1 #include QMK_KEYBOARD_H
3 extern keymap_config_t keymap_config;
14 enum custom_keycodes {
26 #define _______ KC_TRNS
28 #define KC_CAPW LGUI(LSFT(KC_3)) // Capture whole screen
29 #define KC_CPYW LGUI(LSFT(LCTL(KC_3))) // Copy whole screen
30 #define KC_CAPP LGUI(LSFT(KC_4)) // Capture portion of screen
31 #define KC_CPYP LGUI(LSFT(LCTL(KC_4))) // Copy portion of screen
35 #define KC_X4 MT(MOD_LSFT, KC_ENT)
37 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
39 [_QWERTY] = LAYOUT_kc(
40 //,----+----+----+----+----+----. ,----+----+----+----+----+----.
41 TAB , Q , W , E , R , T , Y , U , I , O , P ,MINS,
42 //|----+----+----+----+----+----| |----+----+----+----+----+----|
43 BSPC, A , S , D , F , G , H , J , K , L ,SCLN,QUOT,
44 //|----+----+----+----+----+----| |----+----+----+----+----+----|
45 LSFT, Z , X , C , V , B , N , M ,COMM,DOT ,SLSH, X4 ,
46 //|----+----+----+----+----+----| |----+----+----+----+----+----|
47 X3 ,LCTL,LALT,LGUI, X1 ,LALT, SPC , X2 ,LEFT,DOWN, UP ,RGHT
48 //`----+----+----+----+----+----' `----+----+----+----+----+----'
51 [_COLEMAK] = LAYOUT_kc(
52 //,----+----+----+----+----+----. ,----+----+----+----+----+----.
53 TAB , Q , W , F , P , G , J , L , U , Y ,SCLN,MINS,
54 //|----+----+----+----+----+----| |----+----+----+----+----+----|
55 BSPC, A , R , S , T , D , H , N , E , I , O ,QUOT,
56 //|----+----+----+----+----+----| |----+----+----+----+----+----|
57 LSFT, Z , X , C , V , B , K , M ,COMM,DOT ,SLSH, X4 ,
58 //|----+----+----+----+----+----| |----+----+----+----+----+----|
59 X3 ,LCTL,LALT,LGUI, X1 ,LALT, SPC , X2 ,LEFT,DOWN, UP ,RGHT
60 //`----+----+----+----+----+----' `----+----+----+----+----+----'
63 [_DVORAK] = LAYOUT_kc(
64 //,----+----+----+----+----+----. ,----+----+----+----+----+----.
65 TAB ,QUOT,COMM,DOT , P , Y , F , G , C , R , L ,MINS,
66 //|----+----+----+----+----+----| |----+----+----+----+----+----|
67 BSPC, A , O , E , U , I , D , H , T , N , S ,SLSH,
68 //|----+----+----+----+----+----| |----+----+----+----+----+----|
69 LSFT,SCLN, Q , J , K , X , B , M , W , V , Z , X4 ,
70 //|----+----+----+----+----+----| |----+----+----+----+----+----|
71 X3 ,LCTL,LALT,LGUI, X1 ,LALT, SPC , X2 ,LEFT,DOWN, UP ,RGHT
72 //`----+----+----+----+----+----' `----+----+----+----+----+----'
76 //,----+----+----+----+----+----. ,----+----+----+----+----+----.
77 TILD,EXLM, AT ,HASH,DLR ,PERC, CIRC,AMPR,ASTR,LPRN,RPRN,PMNS,
78 //|----+----+----+----+----+----| |----+----+----+----+----+----|
79 GRV , 1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 , 9 , 0 ,UNDS,
80 //|----+----+----+----+----+----| |----+----+----+----+----+----|
81 , ,MPRV,MPLY,MNXT, , ,VOLD,VOLU,MUTE, , ,
82 //|----+----+----+----+----+----| |----+----+----+----+----+----|
83 , , , , ,LALT, , , , , ,
84 //`----+----+----+----+----+----' `----+----+----+----+----+----'
88 //,----+------+----+----+----+----. ,----+----+----+----+----+----.
