5 #include "pointing_device.h"
8 #define red_led_off() PORTF |= (1<<6)
9 #define red_led_on() PORTF &= ~(1<<6)
10 #define blu_led_off() PORTF |= (1<<5)
11 #define blu_led_on() PORTF &= ~(1<<5)
12 #define grn_led_off() PORTD |= (1<<1)
13 #define grn_led_on() PORTD &= ~(1<<1)
15 #define set_led_off() red_led_off(); grn_led_off(); blu_led_off()
16 #define set_led_red() red_led_on(); grn_led_off(); blu_led_off()
17 #define set_led_blue() red_led_off(); grn_led_off(); blu_led_on()
18 #define set_led_green() red_led_off(); grn_led_on(); blu_led_off()
19 #define set_led_yellow() red_led_on(); grn_led_on(); blu_led_off()
20 #define set_led_magenta() red_led_on(); grn_led_off(); blu_led_on()
21 #define set_led_cyan() red_led_off(); grn_led_on(); blu_led_on()
22 #define set_led_white() red_led_on(); grn_led_on(); blu_led_on()
24 // This a shortcut to help you visually see your layout.
25 // The first section contains all of the arguements
26 // The second converts the arguments into a two-dimensional array
28 k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0A, k0B, \
29 k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B, \
30 k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B, \
31 k33, k34, k35, k36, k37, k38, \
32 k42, k43, k44, k45, k46, k47, k48, k49 \
35 { k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0A, k0B }, \
36 { k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B }, \
37 { k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B }, \
38 { KC_NO, KC_NO, KC_NO, k33, k34, k35, k36, k37, k38, KC_NO, KC_NO, KC_NO }, \
39 { KC_NO, KC_NO, k42, k43, k44, k45, k46, k47, k48, k49, KC_NO, KC_NO } \