3 /* USB Device descriptor parameter */
4 #define VENDOR_ID 0xFEED
5 #define PRODUCT_ID 0x1219
6 #define DEVICE_VER 0x0001
7 #define MANUFACTURER DZTECH
8 #define PRODUCT DZ60RGB
9 #define DESCRIPTION DZ60 ARM RGB keyboard
13 #define MATRIX_COLS 14
16 * Keyboard Matrix Assignments
18 * Change this to how you wired your keyboard
19 * COLS: AVR pins used for columns, left to right
20 * ROWS: AVR pins used for rows, top to bottom
21 * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
22 * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
25 #define MATRIX_ROW_PINS { B1, B10, B11, B14, B12 }
26 #define MATRIX_COL_PINS { A6, A7, B0, B13, B15, A8, A15, B3, B4, B5, B8, B9, C13, C14 }
30 #define DIODE_DIRECTION COL2ROW
32 /* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
35 /* disable these deprecated features by default */
36 #ifndef LINK_TIME_OPTIMIZATION_ENABLE
37 # define NO_ACTION_MACRO
38 # define NO_ACTION_FUNCTION
41 #ifdef RGB_MATRIX_ENABLE
42 # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
43 # define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
44 # define RGB_MATRIX_KEYPRESSES
45 # define RGB_MATRIX_LED_PROCESS_LIMIT 4
46 # define RGB_MATRIX_LED_FLUSH_LIMIT 26
47 # define DISABLE_RGB_MATRIX_SPLASH
48 # define DISABLE_RGB_MATRIX_MULTISPLASH
49 # define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH
50 # define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_ALL
51 # define DRIVER_ADDR_1 0b1010000
52 # define DRIVER_ADDR_2 0b1010000 // this is here for compliancy reasons.
53 # define DRIVER_COUNT 2
54 # define DRIVER_1_LED_TOTAL 63
55 # define DRIVER_LED_TOTAL DRIVER_1_LED_TOTAL