_DANCE_DOUBLE(KC_COMM, KC_DOT),
58 // [TD_SLRO] = ACTION_TAP_DANCE_DOUBLE(KC_SLSH, KC_RO),
61 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
63 //,-----------------------------------------------------------------------------------------------------------------------.
64 KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLO,
65 //|---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------|
66 KC_CMSF, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_ENSF,
67 //|---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------|
68 KC_DTCT, KC_Z_AL, KC_X_GU, KC_C, KC_V, KC_B, KC_N, KC_M, KC_SPRA
69 //`---------+---------+---------+---------+---------+---------+---------+---------+---------'
73 //,-----------------------------------------------------------------------------------------------------------------------.
74 KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_MINS, KC_EQL, KC_JYEN, KC_LBRC, KC_RBRC, _______,
75 //|---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------|
76 _______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, XXXXXXX, XXXXXXX, KC_SCLN, KC_QUOT, KC_BSSF,
77 //|---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------|
78 _______, KC_11AL, KC_F12, KC_ESC, KC_TAB, KANJI, KC_COMM, KC_DOT, KC_MLAD
79 //`---------+---------+---------+---------+---------+---------+---------+---------+---------'
83 //,-----------------------------------------------------------------------------------------------------------------------.
84 KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL,
85 //|---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------|
86 _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_LSFT,
87 //|---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------|
88 _______, KC_LALT, KC_LGUI, XXXXXXX, XXXXXXX, XXXXXXX, KC_SLSH, KC_RO, _______
89 //`---------+---------+---------+---------+---------+---------+---------+---------+---------'
93 //,-----------------------------------------------------------------------------------------------------------------------.
94 RESET, RGBRST, AG_NORM, AG_SWAP, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______,
95 //|---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------|
96 _______, RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, XXXXXXX, KC_MS_L, KC_MS_D, KC_MS_U, KC_MS_R, XXXXXXX,
97 //|---------+---------+---------+---------+---------+---------+---------+---------+---------+---------+---------|
98 _______, RGB_MOD, RGB_HUD, RGB_SAD, RGB_VAD, XXXXXXX, KC_BTN1, KC_BTN2, XXXXXXX
99 //`---------+---------+---------+---------+---------+---------+---------+---------+---------'
103 uint16_t get_tapping_term(uint16_t keycode) {
106 return TAPPING_LAYER_TERM;
108 return TAPPING_LAYER_TERM;
114 int RGB_current_mode;
115 bool process_record_user(uint16_t keycode, keyrecord_t *record) {
120 if (record->event.pressed) {
121 if (keymap_config.swap_lalt_lgui == false) {
122 register_code(KC_LANG2);
124 SEND_STRING(SS_LALT("`"));
127 unregister_code(KC_LANG2);
130 #ifdef RGBLIGHT_ENABLE
131 //led operations - RGB mode change now updates the RGB_current_mode to allow the right RGB mode to be set after reactive keys are released
133 if (record->event.pressed) {
134 rgblight_mode(RGB_current_mode);
136 RGB_current_mode = rgblight_config.mode;
140 if (record->event.pressed) {
141 eeconfig_update_rgblight_default();
143 RGB_current_mode = rgblight_config.mode;
155 void keyboard_post_init_user(void) {
156 #ifdef RGBLIGHT_ENABLE
157 RGB_current_mode = rgblight_config.mode;