1 #include "lets_split.h"
2 #include "action_layer.h"
5 extern keymap_config_t keymap_config;
7 // Each layer gets a name for readability, which is then used in the keymap matrix below.
8 // The underscores don't mean anything - you can have a layer called STUFF or any other name.
9 // Layer names don't all need to be of the same length, obviously, and you can also skip them
10 // entirely and just use numbers.
18 enum custom_keycodes {
27 // Fillers to make layering more clear
28 #define _______ KC_TRNS
32 #define CTL_ESC CTL_T(KC_ESC) // Tap for Escape, hold for Control
33 #define SFT_ENT SFT_T(KC_ENT) // Tap for Enter, hold for Shift
34 #define SFT_BSP SFT_T(KC_BSPC) // Tap for Backspace, hold for Shift
35 #define HPR_TAB ALL_T(KC_TAB) // Tap for Tab, hold for Hyper (Super+Ctrl+Alt+Shift)
36 // #define MEH_GRV MEH_T(KC_GRV) // Tap for Backtick, hold for Meh (Ctrl+Alt+Shift)
38 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
41 * ,-----------------------------------------------------------------------------------.
42 * | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp |
43 * |------+------+------+------+------+-------------+------+------+------+------+------|
44 * | Esc | A | S | D | F | G | H | J | K | L | ; | " |
45 * |------+------+------+------+------+------|------+------+------+------+------+------|
46 * | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
47 * |------+------+------+------+------+------+------+------+------+------+------+------|
48 * |Adjust| Ctrl | Alt | GUI |Lower |Space | Bksp |Raise | GUI |AltGr | Ctrl |Adjust|
49 * `-----------------------------------------------------------------------------------'
52 HPR_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \
53 CTL_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
54 SFT_BSP, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, SFT_ENT , \
55 ADJUST, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, SFT_BSP, RAISE, KC_RGUI, KC_RALT, KC_RCTL, ADJUST \
59 * ,-----------------------------------------------------------------------------------.
60 * | Tab | Q | W | F | P | G | J | L | U | Y | ; | Bksp |
61 * |------+------+------+------+------+-------------+------+------+------+------+------|
62 * | Esc | A | R | S | T | D | H | N | E | I | O | " |
63 * |------+------+------+------+------+------|------+------+------+------+------+------|
64 * | Shift| Z | X | C | V | B | K | M | , | . | / |Enter |
65 * |------+------+------+------+------+------+------+------+------+------+------+------|
66 * |Adjust| Ctrl | Alt | GUI |Lower |Space | Bksp |Raise | GUI |AltGr | Ctrl |Adjust|
67 * `-----------------------------------------------------------------------------------'
69 [_COLEMAK] = KEYMAP( \
70 HPR_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC, \
71 CTL_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, \
72 SFT_BSP, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, SFT_ENT , \
73 ADJUST, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, SFT_BSP, RAISE, KC_RGUI, KC_RALT, KC_RCTL, ADJUST \
77 * ,-----------------------------------------------------------------------------------.
78 * | Tab | " | , | . | P | Y | F | G | C | R | L | Bksp |
79 * |------+------+------+------+------+-------------+------+------+------+------+------|
80 * | Esc | A | O | E | U | I | D | H | T | N | S | / |
81 * |------+------+------+------+------+------|------+------+------+------+------+------|
82 * | Shift| ; | Q | J | K | X | B | M | W | V | Z |Enter |
83 * |------+------+------+------+------+------+------+------+------+------+------+------|
84 * |Adjust| Ctrl | Alt | GUI |Lower |Space | Bksp |Raise | GUI |AltGr | Ctrl |Adjust|
85 * `-----------------------------------------------------------------------------------'
88 HPR_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC, \
89 CTL_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH, \
90 SFT_BSP, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, SFT_ENT , \
91 ADJUST, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, SFT_BSP, RAISE, KC_RGUI, KC_RALT, KC_RCTL, ADJUST \
95 * ,-----------------------------------------------------------------------------------.
96 * | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Bksp |
97 * |------+------+------+------+------+-------------+------+------+------+------+------|
98 * | Del | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | { | } | | |
99 * |------+------+------+------+------+------|------+------+------+------+------+------|
100 * | | F7 | F8 | F9 | F10 | F11 | F12 | MS L | MS D |MS U | MS R |MS Btn|
101 * |------+------+------+------+------+------+------+------+------+------+------+------|
102 * | | | | | | | | | Next | Vol- | Vol+ | Play |
103 * `-----------------------------------------------------------------------------------'
106 KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC, \
107 KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE, \
108 _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_MS_L, KC_MS_D, KC_MS_U, KC_MS_R, KC_BTN1, \
109 _______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY \
113 * ,-----------------------------------------------------------------------------------.
114 * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
115 * |------+------+------+------+------+-------------+------+------+------+------+------|
116 * | Del | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | \ |
117 * |------+------+------+------+------+------|------+------+------+------+------+------|
118 * | | F7 | F8 | F9 | F10 | F11 | F12 | Left | Down | Up | Rght |MS_BN2|
119 * |------+------+------+------+------+------+------+------+------+------+------+------|
120 * | | | | | | | | | Next | Vol- | Vol+ | Play |
121 * `-----------------------------------------------------------------------------------'
124 KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \
125 KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, \
126 _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_BTN2, \
127 _______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY \
130 /* Adjust (Lower + Raise)
131 * ,-----------------------------------------------------------------------------------.
132 * | |Reset | |Aud on|Audoff|AGnorm|AGswap|Qwerty|Colemk|Dvorak|Reset | Del |
133 * |------+------+------+------+------+------|------+------+------+------+------+------|
134 * | | | | | | | | | | | | |
135 * |------+------+------+------+------+------+------+------+------+------+------+------|
136 * | | | | | | | | | | | | |
137 * |------+------+------+------+------+------+------+------+------+------+------+------|
138 * | | | | | | | | | | | | |
139 * `-----------------------------------------------------------------------------------'
141 [_ADJUST] = KEYMAP( \
142 _______, RESET, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, RESET, KC_DEL, \
143 _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
144 _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
145 _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
152 float tone_qwerty[][2] = SONG(QWERTY_SOUND);
153 float tone_dvorak[][2] = SONG(DVORAK_SOUND);
154 float tone_colemak[][2] = SONG(COLEMAK_SOUND);
157 void persistent_default_layer_set(uint16_t default_layer) {
158 eeconfig_update_default_layer(default_layer);
159 default_layer_set(default_layer);
162 bool process_record_user(uint16_t keycode, keyrecord_t *record) {
165 if (record->event.pressed) {
167 PLAY_SONG(tone_qwerty);
169 persistent_default_layer_set(1UL<<_QWERTY);
174 if (record->event.pressed) {
176 PLAY_SONG(tone_colemak);
178 persistent_default_layer_set(1UL<<_COLEMAK);
183 if (record->event.pressed) {
185 PLAY_SONG(tone_dvorak);
187 persistent_default_layer_set(1UL<<_DVORAK);
192 if (record->event.pressed) {
194 update_tri_layer(_LOWER, _RAISE, _ADJUST);
197 update_tri_layer(_LOWER, _RAISE, _ADJUST);
202 if (record->event.pressed) {
204 update_tri_layer(_LOWER, _RAISE, _ADJUST);
207 update_tri_layer(_LOWER, _RAISE, _ADJUST);
212 if (record->event.pressed) {