2 * Good on you for modifying your layout, this is the most nonQMK layout you will come across
3 * There are three modes, Steno (the default), QWERTY (Toggleable) and a Momentary symbol layer
5 * Don't modify the steno layer directly, instead add chords using the keycodes and macros
6 * from sten.h to the layout you want to modify.
8 * Observe the comment above processQWERTY!
10 * http://docs.gboards.ca
13 #include QMK_KEYBOARD_H
15 #include "keymap_steno.h"
16 #define IGNORE_MOD_TAP_INTERRUPT
19 #define FUNCT (LSD | LK | LP | LH)
20 #define MEDIA (LSD | LK | LW | LR)
21 #define MOVE (ST1 | ST2)
29 * ,---------------------------------. ,------------------------------.
30 * | FN | LSU | LFT | LP | LH | ST1 | | ST3 | RF | RP | RL | RT | RD |
31 * |-----+-----+-----+----+----|-----| |-----|----+----+----+----+----|
32 * | PWR | LSD | LK | LW | LR | ST2 | | ST4 | RR | BB | RG | RS | RZ |
33 * `---------------------------------' `------------------------------'
34 * ,---------------, .---------------.
35 * | LNO | LA | LO | | RE | RU | RNO |
36 * `---------------' `---------------'
39 // Note: You can only use basic keycodes here!
40 // P() is just a wrapper to make your life easier.
41 // PC() applies the mapping to all of the StenoLayers.
42 // To overload, declare it with P() first.
43 // Be sure to enable in rules.mk and see colemak-dh for usage
45 // FN is unavailable. That is reserved for system use.
46 // Chords containing PWR are always available, even in steno mode.
