1 // An Ergodox EZ keymap mostly following the programmer's dvorak layout.
2 // There is a standard QWERTY layer as well
4 // See the README.md file for an image of this keymap.
6 #include QMK_KEYBOARD_H
8 // The layers that we are defining for this keyboards.
14 // The Tap Dance identifiers, used in the TD keycode and tap_dance_actions array.
17 // SAFE_RANGE must be used to tag the first element of the enum.
18 // DYNAMIC_MACRO_RANGE must always be the last element of the enum if other
19 // values are added (as its value is used to create a couple of other keycodes
21 enum custom_keycodes {
22 MC_ARROW = SAFE_RANGE,
26 // A 'transparent' key code (that falls back to the layers below it).
27 #define ___ KC_TRANSPARENT
29 // A 'blocking' key code. Does nothing but prevent falling back to another layer.
32 // Some combined keys (one normal keycode when tapped and one modifier or layer
34 #define SPC_RALT MT(MOD_RALT, KC_SPC) // SPACE key and right alt modifier.
36 // The most portable copy/paste keys (windows (mostly), linux, and some terminal emulators).
37 #define MK_CUT LSFT(KC_DEL) // shift + delete
38 #define MK_COPY LCTL(KC_INS) // ctrl + insert
39 #define MK_PASTE LSFT(KC_INS) // shift + insert
40 //Move mac desktop spaces
41 #define MAC_L LGUI(LSFT(KC_UP)) // cmd + shift + up
42 #define MAC_R LGUI(LSFT(KC_DOWN)) // cmd + shift + down
44 // This file must be included after DYNAMIC_MACRO_RANGE is defined...
45 #include "dynamic_macro.h"
47 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
48 // Layer 0: basic keys.
49 [BASE] = LAYOUT_ergodox_pretty(
50 KC_DLR, KC_AMPR, KC_LBRC, KC_LCBR, KC_RCBR, KC_LPRN, KC_CIRC, KC_F4, KC_EQUAL,KC_ASTR, KC_BSLASH, KC_PLUS, KC_RBRACKET, KC_EXLM,
51 GUI_T(KC_BSLASH), KC_SCOLON,KC_COMMA, KC_DOT, KC_P, KC_Y, KC_PERC, KC_DELETE, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLASH,
52 MO(NUM), KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINUS,
53 KC_LSPO, KC_QUOTE, KC_Q, KC_J, KC_K, KC_X, KC_LALT, TD(TAP_MACRO),KC_B, KC_M, KC_W, KC_V, KC_Z, KC_RSPC,
54 KC_AT, KC_HASH, KC_GRAVE, KC_LEFT, KC_RIGHT, KC_UP, KC_DOWN, KC_HOME, KC_END, TO(QWERTY),
55 ALT_T(KC_APPLICATION), ALL_T(KC_NO), KC_PGUP, KC_LGUI,
57 KC_ENTER, KC_TAB, CTL_T(KC_ESCAPE), CTL_T(KC_ESCAPE), KC_BSPACE, KC_SPACE),
59 // Layer 1: function and numpad keys.
60 [NUM] = LAYOUT_ergodox_pretty(
61 ___, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, ___, ___, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
62 ___, KC_EXLM, KC_COMMA, KC_DOT, KC_MS_BTN1, KC_MS_BTN2, ___, ___, KC_UP, KC_7, KC_8, KC_9, KC_ASTR, KC_F12,
63 XXX, ___, KC_LCBR, KC_RCBR, MC_ARROW, KC_GRAVE, KC_DOWN, KC_4, KC_5, KC_6, KC_PLUS, KC_UNDS,
64 ___, ___, KC_CIRC, KC_LBRACKET, KC_RBRACKET, KC_TILD, ___, ___, KC_0, KC_1, KC_2, KC_3, KC_KP_SLASH, KC_BSLASH,
65 ___, ___, ___, ___, ___, ___, KC_0, KC_KP_DOT, KC_EQUAL, ___,
66 ___, ___, KC_KP_ASTERISK, KC_KP_SLASH,
68 KC_KP_PLUS, KC_KP_MINUS, KC_DLR, KC_DELETE, KC_BSPACE, KC_SPACE),
70 // Layer 2: QWERTY control.
