1 #include "lets_split.h"
2 #include "action_layer.h"
5 extern keymap_config_t keymap_config;
7 // Each layer gets a name for readability, which is then used in the keymap matrix below.
8 // The underscores don't mean anything - you can have a layer called STUFF or any other name.
9 // Layer names don't all need to be of the same length, obviously, and you can also skip them
10 // entirely and just use numbers.
18 enum custom_keycodes {
27 // Fillers to make layering more clear
28 #define _______ KC_TRNS
31 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
34 * ,-----------------------------------------------------------------------------------.
35 * | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp |
36 * |------+------+------+------+------+-------------+------+------+------+------+------|
37 * | Esc | A | S | D | F | G | H | J | K | L | ; | " |
38 * |------+------+------+------+------+------|------+------+------+------+------+------|
39 * | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
40 * |------+------+------+------+------+------+------+------+------+------+------+------|
41 * | ` | Ctrl | Alt | GUI |Lower |Space |Space |Raise | Left | Down | Up |Right |
42 * `-----------------------------------------------------------------------------------'
45 ALL_T(KC_TAB), KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \
46 CTL_T(KC_ESC), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
47 SFT_T(KC_ESC), KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, SFT_T(KC_ENT), \
48 MEH_T(KC_GRV), KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
52 * ,-----------------------------------------------------------------------------------.
53 * | Tab | Q | W | F | P | G | J | L | U | Y | ; | Bksp |
54 * |------+------+------+------+------+-------------+------+------+------+------+------|
55 * | Esc | A | R | S | T | D | H | N | E | I | O | " |
56 * |------+------+------+------+------+------|------+------+------+------+------+------|
57 * | Shift| Z | X | C | V | B | K | M | , | . | / |Enter |
58 * |------+------+------+------+------+------+------+------+------+------+------+------|
59 * | ` | Ctrl | Alt | GUI |Lower |Space |Space |Raise | Left | Down | Up |Right |
60 * `-----------------------------------------------------------------------------------'
62 [_COLEMAK] = KEYMAP( \
63 ALL_T(KC_TAB), KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC, \
64 CTL_T(KC_ESC), KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, \
65 SFT_T(KC_ESC), KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, SFT_T(KC_ENT), \
66 MEH_T(KC_GRV), KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
70 * ,-----------------------------------------------------------------------------------.
71 * | Tab | " | , | . | P | Y | F | G | C | R | L | Bksp |
72 * |------+------+------+------+------+-------------+------+------+------+------+------|
73 * | Esc | A | O | E | U | I | D | H | T | N | S | - |
74 * |------+------+------+------+------+------|------+------+------+------+------+------|
75 * | Shift| ; | Q | J | K | X | B | M | W | V | Z |Enter |
76 * |------+------+------+------+------+------+------+------+------+------+------+------|
77 * | ` | Ctrl | Alt | GUI |Lower |Space |Space |Raise | Left | Down | Up |Right |
78 * `-----------------------------------------------------------------------------------'
81 ALL_T(KC_TAB), KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC, \
82 CTL_T(KC_ESC), KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS, \
83 SFT_T(KC_ESC), KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, SFT_T(KC_ENT), \
84 MEH_T(KC_GRV), KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
88 * ,-----------------------------------------------------------------------------------.
89 * | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Del |
90 * |------+------+------+------+------+-------------+------+------+------+------+------|
91 * | $ | F1 | F2 | F3 | F4 | F5 | F6 | 4 | 5 | 6 | Home |PageUp|
92 * |------+------+------+------+------+------|------+------+------+------+------+------|
93 * | | F7 | F8 | F9 | F10 | F11 | F12 | 1 | 2 | 3 | End |PageDn|
94 * |------+------+------+------+------+------+------+------+------+------+------+------|
95 * | | | | | | | | | Next | Vol- | Vol+ | Play |
96 * `-----------------------------------------------------------------------------------'
99 KC_0, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL, \
100 KC_DLR, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_4, KC_5, KC_6, KC_HOME, KC_PGUP, \
101 _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_1, KC_2, KC_3, KC_END, KC_PGDN, \
102 _______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY
106 * ,-----------------------------------------------------------------------------------.
107 * | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Del |
108 * |------+------+------+------+------+-------------+------+------+------+------+------|
109 * | | | | | | | _ | ? | + | { | } | | |
110 * |------+------+------+------+------+------|------+------+------+------+------+------|
111 * | | | | | | | - | / | = | [ | ] | \ |
112 * |------+------+------+------+------+------+------+------+------+------+------+------|
113 * | | | | | | | | | Next | Vol- | Vol+ | Play |
114 * `-----------------------------------------------------------------------------------'
117 KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL, \
118 _______, _______, _______, _______, _______, _______, KC_UNDS, KC_QUES, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE, \
119 _______, _______, _______, _______, _______, _______, KC_MINS, KC_SLSH, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, \
120 _______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY
123 /* Adjust (Lower + Raise)
124 * ,-----------------------------------------------------------------------------------.
125 * | | Reset| | | | | | | | | | Reset|
126 * |------+------+------+------+------+-------------+------+------+------+------+------|
127 * | | | |Aud on|Audoff|AGnorm|AGswap|Qwerty|Colemk|Dvorak| | |
128 * |------+------+------+------+------+------|------+------+------+------+------+------|
129 * | | | | | | | | | | | | |
130 * |------+------+------+------+------+------+------+------+------+------+------+------|
131 * | | | | | | | | | | | | |
132 * `-----------------------------------------------------------------------------------'
134 [_ADJUST] = KEYMAP( \
135 _______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, RESET, \
136 _______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, _______, _______, \
137 _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
138 _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
144 float tone_qwerty[][2] = SONG(QWERTY_SOUND);
145 float tone_dvorak[][2] = SONG(DVORAK_SOUND);
146 float tone_colemak[][2] = SONG(COLEMAK_SOUND);
149 void persistant_default_layer_set(uint16_t default_layer) {
150 eeconfig_update_default_layer(default_layer);
151 default_layer_set(default_layer);
154 bool process_record_user(uint16_t keycode, keyrecord_t *record) {
157 if (record->event.pressed) {
159 PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
161 persistant_default_layer_set(1UL<<_QWERTY);
166 if (record->event.pressed) {
168 PLAY_NOTE_ARRAY(tone_colemak, false, 0);
170 persistant_default_layer_set(1UL<<_COLEMAK);
175 if (record->event.pressed) {
177 PLAY_NOTE_ARRAY(tone_dvorak, false, 0);
179 persistant_default_layer_set(1UL<<_DVORAK);
184 if (record->event.pressed) {
186 update_tri_layer(_LOWER, _RAISE, _ADJUST);
189 update_tri_layer(_LOWER, _RAISE, _ADJUST);
194 if (record->event.pressed) {
196 update_tri_layer(_LOWER, _RAISE, _ADJUST);
199 update_tri_layer(_LOWER, _RAISE, _ADJUST);
204 if (record->event.pressed) {