3 #include "config_common.h"
5 /* USB Device descriptor parameter */
6 #define VENDOR_ID 0xFEED
7 #define PRODUCT_ID 0x6060
8 #define DEVICE_VER 0x0001
9 #define MANUFACTURER Unikeyboard
11 #define DESCRIPTION 4x5 number/macropad
18 * Keyboard Matrix Assignments
20 * Change this to how you wired your keyboard
21 * COLS: AVR pins used for columns, left to right
22 * ROWS: AVR pins used for rows, top to bottom
23 * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
24 * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
27 #define MATRIX_ROW_PINS { B2, B3, B1, F7, F6 }
28 #define MATRIX_COL_PINS { B5, B4, E6, D7 }
31 /* COL2ROW, ROW2COL */
32 #define DIODE_DIRECTION ROW2COL
35 * Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
37 #define SOFT_SERIAL_PIN D0 // or D1, D2, D3, E6
39 #define BACKLIGHT_PIN C6
40 #define BACKLIGHT_LEVELS 5
41 //#define BACKLIGHT_BREATHING
43 // #define RGB_DI_PIN E2
45 // #define RGBLED_NUM 16
46 // #define RGBLIGHT_HUE_STEP 8
47 // #define RGBLIGHT_SAT_STEP 8
48 // #define RGBLIGHT_VAL_STEP 8
49 // #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
50 // #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
51 // /*== all animations enable ==*/
52 // #define RGBLIGHT_ANIMATIONS
53 // /*== or choose animations ==*/
54 // #define RGBLIGHT_EFFECT_BREATHING
55 // #define RGBLIGHT_EFFECT_RAINBOW_MOOD
56 // #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
57 // #define RGBLIGHT_EFFECT_SNAKE
58 // #define RGBLIGHT_EFFECT_KNIGHT
59 // #define RGBLIGHT_EFFECT_CHRISTMAS
60 // #define RGBLIGHT_EFFECT_STATIC_GRADIENT
61 // #define RGBLIGHT_EFFECT_RGB_TEST
62 // #define RGBLIGHT_EFFECT_ALTERNATING
63 // /*== customize breathing effect ==*/
64 // /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
65 // #define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
66 // /*==== use exp() and sin() ====*/
67 // #define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
68 // #define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
71 /* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
74 /* define if matrix has ghost (lacks anti-ghosting diodes) */
75 //#define MATRIX_HAS_GHOST
77 /* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
78 #define LOCKING_SUPPORT_ENABLE
79 /* Locking resynchronize hack */
80 #define LOCKING_RESYNC_ENABLE
82 /* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
83 * This is userful for the Windows task manager shortcut (ctrl+shift+esc).
85 // #define GRAVE_ESC_CTRL_OVERRIDE
90 * Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
91 * state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
92 * makefile for this to work.)
94 * If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
95 * until the next keyboard reset.
97 * NKRO may prevent your keystrokes from being detected in the BIOS, but it is
98 * fully operational during normal computer usage.
100 * For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
101 * or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
102 * bootmagic, NKRO mode will always be enabled until it is toggled again during a
111 * Magic keys are hotkey commands that allow control over firmware functions of
112 * the keyboard. They are best used in combination with the HID Listen program,
113 * found here: https://www.pjrc.com/teensy/hid_listen.html
115 * The options below allow the magic key functionality to be changed. This is
116 * useful if your keyboard/keypad is missing keys and you want magic key support.