48 // http://docs.gboards.ca
49 uint32_t processQwerty(bool lookup) {
51 P( RT | RS | RD | RZ | LNO, SEND_STRING(VERSION); SEND_STRING(__DATE__));
52 P( LNO | RNO | LA | LO | RE | RU, SEND(KC_MPLY));
53 P( LFT | LK | LP | LW, REPEAT());
54 P( ST1 | ST2 | LW | ST4, SEND(KC_BSPC));
57 P( LO | LSD | LK, CLICK_MOUSE(KC_MS_BTN2));
58 P( LO | LR | LW, CLICK_MOUSE(KC_MS_BTN1));
61 P( LA | LO | RE | RU, SEND(KC_CAPS));
62 P( LA | RU, SEND(KC_ESC));
63 P( LO | RE, SEND(KC_LCTL));
64 P( LNO | RNO | LA | RU, SEND(KC_LCTL); SEND(KC_LSFT));
65 P( LNO | LA | RE, SEND(KC_LCTL); SEND(KC_LSFT); SEND(KC_LALT));
68 P( RT | RD | RS | RZ, SEND(KC_LGUI));
69 P( RT | RD, SEND(KC_LCTL));
70 P( RS | RZ, SEND(KC_LALT));
71 P( LA | LNO, SEND(KC_LCTL));
72 P( LA | LO, SEND(KC_LALT));
73 P( LO, SEND(KC_LSFT));
76 P( FUNCT | RF | RR, SEND(KC_F5));
77 P( FUNCT | RP | RB, SEND(KC_F6));
78 P( FUNCT | RL | RG, SEND(KC_F7));
79 P( FUNCT | RT | RS, SEND(KC_F8));
80 P( FUNCT | RF, SEND(KC_F1));
81 P( FUNCT | RP, SEND(KC_F2));
82 P( FUNCT | RL, SEND(KC_F3));
83 P( FUNCT | RT, SEND(KC_F4));
84 P( FUNCT | RR, SEND(KC_F9));
85 P( FUNCT | RG, SEND(KC_F10));
86 P( FUNCT | RB, SEND(KC_F11));
87 P( FUNCT | RS, SEND(KC_F12));
90 P( MOVE | RF, SEND(KC_LEFT));
91 P( MOVE | RP, SEND(KC_DOWN));
92 P( MOVE | RL, SEND(KC_UP));
93 P( MOVE | RT, SEND(KC_RIGHT));
94 P( MOVE | ST3, SEND(KC_PGUP));
95 P( MOVE | ST4, SEND(KC_PGDN));
98 P( MEDIA | RF, SEND(KC_MPRV));
99 P( MEDIA | RP, SEND(KC_MPLY));
100 P( MEDIA | RL, SEND(KC_MPLY));
101 P( MEDIA | RT, SEND(KC_MNXT));
102 P( MEDIA | RD, SEND(KC_VOLU));
103 P( MEDIA | RZ, SEND(KC_VOLD));
104 P( MEDIA | RS, SEND(KC_MUTE));
107 P( LNO | LSU, SEND(KC_1));
108 P( LNO | LFT, SEND(KC_2));
109 P( LNO | LP, SEND(KC_3));
110 P( LNO | LH, SEND(KC_4));
111 P( LNO | ST1, SEND(KC_5));
112 P( LNO | ST3, SEND(KC_6));
113 P( LNO | RF, SEND(KC_7));
114 P( LNO | RP, SEND(KC_8));
115 P( LNO | RL, SEND(KC_9));
116 P( LNO | RT, SEND(KC_0));
119 P( RNO | LSU, SEND(KC_1));
120 P( RNO | LFT, SEND(KC_2));
121 P( RNO | LP, SEND(KC_3));
122 P( RNO | LH, SEND(KC_4));
123 P( RNO | ST1, SEND(KC_5));
124 P( RNO | ST3, SEND(KC_6));
125 P( RNO | RF, SEND(KC_7));
126 P( RNO | RP, SEND(KC_8));
127 P( RNO | RL, SEND(KC_9));
128 P( RNO | RT, SEND(KC_0));
129 P( RNO | LA, SEND(KC_5));
132 P( RU | RNO, SEND(KC_TAB));
133 P( RE | RU, SEND(KC_BSPC));
134 P( RD | RZ, SEND(KC_ENT));
135 P( RE, SEND(KC_ENT));
136 P( RD, SEND(KC_BSPC));
137 P( LNO, SEND(KC_BSPC));
138 P( RNO, SEND(KC_BSPC));
139 P( LA, SEND(KC_SPC));
140 P( RU, SEND(KC_SPC));
141 P( RZ, SEND(KC_ESC));
143 // Symbols and Numbers
144 P( PWR | RE | RU, SEND(KC_ENT));
145 P( PWR | LA | LO, SEND(KC_SPC));
146 P( PWR | LP | LW, SEND(KC_LSFT); SEND(KC_9)); // (
147 P( PWR | LH | LR, SEND(KC_LSFT); SEND(KC_0)); // )
148 P( PWR | ST1 | ST2, SEND(KC_GRV)); // `
149 P( PWR | RD | RZ, SEND(KC_ESC));
150 P( PWR | LSU | LSD, SEND(KC_LSFT); SEND(KC_3)); // #
151 P( PWR | LFT | LK, SEND(KC_LSFT); SEND(KC_4)); // $
