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[Keymap] Big Drashna code update (#6639)
[qmk_firmware.git] / keyboards / keebio / iris / keymaps / drashna / keymap.c
1
2 #include QMK_KEYBOARD_H
3 #include "drashna.h"
4
5 // clang-format off
6 #define LAYOUT_iris_base( \
7     K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, \
8     K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, \
9     K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A  \
10   ) \
11   LAYOUT_wrapper( \
12      KC_ESC,  ________________NUMBER_LEFT________________,                       ________________NUMBER_RIGHT_______________, KC_MINS, \
13      KC_TAB , K01,    K02,     K03,      K04,     K05,                           K06,     K07,     K08,     K09,     K0A,     KC_BSLS, \
14      KC_C1R3, ALT_T(K11), K12, K13,      K14,     K15,                           K16,     K17,     K18,     K19,     K1A, RALT_T(KC_QUOT), \
15      OS_LSFT, CTL_T(K21), K22, K23,      K24,     K25,     OS_LALT,     OS_RGUI, K26,     K27,     K28,     K29, RCTL_T(K2A), OS_RSFT, \
16                              KC_GRV, KC_SPC,  LT(_LOWER,KC_BSPC),         LT(_RAISE,KC_DEL),  KC_ENT,  RAISE                           \
17   )
18 #define LAYOUT_iris_base_wrapper(...)       LAYOUT_iris_base(__VA_ARGS__)
19
20
21 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
22
23   [_QWERTY] = LAYOUT_iris_base_wrapper(
24     _________________QWERTY_L1_________________, _________________QWERTY_R1_________________,
25     _________________QWERTY_L2_________________, _________________QWERTY_R2_________________,
26     _________________QWERTY_L3_________________, _________________QWERTY_R3_________________
27   ),
28
29   [_COLEMAK] = LAYOUT_iris_base_wrapper(
30     _________________COLEMAK_L1________________, _________________COLEMAK_R1________________,
31     _________________COLEMAK_L2________________, _________________COLEMAK_R2________________,
32     _________________COLEMAK_L3________________, _________________COLEMAK_R3________________
33   ),
34
35   [_DVORAK] = LAYOUT_iris_base_wrapper(
36     _________________DVORAK_L1_________________, _________________DVORAK_R1_________________,
37     _________________DVORAK_L2_________________, _________________DVORAK_R2_________________,
38     _________________DVORAK_L3_________________, _________________DVORAK_R3_________________
39   ),
40
41   [_WORKMAN] = LAYOUT_iris_base_wrapper(
42     _________________WORKMAN_L1________________, _________________WORKMAN_R1________________,
43     _________________WORKMAN_L2________________, _________________WORKMAN_R2________________,
44     _________________WORKMAN_L3________________, _________________WORKMAN_R3________________
45   ),
46
47   [_NORMAN] = LAYOUT_iris_base_wrapper(
48     _________________NORMAN_L1_________________, _________________NORMAN_L1_________________,
49     _________________NORMAN_L2_________________, _________________NORMAN_R2_________________,
50     _________________NORMAN_L3_________________, _________________NORMAN_R3_________________
51   ),
52
53   [_MALTRON] = LAYOUT_iris_base_wrapper(
54     _________________MALTRON_L1________________, _________________MALTRON_R1________________,
55     _________________MALTRON_L2________________, _________________MALTRON_R2________________,
56     _________________MALTRON_L3________________, _________________MALTRON_R3________________
57   ),
58
59   [_EUCALYN] = LAYOUT_iris_base_wrapper(
60     _________________EUCALYN_L1________________, _________________EUCALYN_R1________________,
61     _________________EUCALYN_L2________________, _________________EUCALYN_R2________________,
62     _________________EUCALYN_L3________________, _________________EUCALYN_R3________________
63   ),
64
65   [_CARPLAX] = LAYOUT_iris_base_wrapper(
66     _____________CARPLAX_QFMLWY_L1_____________, _____________CARPLAX_QFMLWY_R1_____________,
67     _____________CARPLAX_QFMLWY_L2_____________, _____________CARPLAX_QFMLWY_R2_____________,