120 /* key combination for magic key command */
121 /* defined by default; to change, uncomment and set to the combination you want */
122 // #define IS_COMMAND() (get_mods() == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)))
124 /* control how magic key switches layers */
125 //#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true
126 //#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true
127 //#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false
129 /* override magic key keymap */
130 //#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
131 //#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
132 //#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
133 //#define MAGIC_KEY_HELP H
134 //#define MAGIC_KEY_HELP_ALT SLASH
135 //#define MAGIC_KEY_DEBUG D
136 //#define MAGIC_KEY_DEBUG_MATRIX X
137 //#define MAGIC_KEY_DEBUG_KBD K
138 //#define MAGIC_KEY_DEBUG_MOUSE M
139 //#define MAGIC_KEY_VERSION V
140 //#define MAGIC_KEY_STATUS S
141 //#define MAGIC_KEY_CONSOLE C
142 //#define MAGIC_KEY_LAYER0 0
143 //#define MAGIC_KEY_LAYER0_ALT GRAVE
144 //#define MAGIC_KEY_LAYER1 1
145 //#define MAGIC_KEY_LAYER2 2
146 //#define MAGIC_KEY_LAYER3 3
147 //#define MAGIC_KEY_LAYER4 4
148 //#define MAGIC_KEY_LAYER5 5
149 //#define MAGIC_KEY_LAYER6 6
150 //#define MAGIC_KEY_LAYER7 7
151 //#define MAGIC_KEY_LAYER8 8
152 //#define MAGIC_KEY_LAYER9 9
153 //#define MAGIC_KEY_BOOTLOADER B
154 //#define MAGIC_KEY_BOOTLOADER_ALT ESC
155 //#define MAGIC_KEY_LOCK CAPS
156 //#define MAGIC_KEY_EEPROM E
157 //#define MAGIC_KEY_EEPROM_CLEAR BSPACE
158 //#define MAGIC_KEY_NKRO N
159 //#define MAGIC_KEY_SLEEP_LED Z
162 * Feature disable options
163 * These options are also useful to firmware size reduction.
166 /* disable debug print */
172 /* disable action features */
173 //#define NO_ACTION_LAYER
174 //#define NO_ACTION_TAPPING
175 //#define NO_ACTION_ONESHOT
176 //#define NO_ACTION_MACRO
177 //#define NO_ACTION_FUNCTION
183 /* Prevent use of disabled MIDI features in the keymap */
184 //#define MIDI_ENABLE_STRICT 1
186 /* enable basic MIDI features:
187 - MIDI notes can be sent when in Music mode is on
191 /* enable advanced MIDI features:
192 - MIDI notes can be added to the keymap
193 - Octave shift and transpose
194 - Virtual sustain, portamento, and modulation wheel
197 //#define MIDI_ADVANCED
199 /* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
200 //#define MIDI_TONE_KEYCODE_OCTAVES 1
203 * HD44780 LCD Display Configuration
206 #define LCD_LINES 2 //< number of visible lines of the display
207 #define LCD_DISP_LENGTH 16 //< visibles characters per line of the display
209 #define LCD_IO_MODE 1 //< 0: memory mapped mode, 1: IO port mode
212 #define LCD_PORT PORTB //< port for the LCD lines
213 #define LCD_DATA0_PORT LCD_PORT //< port for 4bit data bit 0
214 #define LCD_DATA1_PORT LCD_PORT //< port for 4bit data bit 1
215 #define LCD_DATA2_PORT LCD_PORT //< port for 4bit data bit 2
216 #define LCD_DATA3_PORT LCD_PORT //< port for 4bit data bit 3
217 #define LCD_DATA0_PIN 4 //< pin for 4bit data bit 0
218 #define LCD_DATA1_PIN 5 //< pin for 4bit data bit 1
219 #define LCD_DATA2_PIN 6 //< pin for 4bit data bit 2
220 #define LCD_DATA3_PIN 7 //< pin for 4bit data bit 3
221 #define LCD_RS_PORT LCD_PORT //< port for RS line
222 #define LCD_RS_PIN 3 //< pin for RS line
223 #define LCD_RW_PORT LCD_PORT //< port for RW line
224 #define LCD_RW_PIN 2 //< pin for RW line
225 #define LCD_E_PORT LCD_PORT //< port for Enable line
226 #define LCD_E_PIN 1 //< pin for Enable line
230 /* Bootmagic Lite key configuration */
231 // #define BOOTMAGIC_LITE_ROW 0
232 // #define BOOTMAGIC_LITE_COLUMN 0