1 #include "frosty_flake.h"
2 #include "action_layer.h"
4 #include "process_unicode.h"
5 #include "process_unicodemap.h"
8 #define _______ KC_TRNS
12 //declarations for tap dancing emojis
13 void register_hex32(uint32_t hex);
14 void cycleEmojis(qk_tap_dance_state_t *state, void *user_data);
15 void cycleAnimals(qk_tap_dance_state_t *state, void *user_data);
16 void cycleHands(qk_tap_dance_state_t *state, void *user_data);
17 void cycleMemes(qk_tap_dance_state_t *state, void *user_data);
19 void tap(uint16_t keycode){
20 register_code(keycode);
21 unregister_code(keycode);
24 //Tap Dance Declarations
34 enum unicode_name { // split every five emojis
35 THINK = 1, // thinking face 🤔
36 GRIN, // grinning face 😊
55 BRED, // unicode consortium pls make toast 🍞
71 // Tap Dance Definitions
72 qk_tap_dance_action_t tap_dance_actions[] = {
73 // Tap once for CTRL, twice for Caps Lock
74 [TD_CTCPS] = ACTION_TAP_DANCE_DOUBLE(KC_LCTL, KC_CAPS),
75 [COPA] = ACTION_TAP_DANCE_DOUBLE(LCTL(KC_C), LCTL(KC_V)),
76 [EMOJIS] = ACTION_TAP_DANCE_FN_ADVANCED_TIME(cycleEmojis, NULL, NULL, 800),
77 [ANIMAL] = ACTION_TAP_DANCE_FN_ADVANCED_TIME(cycleAnimals, NULL, NULL, 800),
78 [HAND] = ACTION_TAP_DANCE_FN_ADVANCED_TIME(cycleHands, NULL, NULL, 800),
79 [MEMES] = ACTION_TAP_DANCE_FN_ADVANCED_TIME(cycleMemes, NULL, NULL, 800)
80 // Other declarations would go here, separated by commas, if you have them
84 const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
86 case NEWDESK: // this would trigger when you hit a key mapped as M(0)
87 if (record->event.pressed) {
88 return MACRO( I(1), D(LGUI), D(LCTL), D(D), U(LGUI), U(LCTL), U(D), END ); // NEW DESKTOP
91 case LEFTDESK: // this would trigger when you hit a key mapped as M(0)
92 if (record->event.pressed) {
93 return MACRO( I(1), D(LGUI), D(LCTL), D(LEFT), U(LGUI), U(LCTL), U(LEFT), END ); // LEFT DESKTOP
96 case RIGHTDESK: // this would trigger when you hit a key mapped as M(0)
97 if (record->event.pressed) {
98 return MACRO( I(1), D(LGUI), D(LCTL), D(RGHT), U(LGUI), U(LCTL), U(RGHT), END ); // RIGHT DESKTOP
101 case CLOSEDESK: // this would trigger when you hit a key mapped as M(0)
102 if (record->event.pressed) {
103 return MACRO( I(1), D(LGUI), D(LCTL), D(F4), U(LGUI), U(LCTL), U(F4), END ); // CLOSE DESKTOP
111 const uint32_t PROGMEM unicode_map[] = {
135 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
137 KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR,KC_SLCK,KC_PAUS, \
138 KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0,KC_MINS, KC_EQL,KC_BSPC, KC_INS,KC_HOME,KC_PGUP, KC_NLCK,KC_PSLS,KC_PAST,KC_PMNS, \
139 KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P,KC_LBRC,KC_RBRC,KC_BSLS, KC_DEL, KC_END,KC_PGDN, KC_P7, KC_P8, KC_P9,KC_PPLS, \
140 KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L,KC_SCLN,KC_QUOT, KC_ENT, KC_P4, KC_P5, KC_P6, \
141 KC_LSPO,KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M,KC_COMM, KC_DOT,KC_SLSH, KC_RSPC, KC_UP, KC_P1, KC_P2, KC_P3,KC_PENT, \
142 TD(TD_CTCPS),KC_LGUI,KC_LALT, KC_SPC, KC_LEAD,KC_RGUI, KC_APP,MO(1) , KC_LEFT,KC_DOWN,KC_RGHT, KC_P0,KC_PDOT),
144 KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR,KC_SLCK,KC_PAUS, \
145 TD(EMOJIS),TD(ANIMAL),TD(HAND),TD(MEMES),X(WEARY),X(UNAMU), KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL,KC_BSPC, KC_MPRV,KC_MPLY,KC_MNXT, KC_NLCK,KC_PSLS,KC_PAST,KC_PMNS, \
