1 #include QMK_KEYBOARD_H
2 #include "keymap_german.h"
4 extern keymap_config_t keymap_config;
6 // Each layer gets a name for readability, which is then used in the keymap matrix below.
7 // The underscores don't mean anything - you can have a layer called STUFF or any other name.
8 // Layer names don't all need to be of the same length, obviously, and you can also skip them
9 // entirely and just use numbers.
15 enum custom_keycodes {
22 // Fillers to make layering more clear
23 #define _______ KC_TRNS
26 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
29 * ,-----------------------------------------------------------------------------------.
30 * | Esc | Q | W | E | R | T | Z | U | I | O | P | Bksp |
31 * |------+------+------+------+------+-------------+------+------+------+------+------|
32 * | Tab | A | S | D | F | G | H | J | K | L | + | # |
33 * |------+------+------+------+------+------|------+------+------+------+------+------|
34 * | Shift| Y | X | C | V | B | N | M | , | . | - |Enter |
35 * |------+------+------+------+------+------+------+------+------+------+------+------|
36 * | Ctrl | Alt | AltGr| GUI |Lower |Space |Space |Raise | Left | Down | Up |Right |
37 * `-----------------------------------------------------------------------------------'
40 KC_ESC, DE_Q, DE_W, DE_E, DE_R, DE_T, DE_Z, DE_U, DE_I, DE_O, DE_P, KC_BSPC, \
41 KC_TAB, DE_A, DE_S, DE_D, DE_F, DE_G, DE_H, DE_J, DE_K, DE_L, DE_PLUS, DE_HASH, \
42 KC_LSFT, DE_Y, DE_X, DE_C, DE_V, DE_B, DE_N, DE_M, DE_COMM, DE_DOT, DE_MINS, KC_ENT , \
43 KC_LCTL, KC_LALT, DE_ALGR, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
47 * ,-----------------------------------------------------------------------------------.
48 * | ° | ! | " | § | $ | % | & | / | ( | ) | = | Bksp |
49 * |------+------+------+------+------+-------------+------+------+------+------+------|
50 * | Del | F1 | F2 | F3 | F4 | F5 | F6 | @ | € | ü | ? | ´ |
51 * |------+------+------+------+------+------|------+------+------+------+------+------|
52 * | Shift| F7 | F8 | F9 | F10 | F11 | F12 | | | ö | ä | |Enter |
53 * |------+------+------+------+------+------+------+------+------+------+------+------|
54 * | | | | | | | | Next | Vol- | Vol+ | Play |
55 * `-----------------------------------------------------------------------------------'
58 DE_CIRC, DE_EXLM, DE_DQOT, DE_PARA, DE_DLR, DE_PERC, DE_AMPR, DE_SLSH, DE_LPRN, DE_RPRN, DE_EQL, KC_BSPC, \
59 KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, DE_AT , DE_EURO, KC_LBRC, DE_QST, DE_QUOT, \
60 KC_LSFT, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, DE_PIPE , KC_SCLN, KC_QUOT, _______, KC_ENT, \
61 _______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY \
65 * ,-----------------------------------------------------------------------------------.
66 * | ° | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
67 * |------+------+------+------+------+-------------+------+------+------+------+------|
68 * | Del | F1 | F2 | F3 | F4 | F5 | F6 | { | [ | ] | } | \ |
69 * |------+------+------+------+------+------|------+------+------+------+------+------|
70 * | Shift| F7 | F8 | F9 | F10 | F11 | F12 | | | | |Enter |
71 * |------+------+------+------+------+------+------+------+------+------+------+------|
72 * | | | | | | | | Next | Vol- | Vol+ | Play |
73 * `-----------------------------------------------------------------------------------'
76 KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \
77 KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, DE_LCBR, DE_LBRC, DE_RBRC, DE_RCBR , DE_BSLS, \
78 KC_LSFT, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, _______, _______, KC_ENT, \
79 _______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY \
82 /* Adjust (Lower + Raise)
83 * ,-----------------------------------------------------------------------------------.
84 * | | Reset| | | | | | | | | | Del |
85 * |------+------+------+------+------+-------------+------+------+------+------+------|
86 * | | | |Aud on|Audoff|AGnorm|AGswap|Qwertz| | | | |
87 * |------+------+------+------+------+------|------+------+------+------+------+------|
88 * | | | | | | | | | | | | |
89 * |------+------+------+------+------+------+------+------+------+------+------+------|
90 * | | | | | | | | | | | |
91 * `-----------------------------------------------------------------------------------'
94 _______, RESET , _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL, \
95 _______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTZ, _______, _______, _______, _______, \
96 _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
97 _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
104 float tone_qwertz[][2] = SONG(QWERTY_SOUND);
105 float tone_dvorak[][2] = SONG(DVORAK_SOUND);
106 float tone_colemak[][2] = SONG(COLEMAK_SOUND);
109 void persistent_default_layer_set(uint16_t default_layer) {
110 eeconfig_update_default_layer(default_layer);
111 default_layer_set(default_layer);
114 bool process_record_user(uint16_t keycode, keyrecord_t *record) {
117 if (record->event.pressed) {
119 PLAY_SONG(tone_qwertz);
121 persistent_default_layer_set(1UL<<_QWERTZ);
126 if (record->event.pressed) {
128 update_tri_layer(_LOWER, _RAISE, _ADJUST);
131 update_tri_layer(_LOWER, _RAISE, _ADJUST);
136 if (record->event.pressed) {
138 update_tri_layer(_LOWER, _RAISE, _ADJUST);
141 update_tri_layer(_LOWER, _RAISE, _ADJUST);
146 if (record->event.pressed) {