2 #include "action_layer.h"
5 extern keymap_config_t keymap_config;
12 enum custom_keycodes {
21 #define KC_CAPW LGUI(LSFT(KC_3)) // Capture whole screen
22 #define KC_CPYW LGUI(LSFT(LCTL(KC_3))) // Copy whole screen
23 #define KC_CAPP LGUI(LSFT(KC_4)) // Capture portion of screen
24 #define KC_CPYP LGUI(LSFT(LCTL(KC_4))) // Copy portion of screen
25 #define KC_ESCC MT(MOD_LCTL, KC_ESC)
29 #define KC_BL_S BL_STEP
30 #define KC_ENTS MT(MOD_LSFT, KC_ENT)
32 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
34 [_QWERTY] = LAYOUT_kc(
35 //,----+----+----+----+----+----. ,----+----+----+----+----+----.
36 GRV , 1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 , 9 , 0 ,MINS,
37 //|----+----+----+----+----+----| |----+----+----+----+----+----|
38 TAB , Q , W , E , R , T , Y , U , I , O , P ,QUOT,
39 //|----+----+----+----+----+----| |----+----+----+----+----+----|
40 ESCC, A , S , D , F , G , H , J , K , L ,SCLN,ENTS,
41 //|----+----+----+----+----+----+----. ,----|----+----+----+----+----+----|
42 LSFT, Z , X , C , V , B ,SPC , LCTL, N , M ,COMM,DOT ,SLSH,ENTS,
43 //`----+----+----+--+-+----+----+----/ \----+----+----+----+----+----+----'
44 LGUI,LOWR,SPC , BSPC,RASE,LALT
45 // `----+----+----' `----+----+----'
49 //,----+----+----+----+----+----. ,----+----+----+----+----+----.
50 TILD,EXLM, AT ,HASH,DLR ,PERC, CIRC,AMPR,ASTR,LPRN,RPRN,BSPC,
51 //|----+----+----+----+----+----| |----+----+----+----+----+----|
52 RST , 1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 , 9 , 0 , ,
53 //|----+----+----+----+----+----| |----+----+----+----+----+----|
54 DEL ,CAPP,LEFT,RGHT, UP ,LBRC, RBRC, P4 , P5 , P6 ,PLUS,PIPE,
55 //|----+----+----+----+----+----+----. ,----|----+----+----+----+----+----|
56 BL_S,CPYP, , ,DOWN,LCBR,LPRN, RPRN,RCBR, P1 , P2 , P3 ,MINS, ,
57 //`----+----+----+--+-+----+----+----/ \----+----+----+----+----+----+----'
59 // `----+----+----' `----+----+----'
63 //,----+----+----+----+----+----. ,----+----+----+----+----+----.
64 F12 , F1 , F2 , F3 , F4 , F5 , F6 , F7 , F8 , F9 ,F10 ,F11 ,
65 //|----+----+----+----+----+----| |----+----+----+----+----+----|
66 ,EXLM, AT ,HASH,DLR ,PERC, CIRC,AMPR,ASTR,LPRN,RPRN, ,
67 //|----+----+----+----+----+----| |----+----+----+----+----+----|
68 DEL ,MPRV,MNXT,VOLU,PGUP,UNDS, EQL ,HOME, , , ,BSLS,
69 //|----+----+----+----+----+----+----. ,----|----+----+----+----+----+----|
70 MUTE,MSTP,MPLY,VOLD,PGDN,MINS, , ,PLUS,END , , , , ,
71 //`----+----+----+--+-+----+----+----/ \----+----+----+----+----+----+----'
73 // `----+----+----' `----+----+----'
77 //,--------+--------+--------+--------+--------+--------. ,--------+--------+--------+--------+--------+--------.
78 _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
79 //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
80 RGB_TOG, RGB_MOD, RGB_HUI, RGB_SAI, RGB_VAI, _______, _______, _______, _______, _______, _______, _______,
81 //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
82 RESET , DEBUG , RGB_HUD, RGB_SAD, RGB_VAD, _______, _______, _______, _______, _______, _______, _______,
83 //|--------+--------+--------+--------+--------+--------+--------. ,--------|--------+--------+--------+--------+--------+--------|
84 _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
85 //`--------+--------+--------+----+---+--------+--------+--------/ \--------+--------+--------+---+----+--------+--------+--------'
86 _______, _______, _______, _______, _______, _______
87 // `--------+--------+--------' `--------+--------+--------'
93 float tone_qwerty[][2] = SONG(QWERTY_SOUND);
96 void persistent_default_layer_set(uint16_t default_layer) {
97 eeconfig_update_default_layer(default_layer);
98 default_layer_set(default_layer);
101 bool process_record_user(uint16_t keycode, keyrecord_t *record) {
104 if (record->event.pressed) {
106 PLAY_SONG(tone_qwerty);
108 persistent_default_layer_set(1UL<<_QWERTY);
113 if (record->event.pressed) {
115 update_tri_layer(_LOWER, _RAISE, _ADJUST);
118 update_tri_layer(_LOWER, _RAISE, _ADJUST);
123 if (record->event.pressed) {
125 update_tri_layer(_LOWER, _RAISE, _ADJUST);
128 update_tri_layer(_LOWER, _RAISE, _ADJUST);
133 if (record->event.pressed) {