1 #include QMK_KEYBOARD_H
5 void matrix_init_keymap (void) {
8 uint32_t layer_state_set_keymap(uint32_t state) {
13 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
15 [_DV] = LAYOUT_letssplit_wrapper(DVORAK),
16 // Turkish and special character overlay
17 [_AL] = LAYOUT_letssplit_wrapper(ALTCHAR),
19 [_GA] = LAYOUT_letssplit_wrapper(GAME),
21 [_NU] = LAYOUT_letssplit_wrapper(NUMBERS),
23 [_SE] = LAYOUT_letssplit_wrapper(SETTINGS),
24 // Mouse emulation layer
25 [_MO] = LAYOUT_letssplit_wrapper(MOUSE),
27 [_MU] = LAYOUT_letssplit_wrapper(MUSIC),