2 #include "action_layer.h"
5 extern keymap_config_t keymap_config;
12 enum custom_keycodes {
20 #define _______ KC_TRNS
22 #define KC_CAPW LGUI(LSFT(KC_3)) // Capture whole screen
23 #define KC_CPYW LGUI(LSFT(LCTL(KC_3))) // Copy whole screen
24 #define KC_CAPP LGUI(LSFT(KC_4)) // Capture portion of screen
25 #define KC_CPYP LGUI(LSFT(LCTL(KC_4))) // Copy portion of screen
26 #define KC_ESCC MT(MOD_LCTL, KC_ESC) // Control (hold), Escape (tap)
27 #define KC_BACK LGUI(KC_LEFT) // Browser Back
28 #define KC_FORW LGUI(KC_RIGHT) // Browser Forward
32 #define KC_BL_S BL_STEP
33 #define KC_ENTS MT(MOD_LSFT, KC_ENT)
35 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
37 [_QWERTY] = LAYOUT_kc(
38 //,----+----+----+----+----+----. ,----+----+----+----+----+----.
39 GRV , 1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 , 9 , 0 ,MINS,
40 //|----+----+----+----+----+----| |----+----+----+----+----+----|
41 TAB , Q , W , E , R , T , Y , U , I , O , P ,PLUS,
42 //|----+----+----+----+----+----| |----+----+----+----+----+----|
43 ESCC, A , S , D , F , G , H , J , K , L ,SCLN,QUOT,
44 //|----+----+----+----+----+----+----. ,----|----+----+----+----+----+----|
45 LSFT, Z , X , C , V , B ,SPC , LALT, N , M ,COMM,DOT ,SLSH,DEL ,
46 //`----+----+----+--+-+----+----+----/ \----+----+----+----+----+----+----'
47 LGUI,LOWR,SPC , BSPC,ENTS,RASE
48 // `----+----+----' `----+----+----'
52 //,----+----+----+----+----+----. ,----+----+----+----+----+----.
53 TILD,EXLM, AT ,HASH,DLR ,PERC, CIRC,AMPR,ASTR,LPRN,RPRN,BSPC,
54 //|----+----+----+----+----+----| |----+----+----+----+----+----|
55 RST , 1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 , 9 , 0 , ,
56 //|----+----+----+----+----+----| |----+----+----+----+----+----|
57 DEL ,CAPP,LEFT,RGHT, UP ,LBRC, RBRC, P4 , P5 , P6 ,PLUS,PIPE,
58 //|----+----+----+----+----+----+----. ,----|----+----+----+----+----+----|
59 BL_S,CPYP, , ,DOWN,LCBR,LPRN, RPRN,RCBR, P1 , P2 , P3 ,MINS, ,
60 //`----+----+----+--+-+----+----+----/ \----+----+----+----+----+----+----'
62 // `----+----+----' `----+----+----'
66 //,----+----+----+----+----+----. ,----+----+----+----+----+----.
67 F12 , F1 , F2 , F3 , F4 , F5 , F6 , F7 , F8 , F9 ,F10 ,F11 ,
68 //|----+----+----+----+----+----| |----+----+----+----+----+----|
69 ,EXLM, AT ,HASH,DLR ,PERC, CIRC,AMPR,ASTR,LPRN,RPRN, ,
70 //|----+----+----+----+----+----| |----+----+----+----+----+----|
71 DEL ,MPRV,BACK,FORW,PGUP,UNDS, EQL ,HOME, , , ,BSLS,
72 //|----+----+----+----+----+----+----. ,----|----+----+----+----+----+----|
73 MUTE,MSTP,MPLY,VOLD,PGDN,MINS, , ,PLUS,END , , , , ,
74 //`----+----+----+--+-+----+----+----/ \----+----+----+----+----+----+----'
76 // `----+----+----' `----+----+----'
80 //,--------+--------+--------+--------+--------+--------. ,--------+--------+--------+--------+--------+--------.
81 _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
82 //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
83 RGB_TOG, RGB_MOD, RGB_HUI, RGB_SAI, RGB_VAI, _______, _______, _______, _______, _______, _______, _______,
84 //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
85 RESET , DEBUG , RGB_HUD, RGB_SAD, RGB_VAD, _______, _______, _______, _______, _______, _______, _______,
86 //|--------+--------+--------+--------+--------+--------+--------. ,--------|--------+--------+--------+--------+--------+--------|
87 _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
88 //`--------+--------+--------+----+---+--------+--------+--------/ \--------+--------+--------+---+----+--------+--------+--------'
89 _______, _______, _______, _______, _______, _______
90 // `--------+--------+--------' `--------+--------+--------'
96 float tone_qwerty[][2] = SONG(QWERTY_SOUND);
99 void persistent_default_layer_set(uint16_t default_layer) {
100 eeconfig_update_default_layer(default_layer);
101 default_layer_set(default_layer);
104 bool process_record_user(uint16_t keycode, keyrecord_t *record) {
107 if (record->event.pressed) {
109 PLAY_SONG(tone_qwerty);
111 persistent_default_layer_set(1UL<<_QWERTY);
116 if (record->event.pressed) {
118 update_tri_layer(_LOWER, _RAISE, _ADJUST);
121 update_tri_layer(_LOWER, _RAISE, _ADJUST);
126 if (record->event.pressed) {
128 update_tri_layer(_LOWER, _RAISE, _ADJUST);
131 update_tri_layer(_LOWER, _RAISE, _ADJUST);
136 if (record->event.pressed) {