146 KC_TAB, KC_Q, M(0), KC_E, KC_R,X(EGGPL),X(WATER), KC_U, KC_I, KC_O, KC_P, KC_UP ,KC_RBRC,KC_BSLS, KC_MUTE,KC_VOLD,KC_VOLU, KC_P7, KC_P8, KC_P9,KC_PPLS, \
147 KC_LCTL, M(1), M(3), M(2), KC_F, X(LIT), X(SNEK), KC_J, KC_K, KC_L,KC_LEFT,KC_RGHT, KC_ENT, KC_P4, KC_P5, KC_P6, \
148 KC_LSFT,KC_NUBS, KC_Z, KC_X, KC_C, TD(COPA), X(BBB), X(AVO), KC_M,KC_COMM, KC_DOT,KC_DOWN, KC_RSFT, KC_MS_U, KC_P1, KC_P2, KC_P3,KC_PENT, \
149 KC_BTN1,KC_BTN3,KC_BTN2, KC_SPC, KC_RALT,KC_RGUI, TG(2),_______ , KC_MS_L,KC_MS_D,KC_MS_R, KC_P0,KC_PDOT),
151 KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR,KC_SLCK,KC_PAUS, \
152 KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0,KC_MINS, KC_EQL,KC_BSPC, KC_MPRV,KC_MPLY,KC_MNXT, KC_NLCK,KC_PSLS,KC_PAST,KC_PMNS, \
153 KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P,KC_LBRC,KC_RBRC,KC_BSLS, KC_MUTE,KC_VOLD,KC_VOLU, KC_P7, KC_P8, KC_P9,KC_PPLS, \
154 KC_LCTL, KC_D, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L,KC_SCLN,KC_QUOT, KC_ENT, KC_P4, KC_P5, KC_P6, \
155 KC_LSFT,KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M,KC_COMM, KC_DOT,KC_SLSH, KC_RSFT, KC_MS_U, KC_P1, KC_P2, KC_P3,KC_PENT, \
156 KC_BTN1,KC_BTN3,KC_BTN2, KC_SPC, KC_RALT,KC_RGUI, _______, _______, KC_MS_L,KC_MS_D,KC_MS_R, KC_P0,KC_PDOT),
161 void matrix_scan_user(void) {
162 LEADER_DICTIONARY() {
166 SEQ_TWO_KEYS(KC_A, KC_A) { // select all and copy
167 register_code(KC_LCTL);
170 unregister_code(KC_LCTL);
172 SEQ_THREE_KEYS(KC_L,KC_I,KC_T) { // 🔥🔥
173 unicode_input_start();
174 register_hex32(pgm_read_dword(&unicode_map[LIT]));
175 unicode_input_finish();
181 void matrix_init_user(void) {
183 set_unicode_input_mode(UC_WINC);
187 void cycleEmojis(qk_tap_dance_state_t *state, void *user_data) {
188 if(state->count == 1) {
189 unicode_input_start();
190 register_hex32(pgm_read_dword(&unicode_map[state->count]));
191 unicode_input_finish();
193 else if(state->count <= EMOJIBLOCK) {
195 unicode_input_start();
196 register_hex32(pgm_read_dword(&unicode_map[state->count]));
197 unicode_input_finish();
201 void cycleAnimals(qk_tap_dance_state_t *state, void *user_data) {
202 if(state->count == 1) {
203 unicode_input_start();
204 register_hex32(pgm_read_dword(&unicode_map[state->count+5]));
205 unicode_input_finish();
207 else if(state->count <= EMOJIBLOCK) {
209 unicode_input_start();
210 register_hex32(pgm_read_dword(&unicode_map[state->count+5]));
211 unicode_input_finish();
215 void cycleHands(qk_tap_dance_state_t *state, void *user_data) {
216 if(state->count == 1) {
217 unicode_input_start();
218 register_hex32(pgm_read_dword(&unicode_map[state->count+10]));
219 unicode_input_finish();
221 else if(state->count <= EMOJIBLOCK) {
223 unicode_input_start();
224 register_hex32(pgm_read_dword(&unicode_map[state->count+10]));
225 unicode_input_finish();
229 void cycleMemes(qk_tap_dance_state_t *state, void *user_data) {
230 if(state->count == 1) {
231 unicode_input_start();
232 register_hex32(pgm_read_dword(&unicode_map[state->count+15]));
233 unicode_input_finish();
235 else if(state->count <= EMOJIBLOCK) {
237 unicode_input_start();
238 register_hex32(pgm_read_dword(&unicode_map[state->count+15]));
239 unicode_input_finish();