152 P( PWR | LSU, SEND(KC_LSFT); SEND(KC_1)); // !
153 P( PWR | LSD, SEND(KC_LSFT); SEND(KC_5)); // %
154 P( PWR | LFT, SEND(KC_LSFT); SEND(KC_2)); // @
155 P( PWR | LK, SEND(KC_LSFT); SEND(KC_6)); // ^
156 P( PWR | LP, SEND(KC_LSFT); SEND(KC_LBRC)); // {
157 P( PWR | LW, SEND(KC_LBRC));
158 P( PWR | LH, SEND(KC_LSFT); SEND(KC_RBRC)); // }
159 P( PWR | LR, SEND(KC_RBRC));
160 P( PWR | ST1, SEND(KC_LSFT); SEND(KC_BSLS)); // |
161 P( PWR | ST2, SEND(KC_LSFT); SEND(KC_GRV)); // ~
162 P( PWR | ST3, SEND(KC_QUOT));
163 P( PWR | ST4, SEND(KC_LSFT); SEND(KC_QUOT)); // "
164 P( PWR | RF, SEND(KC_KP_PLUS));
165 P( PWR | RR, SEND(KC_LSFT); SEND(KC_7)); // &
166 P( PWR | RP, SEND(KC_MINS));
167 P( PWR | RB, SEND(KC_EQL));
168 P( PWR | RL, SEND(KC_SLSH));
169 P( PWR | RG, SEND(KC_COMM));
170 P( PWR | RT, SEND(KC_PAST));
171 P( PWR | RS, SEND(KC_DOT));
172 P( PWR | RD, SEND(KC_TAB));
173 P( PWR | LA, SEND(KC_LSFT));
174 P( PWR | LO, SEND(KC_SLSH));
175 P( PWR | RE, SEND(KC_SCLN));
176 P( PWR | RU, SEND(KC_BSLS));
177 P( PWR | LNO, SEND(KC_BSLS));
178 P( PWR | RF | RR, SEND(KC_LEFT));
179 P( PWR | RP | RB, SEND(KC_DOWN));
180 P( PWR | RL | RG, SEND(KC_UP));
181 P( PWR | RT | RS, SEND(KC_RIGHT));
184 P( LSU | LSD, SEND(KC_A));
185 P( LFT | LK, SEND(KC_S));
186 P( LP | LW, SEND(KC_D));
187 P( LH | LR, SEND(KC_F));
188 P( ST1 | ST2, SEND(KC_G));
189 P( ST3 | ST4, SEND(KC_H));
190 P( RF | RR, SEND(KC_J));
191 P( RT | RS, SEND(KC_SCLN));
192 P( RG | RL, SEND(KC_L));
193 P( RP | RB, SEND(KC_K));
209 P( RB, SEND(KC_COMM));
211 P( RG, SEND(KC_DOT));
213 P( RS, SEND(KC_SLSH));
214 P( RNO, SEND(KC_BSPC));
215 P( LNO, SEND(KC_BSPC));
221 // Steno layer should be first in your map.
222 // When PWR | FN | ST3 | ST4 is pressed, the layer is increased to the next map. You must return to STENO_LAYER at the end.
223 // If you need more space for chords, remove the two gaming layers.
224 // Note: If using NO_ACTION_TAPPING, LT will not work!
226 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
227 // Main layer, everything goes through here
228 [STENO_LAYER] = LAYOUT_georgi(
229 STN_FN, STN_S1, STN_TL, STN_PL, STN_HL, STN_ST1, STN_ST3, STN_FR, STN_PR, STN_LR, STN_TR, STN_DR,
230 STN_PWR, STN_S2, STN_KL, STN_WL, STN_RL, STN_ST2, STN_ST4, STN_RR, STN_BR, STN_GR, STN_SR, STN_ZR,
231 STN_N1, STN_A, STN_O, STN_E, STN_U, STN_N7
233 // Gaming layer with Numpad, Very limited
234 [GAMING] = LAYOUT_georgi(
235 KC_LSFT, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_ENT,
236 KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_DQUO,
237 KC_LALT, KC_SPC, LT(GAMING_2, KC_ENT), KC_DEL, KC_ASTR, TO(STENO_LAYER)
240 [GAMING_2] = LAYOUT_georgi(
241 KC_LSFT, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
242 KC_LCTL, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_LT, KC_GT, KC_QUES, KC_RSFT,
243 KC_LALT, KC_SPC, KC_ENT, KC_DEL, KC_ASTR, TO(STENO_LAYER)
247 // Don't fuck with this, thanks.
248 size_t keymapsCount = sizeof(keymaps)/sizeof(keymaps[0]);