68     _____________CARPLAX_QFMLWY_L3_____________, _____________CARPLAX_QFMLWY_R3_____________
69   ),
70
71   [_MODS] = LAYOUT_wrapper(
72      _______, ___________________BLANK___________________,                       ___________________BLANK___________________, _______,
73      _______, ___________________BLANK___________________,                       ___________________BLANK___________________, _______,
74      _______, ___________________BLANK___________________,                       ___________________BLANK___________________, _______,
75      KC_LSFT, ___________________BLANK___________________, _______,     _______, ___________________BLANK___________________, KC_RSFT,
76                                        _______, _______, _______,         _______, _______, _______
77   ),
78
79   [_GAMEPAD] = LAYOUT_wrapper(
80      KC_ESC,  KC_NO,   KC_1,    KC_2,    KC_3,    KC_P,                          _______, _______, _______, _______, _______, _______,
81      KC_F1,   KC_K,    KC_Q,    KC_W,    KC_E,    KC_R,                          _______, _______, _______, _______, _______, _______,
82      KC_TAB,  KC_G,    KC_A,    KC_S,    KC_D,    KC_F,                          _______, _______, _______, _______, _______, _______,
83      KC_LCTL, KC_LSFT, KC_Z,    KC_X,    KC_C,    KC_H,    TG_GAME,     _______, _______, _______, _______, _______, _______, _______,
84                                        LOWER,   KC_V,    KC_SPC,          _______, _______, _______
85   ),
86
87
88   [_LOWER] = LAYOUT_wrapper(
89      KC_F12,  _________________FUNC_LEFT_________________,                       _________________FUNC_RIGHT________________, KC_F11,
90      KC_TILD, _________________LOWER_L1__________________,                       _________________LOWER_R1__________________, _______,
91      _______, ___________________BLANK___________________,                       _________________LOWER_R2__________________, KC_PIPE,
92      _______, ___________________BLANK___________________, _______,     _______, _________________LOWER_R3__________________, _______,
93                                        _______, _______, _______,         _______, _______, _______
94   ),
95
96   [_RAISE] = LAYOUT_wrapper(
97       KC_F12,  _________________FUNC_LEFT_________________,                      _________________FUNC_RIGHT________________, KC_F11,
98       KC_GRV,  _________________RAISE_L1__________________,                      _________________RAISE_R1__________________, _______,
99       _______, _________________RAISE_L2__________________,                      _________________RAISE_R2__________________, KC_BSLS,
100       _______, _________________RAISE_L3__________________, _______,    _______, _________________RAISE_R3__________________, _______,
101                                         _______, _______, _______,        _______, _______, _______
102    ),
103
104   [_ADJUST] = LAYOUT_wrapper(
105       KC_MAKE, _______, _______, _______, _______, _______,                      _________________ADJUST_R1_________________, KC_RST,
106       VRSN,    _________________ADJUST_L1_________________,                      KC_NUKE, _______, _______, _______, _______, EEP_RST,
107       _______, _________________ADJUST_L2_________________,                      _________________ADJUST_R2_________________, TG_MODS,
108       _______, _________________ADJUST_L3_________________, TG_GAME,    _______, _________________ADJUST_R3_________________, KC_MPLY,
109                                         _______, _______, _______,        _______, _______, _______
110    )
111
112 };
113 // clang-format on
114
115 void matrix_init_keymap(void) {
116 #ifndef CONVERT_TO_PROTON_C
117     setPinOutput(D5);
118     writePinHigh(D5);
119
120     setPinOutput(B0);
121     writePinHigh(B0);
122 #endif
123 }
124
125 void keyboard_post_init_keymap(void) {
126 #if BACKLIGHT_ENABLE
127     backlight_enable();
128     backlight_level(5);
129 #    ifdef BACKLIGHT_BREATHING
130     breathing_enable();
131 #    endif
132 #endif
133 }