1 # The Workman keymap for diverge3
3 Basic example of the [Workman Programming Layout](https://github.com/ojbucao/workman) which uses the `SHIFT`ed variants of the number row, by default.
5 ## Layer 1 - Default Layer
7 Workman programming layout.
9 
11 ## Layer 2 - Gaming Layer
13 Reverts the number row to the normal 1, 2, 3, etc... for better gaming compatibility.
15 
17 ## Layer 3 - Raise Layer
19 Volume and backlight controls (although backlight is not fully functional using `USE_SERIAL` in `../config.h`).
21 