1 #include QMK_KEYBOARD_H
4 extern keymap_config_t keymap_config;
7 //Following line allows macro to read current RGB settings
8 extern rgblight_config_t rgblight_config;
11 extern uint8_t is_master;
13 // Each layer gets a name for readability, which is then used in the keymap matrix below.
14 // The underscores don't mean anything - you can have a layer called STUFF or any other name.
15 // Layer names don't all need to be of the same length, obviously, and you can also skip them
16 // entirely and just use numbers.
24 enum custom_keycodes {
32 // Fillers to make layering more clear
36 #define KC_CT11 LCTL_T(KC_F11)
37 #define KC_SF12 SFT_T(KC_F12)
38 #define KC_LOEN LT(_LOWER, KC_ENT)
39 #define KC_RASP LT(_RAISE, KC_SPC)
41 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
43 //,-----------------------------------------------------| |-----------------------------------------------------.
44 KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, JP_LBRC,
45 //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
46 KC_LCTRL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, JP_MINS, JP_RBRC,
47 //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
48 KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, JP_COMM, JP_DOT, JP_SLSH, JP_BSLS,
49 //|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
50 KC_LEFT,KC_RIGHT, KC_LGUI, KC_MHEN, KC_LOEN, KC_BSPC, KC_DEL, KC_RASP, KC_HENK, KC_LALT, KC_DOWN, KC_UP
51 //`------------------------------------------------------------------------------------------------------------'
56 //,-----------------------------------------------------| |-----------------------------------------------------.
57 KC_ESC, JP_EXLM, JP_QUES, JP_LBRC, JP_RBRC, JP_TILD, KC_6, KC_7, KC_8, KC_9, JP_ASTR, JP_SLSH,
58 //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
59 JP_QUOT, JP_HASH, JP_DQT, JP_LPRN, JP_RPRN, JP_AT, XXXXX, KC_4, KC_5, KC_6, JP_MINS, JP_EQL,
60 //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
61 JP_CIRC, JP_PERC, JP_AMPR, JP_SCLN, JP_COLN, JP_PIPE, KC_0, KC_1, KC_2, KC_3, JP_PLUS, KC_ENT,
62 //|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
63 _____, _____, _____, KC_ZKHK, LOWER, _____, _____, RAISE, KC_0, JP_DOT, _____, _____
64 //`------------------------------------------------------------------------------------------------------------'
69 //,-----------------------------------------------------| |-----------------------------------------------------.
70 KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, XXXXX, KC_UP, XXXXX, KC_PGUP, KC_DEL,
71 //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
72 KC_CT11, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, XXXXX, KC_LEFT, KC_DOWN,KC_RIGHT, KC_LSFT, KC_ENT,
73 //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
74 KC_SF12, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, XXXXX, XXXXX, XXXXX, XXXXX, KC_PGDN, XXXXX,
75 //|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
76 _____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____
77 //`------------------------------------------------------------------------------------------------------------'
80 [_ADJUST] = LAYOUT( /* Base */
81 //,-----------------------------------------------------| |-----------------------------------------------------.
82 _____, _____, _____, _____, _____, _____, _____, KC_7, KC_8, KC_9, KC_0, _____,
83 //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
84 _____, _____, _____, _____, _____, _____, RGB_TOG, RGB_MOD, XXXXX,LCA(KC_DEL),LALT(KC_PSCR),KC_PSCR,
85 //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
86 _____, _____, _____, _____, _____, _____, RGB_VAD, RGB_VAI, RGB_HUD, RGB_HUI, RGB_SAD, RGB_SAI,
87 //|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
88 _____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____, _____
89 //`------------------------------------------------------------------------------------------------------------'
93 static inline void update_change_layer(bool pressed, uint8_t layer1, uint8_t layer2, uint8_t layer3) {
95 pressed ? layer_on(layer1) : layer_off(layer1);
96 IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2) ? layer_on(layer3) : layer_off(layer3);
100 bool process_record_user(uint16_t keycode, keyrecord_t *record) {
105 update_change_layer(record->event.pressed, _LOWER, _RAISE, _ADJUST);
108 update_change_layer(record->event.pressed, _RAISE, _LOWER, _ADJUST);
111 if (record->event.pressed) {
112 if (keymap_config.swap_lalt_lgui == false) {
113 register_code(KC_LANG2);
115 SEND_STRING(SS_LALT("`"));
118 unregister_code(KC_LANG2);
121 #ifdef RGBLIGHT_ENABLE
123 if (record->event.pressed) {
124 rgblight_mode(RGB_current_mode);
126 RGB_current_mode = rgblight_config.mode;
130 if (record->event.pressed) {
131 eeconfig_update_rgblight_default();
133 RGB_current_mode = rgblight_config.mode;
145 void matrix_init_user(void) {
146 #ifdef RGBLIGHT_ENABLE
147 RGB_current_mode = rgblight_config.mode;