71 [QWERTY] = LAYOUT_ergodox_pretty(
73 KC_EQUAL, KC_1, KC_2, KC_3, KC_4, KC_5, KC_LEFT, KC_RIGHT, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINUS,
74 KC_DELETE, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, TO(BASE), KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLASH,
75 MO(NUM), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, GUI_T(KC_QUOT),
76 KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, ALT_T(KC_NO), MEH_T(KC_NO), KC_N, KC_M, KC_COMMA, KC_DOT, KC_SLASH, KC_RSPC,
77 KC_GRAVE, KC_QUOTE, LALT(KC_TAB), KC_LEFT, KC_RIGHT, KC_UP, KC_DOWN, KC_LBRACKET, KC_RBRACKET, TO(BASE),
78 ___, KC_LGUI, ___, KC_ESCAPE,
80 KC_ENTER, KC_TAB, KC_END, KC_PGDOWN, KC_BSPACE, KC_SPACE),
83 [MAC] = LAYOUT_ergodox_pretty(
85 ___, KC_1, KC_2, KC_3, KC_4, KC_5, ___, ___, KC_6, KC_7, KC_8, KC_9, KC_0, ___,
86 ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___,
87 ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___,
88 ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___, ___,
89 ___, ___, ___, MAC_L, MAC_R, ___, ___, ___, ___, ___,
92 KC_LGUI, KC_LALT, KC_LGUI, KC_LGUI, KC_LALT, KC_LGUI),
95 // Whether the macro 1 is currently being recorded.
96 static bool is_macro1_recording = false;
98 // The current set of active layers (as a bitmask).
99 // There is a global 'layer_state' variable but it is set after the call
100 // to layer_state_set_user().
101 static uint32_t current_layer_state = 0;
102 uint32_t layer_state_set_user(uint32_t state);
104 // Method called at the end of the tap dance on the TAP_MACRO key. That key is
105 // used to start recording a macro (double tap or more), to stop recording (any
106 // number of tap), or to play the recorded macro (1 tap).
107 void macro_tapdance_fn(qk_tap_dance_state_t *state, void *user_data) {
110 dprintf("macro_tap_dance_fn %d\n", state->count);
111 if (is_macro1_recording) {
112 keycode = DYN_REC_STOP;
113 is_macro1_recording = false;
114 layer_state_set_user(current_layer_state);
115 } else if (state->count == 1) {
116 keycode = DYN_MACRO_PLAY1;
118 keycode = DYN_REC_START1;
119 is_macro1_recording = true;
120 layer_state_set_user(current_layer_state);
123 record.event.pressed = true;
124 process_record_dynamic_macro(keycode, &record);
125 record.event.pressed = false;
126 process_record_dynamic_macro(keycode, &record);
129 // The definition of the tap dance actions:
130 qk_tap_dance_action_t tap_dance_actions[] = {
131 // This Tap dance plays the macro 1 on TAP and records it on double tap.
132 [TAP_MACRO] = ACTION_TAP_DANCE_FN(macro_tapdance_fn)
135 // Runs for each key down or up event.
136 bool process_record_user(uint16_t keycode, keyrecord_t *record) {
137 if (keycode != TD(TAP_MACRO)) {
138 // That key is processed by the macro_tapdance_fn. Not ignoring it here is
139 // mostly a no-op except that it is recorded in the macros (and uses space).
140 // We can't just return false when the key is a tap dance, because
141 // process_record_user, is called before the tap dance processing (and
142 // returning false would eat the tap dance).
143 if (!process_record_dynamic_macro(keycode, record)) {
147 if(record->event.pressed) {
157 return true; // Let QMK send the enter press/release events
160 // Runs just one time when the keyboard initializes.
161 void matrix_init_user(void) {
162 ergodox_right_led_1_off();
163 ergodox_right_led_2_off();
164 ergodox_right_led_3_off();
167 // Runs constantly in the background, in a loop.
168 void matrix_scan_user(void) {
172 // Value to use to switch LEDs on. The default value of 255 is far too bright.
173 static const uint8_t max_led_value = 20;
175 // Whether the given layer (one of the constant defined at the top) is active.
176 #define LAYER_ON(layer) (current_layer_state & (1<<layer))
178 void led_1_on(void) {
179 ergodox_right_led_1_on();
180 ergodox_right_led_1_set(max_led_value);
183 void led_2_on(void) {
184 ergodox_right_led_2_on();
185 ergodox_right_led_2_set(max_led_value);
188 void led_3_on(void) {
189 ergodox_right_led_3_on();
190 ergodox_right_led_3_set(max_led_value);
193 void led_1_off(void) {
194 ergodox_right_led_1_off();
197 void led_2_off(void) {
198 ergodox_right_led_2_off();
201 void led_3_off(void) {
202 ergodox_right_led_3_off();
205 uint32_t layer_state_set_user(uint32_t state) {
206 current_layer_state = state;
208 if (is_macro1_recording) {
227 if (LAYER_ON(QWERTY)) {