1 #include QMK_KEYBOARD_H
5 #define MODS_CTRL_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT))
7 // Each layer gets a name for readability, which is then used in the keymap matrix below.
8 // The underscores don't mean anything - you can have a layer called STUFF or any other name.
9 // Layer names don't all need to be of the same length, obviously, and you can also skip them
10 // entirely and just use numbers.
15 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
17 // See base_layer.png and rgb_layer.png for layout reference
20 // Mac Modifier Layout. Use BootMagic to toggle GUI and ALT positions.
21 [_BL] = LAYOUT_60_ansi_split_bs_rshift(
22 F(0), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, XXXXXXX, \
23 KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, \
24 LT(_FL, KC_CAPS), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, \
25 KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_UP, MO(_FL), \
26 KC_LCTL, KC_LALT, KC_LGUI, KC_SPC, KC_RGUI, KC_LEFT, KC_DOWN, KC_RGHT
30 [_FL] = LAYOUT_60_ansi_split_bs_rshift(
31 KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, XXXXXXX, \
32 XXXXXXX, KC_MPRV, KC_UP, KC_MNXT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_PSCR, KC_SLCK, KC_PAUS, KC_INS, \
33 _______, KC_LEFT, KC_DOWN, KC_RGHT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
34 _______, KC_MUTE, KC_VOLD, KC_VOLU, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, LT(_RGBL, KC_PGUP), _______, \
35 _______, _______, _______, KC_MPLY, _______, KC_HOME, KC_PGDN, KC_END
39 [_RGBL] = LAYOUT_60_ansi_split_bs_rshift(
40 #ifdef RGBLIGHT_ENABLE
41 RESET, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
42 XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
43 XXXXXXX, BL_TOGG, BL_STEP, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
44 _______, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, XXXXXXX, XXXXXXX, _______, _______, \
45 _______, _______, _______, _______, _______, _______, _______, _______
47 RESET, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
48 XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
49 XXXXXXX, BL_TOGG, BL_STEP, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
50 _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, _______, \
51 _______, _______, _______, _______, _______, _______, _______, _______
60 const uint16_t PROGMEM fn_actions[] = {
61 [0] = ACTION_FUNCTION(SHIFT_ESC),
64 void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
65 static uint8_t shift_esc_shift_mask;
68 shift_esc_shift_mask = get_mods()&MODS_CTRL_MASK;
69 if (record->event.pressed) {
70 if (shift_esc_shift_mask) {
72 send_keyboard_report();
75 send_keyboard_report();
78 if (shift_esc_shift_mask) {
80 send_keyboard_report();
83 send_keyboard_report();