89 ESC , , , UP , , , PGUP,HOME,LPRN,RPRN,BSLS,PIPE,
90 //|----+------+----+----+----+----| |----+----+----+----+----+----|
91 CAPS,SELECT,LEFT,DOWN,RGHT,DEL , PGDN, END,LBRC,RBRC,MINS,UNDS,
92 //|----+------+----+----+----+----| |----+----+----+----+----+----|
93 , UNDO ,CUT ,COPY,PASTE, , LEFT,RGHT,LCBR,RCBR,PLUS,PEQL,
94 //|----+------+----+----+----+----| |----+----+----+----+----+----|
95 , , , , ,LALT, , , , , ,
96 //`----+------+----+----+----+----' `----+----+----+----+----+----'
100 //,----+----+----+----+----+----. ,----+----+----+----+----+----.
101 F12 , F1 , F2 , F3 , F4 , F5 , F6 , F7 , F8 , F9 ,F10 ,F11 ,
102 //|----+----+----+----+----+----| |----+----+----+----+----+----|
103 , , , , , , , , , , , ,
104 //|----+----+----+----+----+----| |----+----+----+----+----+----|
105 , , , , , , , , , , , ,
106 //|----+----+----+----+----+----| |----+----+----+----+----+----|
107 , , , , , , , , , , ,
108 //`----+----+----+----+----+----' `----+----+----+----+----+----'
111 /* Adjust (Lower + Raise)
112 * ,-----------------------------------------------------------------------------------.
113 * | | Reset|RGB Tg|RGB Md|Hue Up|Hue Dn|Sat Up|Sat Dn|Val Up|Val Dn| | |
114 * |------+------+------+------+------+-------------+------+------+------+------+------|
115 * | | | |Aud on|Audoff|AGnorm|AGswap|Qwerty|Colemk|Dvorak| | |
116 * |------+------+------+------+------+------|------+------+------+------+------+------|
117 * | | | | | | | | | | | | |
118 * |------+------+------+------+------+------+------+------+------+------+------+------|
119 * | | | | | | | | | | | |
120 * `-----------------------------------------------------------------------------------'
122 [_ADJUST] = LAYOUT_ortho_4x12( \
123 _______, RESET , RGB_TOG, RGB_MOD, RGB_HUD, RGB_HUI, RGB_SAD, RGB_SAI, RGB_VAD, RGB_VAI, _______, _______, \
124 _______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, _______, _______, \
125 _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
126 _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
133 float tone_qwerty[][2] = SONG(QWERTY_SOUND);
134 float tone_dvorak[][2] = SONG(DVORAK_SOUND);
135 float tone_colemak[][2] = SONG(COLEMAK_SOUND);
138 void persistent_default_layer_set(uint16_t default_layer) {
139 eeconfig_update_default_layer(default_layer);
140 default_layer_set(default_layer);
143 bool process_record_user(uint16_t keycode, keyrecord_t *record) {
146 if (record->event.pressed) {
148 PLAY_SONG(tone_qwerty);
150 persistent_default_layer_set(1UL<<_QWERTY);
155 if (record->event.pressed) {
157 PLAY_SONG(tone_colemak);
159 persistent_default_layer_set(1UL<<_COLEMAK);
164 if (record->event.pressed) {
166 PLAY_SONG(tone_dvorak);
168 persistent_default_layer_set(1UL<<_DVORAK);
173 if (record->event.pressed) {
175 update_tri_layer(_NUMB, _CODE, _ADJUST);
178 update_tri_layer(_NUMB, _CODE, _ADJUST);
183 if (record->event.pressed) {
185 update_tri_layer(_NUMB, _CODE, _ADJUST);
188 update_tri_layer(_NUMB, _CODE, _ADJUST);
193 if (record->event.pressed) {