2 #include "action_layer.h"
5 extern keymap_config_t keymap_config;
12 enum custom_keycodes {
21 #define KC_CAPW LGUI(LSFT(KC_3)) // Capture whole screen
22 #define KC_CPYW LGUI(LSFT(LCTL(KC_3))) // Copy whole screen
23 #define KC_CAPP LGUI(LSFT(KC_4)) // Capture portion of screen
24 #define KC_CPYP LGUI(LSFT(LCTL(KC_4))) // Copy portion of screen
25 #define KC_ESCC MT(MOD_LCTL, KC_ESC) // Control (hold), Escape (tap)
26 #define KC_BACK LGUI(KC_LEFT) // Browser Back
27 #define KC_FORW LGUI(KC_RIGHT) // Browser Forward
31 #define KC_BL_S BL_STEP
32 #define KC_ENTS MT(MOD_LSFT, KC_ENT)
34 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
36 [_QWERTY] = LAYOUT_kc(
37 //,----+----+----+----+----+----. ,----+----+----+----+----+----.
38 GRV , 1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 , 9 , 0 ,MINS,
39 //|----+----+----+----+----+----| |----+----+----+----+----+----|
40 TAB , Q , W , E , R , T , Y , U , I , O , P ,PLUS,
41 //|----+----+----+----+----+----| |----+----+----+----+----+----|
42 ESCC, A , S , D , F , G , H , J , K , L ,SCLN,QUOT,
43 //|----+----+----+----+----+----+----. ,----|----+----+----+----+----+----|
44 LSFT, Z , X , C , V , B ,SPC , LALT, N , M ,COMM,DOT ,SLSH,DEL ,
45 //`----+----+----+--+-+----+----+----/ \----+----+----+----+----+----+----'
46 LGUI,LOWR,SPC , BSPC,ENTS,RASE
47 // `----+----+----' `----+----+----'
51 //,----+----+----+----+----+----. ,----+----+----+----+----+----.
52 TILD,EXLM, AT ,HASH,DLR ,PERC, CIRC,AMPR,ASTR,LPRN,RPRN,BSPC,
53 //|----+----+----+----+----+----| |----+----+----+----+----+----|
54 RST , 1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 , 9 , 0 , ,
55 //|----+----+----+----+----+----| |----+----+----+----+----+----|
56 DEL ,CAPP,LEFT,RGHT, UP ,LBRC, RBRC, P4 , P5 , P6 ,PLUS,PIPE,
57 //|----+----+----+----+----+----+----. ,----|----+----+----+----+----+----|
58 BL_S,CPYP, , ,DOWN,LCBR,LPRN, RPRN,RCBR, P1 , P2 , P3 ,MINS, ,
59 //`----+----+----+--+-+----+----+----/ \----+----+----+----+----+----+----'
61 // `----+----+----' `----+----+----'
65 //,----+----+----+----+----+----. ,----+----+----+----+----+----.
66 F12 , F1 , F2 , F3 , F4 , F5 , F6 , F7 , F8 , F9 ,F10 ,F11 ,
67 //|----+----+----+----+----+----| |----+----+----+----+----+----|
68 ,EXLM, AT ,HASH,DLR ,PERC, CIRC,AMPR,ASTR,LPRN,RPRN, ,
69 //|----+----+----+----+----+----| |----+----+----+----+----+----|
70 DEL ,MPRV,BACK,FORW,PGUP,UNDS, EQL ,HOME, , , ,BSLS,
71 //|----+----+----+----+----+----+----. ,----|----+----+----+----+----+----|
72 MUTE,MSTP,MPLY,VOLD,PGDN,MINS, , ,PLUS,END , , , , ,
73 //`----+----+----+--+-+----+----+----/ \----+----+----+----+----+----+----'
75 // `----+----+----' `----+----+----'
79 //,--------+--------+--------+--------+--------+--------. ,--------+--------+--------+--------+--------+--------.
80 _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
81 //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
82 RGB_TOG, RGB_MOD, RGB_HUI, RGB_SAI, RGB_VAI, _______, _______, _______, _______, _______, _______, _______,
83 //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
84 RESET , DEBUG , RGB_HUD, RGB_SAD, RGB_VAD, _______, _______, _______, _______, _______, _______, _______,
85 //|--------+--------+--------+--------+--------+--------+--------. ,--------|--------+--------+--------+--------+--------+--------|
86 _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
87 //`--------+--------+--------+----+---+--------+--------+--------/ \--------+--------+--------+---+----+--------+--------+--------'
88 _______, _______, _______, _______, _______, _______
89 // `--------+--------+--------' `--------+--------+--------'
95 float tone_qwerty[][2] = SONG(QWERTY_SOUND);
98 void persistent_default_layer_set(uint16_t default_layer) {
99 eeconfig_update_default_layer(default_layer);
100 default_layer_set(default_layer);
103 bool process_record_user(uint16_t keycode, keyrecord_t *record) {
106 if (record->event.pressed) {
108 PLAY_SONG(tone_qwerty);
110 persistent_default_layer_set(1UL<<_QWERTY);
115 if (record->event.pressed) {
117 update_tri_layer(_LOWER, _RAISE, _ADJUST);
120 update_tri_layer(_LOWER, _RAISE, _ADJUST);
125 if (record->event.pressed) {
127 update_tri_layer(_LOWER, _RAISE, _ADJUST);
130 update_tri_layer(_LOWER, _RAISE, _ADJUST);
135 if (record->event.pressed) {