1 // Below layout is based upon /u/That-Canadian's planck layout
2 #include QMK_KEYBOARD_H
4 extern keymap_config_t keymap_config;
6 // Each layer gets a name for readability, which is then used in the keymap matrix below.
7 // The underscores don't mean anything - you can have a layer called STUFF or any other name.
8 // Layer names don't all need to be of the same length, obviously, and you can also skip them
9 // entirely and just use numbers.
14 // Defines for task manager and such
15 #define CALTDEL LCTL(LALT(KC_DEL))
16 #define TSKMGR LCTL(LSFT(KC_ESC))
18 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
76 void matrix_init_user(void) {}