5 #define PERMISSIVE_HOLD
6 #define TAPPING_TERM 150
8 // #define DISABLE_RGB_MATRIX_ALPHAS_MODS
9 #define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
10 #define DISABLE_RGB_MATRIX_BREATHING
11 #define DISABLE_RGB_MATRIX_CYCLE_ALL
12 #define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
13 #define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN
14 // #define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
15 #define DISABLE_RGB_MATRIX_DUAL_BEACON
16 #define DISABLE_RGB_MATRIX_RAINBOW_BEACON
17 #define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS
18 #define DISABLE_RGB_MATRIX_RAINDROPS
19 #define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
20 #define DISABLE_RGB_MATRIX_DIGITAL_RAIN
21 #define DISABLE_RGB_MATRIX_SOLID_REACTIVE
22 // #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
23 // #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
24 // #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
25 // #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
26 // #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
27 // #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
28 // #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
29 // #define DISABLE_RGB_MATRIX_SPLASH
30 // #define DISABLE_RGB_MATRIX_MULTISPLASH
31 // #define DISABLE_RGB_MATRIX_SOLID_SPLASH
32 // #define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH
34 #define QMK_KEYS_PER_SCAN 4
36 // #define RGB_MATRIX_KEYRELEASES
40 #define NO_ACTION_MACRO
41 #define NO_ACTION_FUNCTION
46 #if !defined(NO_PRINT) && !defined(CONSOLE_ENABLE)
50 #define NO_ACTION_ONESHOT
51 #define TAPPING_FORCE_HOLD
52 #define IGNORE_MOD_TAP_INTERRUPT